Player Matchup

Cabrakan
Cabrakan
JohnDough007
Cabrakan
Level 23
God Stats
4W - 3L
1,518 SR
Queue Stats
21W - 23L
1,475 Elo+
Party 4
Chronos
Chronos
PaxtonFettel_
Chronos
Level 129
God Stats
0W - 1L
1,502 SR
Queue Stats
82W - 84L
1,557 Elo+
Party 3
Danzaburou
Danzaburou
RagnarLodbrok_19
Danzaburou
Level 42
God Stats
8W - 8L
1,569 SR
Queue Stats
20W - 23L
1,474 Elo+
Party 3
Zeus
Zeus
Sephiroth_502
Zeus
Level 109
God Stats
4W - 6L
1,494 SR
Queue Stats
69W - 62L
1,552 Elo+
Party 3
Thanatos
Thanatos
SmellyFrog
Thanatos
Level 153
God Stats
10W - 4L
1,571 SR
Queue Stats
14W - 6L
1,855 Elo+
Party 4
Team Averages
Level 91
1,530 SR
1,583 Elo+

VS

Team Averages
Level 84
1,501 SR
1,466 Elo+
Mercury
Mercury
Anoboo
Mercury
Level 124
God Stats
52W - 34L
1,588 SR
Queue Stats
106W - 85L
1,526 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BitReaper
Morgan Le Fay
Level 41
God Stats
15W - 27L
1,475 SR
Queue Stats
149W - 170L
1,392 Elo+
Party 1
Cerberus
Cerberus
LordBroScience
Cerberus
Level 58
God Stats
12W - 13L
1,558 SR
Queue Stats
428W - 514L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
SDamius
Sun Wukong
Level 130
God Stats
2W - 1L
1,465 SR
Queue Stats
95W - 84L
1,522 Elo+
Party 2
Chernobog
Chernobog
allgravybaby
Chernobog
Level 66
God Stats
1W - 2L
1,422 SR
Queue Stats
131W - 119L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JohnDough007
Cabrakan
16
1 / 4 / 4
10,377
649
4,366
17,598
24,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos
18
3 / 2 / 5
11,303
706
17,660
16,387
10,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
RagnarLodbrok_19
Danzaburou
16
0 / 6 / 9
10,075
630
6,697
16,253
8,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 4
10,740
671
18,395
12,910
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SmellyFrog
Thanatos
20
9 / 3 / 4
12,559
785
18,233
16,550
11,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anoboo
Mercury
20
10 / 2 / 7
12,634
790
10,790
9,604
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
BitReaper
Morgan Le Fay
18
3 / 4 / 9
11,031
689
13,728
14,346
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
17
1 / 2 / 14
11,046
690
9,227
18,682
23,064
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
SDamius
Sun Wukong
18
2 / 4 / 10
10,824
677
14,046
20,421
16,717
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
allgravybaby
Chernobog
20
6 / 3 / 11
12,609
788
20,431
19,519
10,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
15
Kills
22
22
Deaths
15
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Mercury
Anoboo
Mercury
10
2
7
6.75
W
Morgan Le Fay
BitReaper
Morgan Le Fay
3
4
9
1.88
L
Cabrakan
JohnDough007
Cabrakan
1
4
4
0.75
W
Cerberus
1
2
14
4
L
Chronos
3
2
5
2.75
L
Danzaburou
RagnarLodbrok_19
Danzaburou
0
6
9
0.75
W
Sun Wukong
SDamius
Sun Wukong
2
4
10
1.75
L
2
7
4
0.57
L
Thanatos
SmellyFrog
Thanatos
9
3
4
3.67
W
Chernobog
allgravybaby
Chernobog
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,351
Damage
68,222
79,698
Taken
82,572
61,399
Mitigated
60,345
17,710
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Anoboo
Mercury
10,790
4,383
0
512
9,604
4,188
818
6,080
3,524
0
32,773
W
Morgan Le Fay
BitReaper
Morgan Le Fay
13,728
1,116
75
3,090
14,346
6,336
205
5,298
9,048
50,955
0
L
Cabrakan
JohnDough007
Cabrakan
4,366
720
0
1,414
17,598
24,539
60
7,446
10,152
10,014
0
W
Cerberus
9,227
456
1,009
6,302
18,682
23,064
432
9,857
8,825
16,606
0
L
Chronos
17,660
5,923
0
2,532
16,387
10,466
0
3,462
12,925
48,791
0
L
Danzaburou
RagnarLodbrok_19
Danzaburou
6,697
2,303
0
2,204
16,253
8,691
972
7,181
9,072
0
23,625
W
Sun Wukong
SDamius
Sun Wukong
14,046
1,754
504
3,810
20,421
16,717
910
7,823
12,598
0
30,430
L
18,395
1,560
0
0
12,910
6,087
0
1,371
11,539
52,955
0
L
Thanatos
SmellyFrog
Thanatos
18,233
4,529
0
11,560
16,550
11,616
0
3,495
13,055
0
55,488
W
Chernobog
allgravybaby
Chernobog
20,431
15,517
0
5,373
19,519
10,040
2,298
11,363
8,156
0
68,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,054
Gold Earned
58,144
265
Minions Killed
297
0
Camps Cleared
0
1,489,310
Distance Traveled
1,655,062
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,634
790
46
3
0
388,296
4
W
Morgan Le Fay
11,031
689
68
4
0
313,524
2
L
Cabrakan
10,377
649
10
1
0
277,412
4
W
Cerberus
11,046
690
21
1
0
337,132
0
L
Chronos
11,303
706
77
5
0
341,901
0
L
Danzaburou
10,075
630
28
2
0
262,291
0
W
Sun Wukong
10,824
677
34
2
0
321,538
0
L
Zeus
10,740
671
59
4
0
264,878
3
L
Thanatos
12,559
785
91
6
0
342,828
1
W
Chernobog
12,609
788
128
8
0
294,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role