Player Matchup

Tiamat
Tiamat
NahuelReiko15
Tiamat
Level 129
God Stats
78W - 79L
1,461 SR
Queue Stats
648W - 597L
1,487 Elo+
Party 1
Maui
Maui
NickDrix
Maui
Level 99
God Stats
0W - 3L
1,218 SR
Queue Stats
29W - 29L
1,441 Elo+
Party 2
Nemesis
Nemesis
Setsunnaa
Nemesis
Level 106
God Stats
0W - 3L
1,158 SR
Queue Stats
35W - 42L
1,441 Elo+
Party 2
Neith
Neith
WinnieThePooh7
Neith
Level 143
God Stats
3W - 2L
1,546 SR
Queue Stats
54W - 56L
1,485 Elo+
Solo
Jing Wei
Jing Wei
odorakoescobar
Jing Wei
Level 115
God Stats
23W - 21L
1,528 SR
Queue Stats
437W - 398L
1,502 Elo+
Party 1
Team Averages
Level 118
1,382 SR
1,471 Elo+

VS

Team Averages
Level 96
1,431 SR
1,475 Elo+
Ymir
Ymir
CaO_oN
Ymir
Level 109
God Stats
4W - 10L
1,242 SR
Queue Stats
535W - 584L
1,501 Elo+
Solo
Nox
Nox
FeeChavees
Nox
Level 128
God Stats
7W - 7L
1,515 SR
Queue Stats
190W - 202L
1,471 Elo+
Solo
Serqet
Serqet
Pandorá
Serqet
Level 59
God Stats
16W - 19L
1,483 SR
Queue Stats
100W - 112L
1,450 Elo+
Solo
Awilix
Awilix
UHz-Rodrigoninja
Awilix
Level 81
God Stats
5W - 5L
1,380 SR
Queue Stats
169W - 173L
1,464 Elo+
Solo
Skadi
Skadi
rodrodrod
Skadi
Level 103
God Stats
3W - 2L
1,533 SR
Queue Stats
272W - 266L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,615
508
6,262
7,055
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
10
0 / 2 / 2
6,641
443
3,020
9,334
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Setsunnaa
Nemesis
12
0 / 0 / 0
6,900
460
2,293
10,703
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 1
6,580
439
4,361
6,914
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
12
1 / 2 / 0
7,085
472
5,303
9,369
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CaO_oN
Ymir
12
0 / 0 / 4
7,452
497
2,560
8,882
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 0
8,321
555
4,814
5,817
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Pandorá
Serqet
12
1 / 1 / 1
7,055
470
6,187
10,780
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 2
9,407
627
7,792
8,992
5,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
rodrodrod
Skadi
13
3 / 2 / 0
7,963
531
4,818
6,615
2,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
CaO_oN
Ymir
0
0
4
2
W
1
0
0
1
L
2
1
0
2
L
Maui
0
2
2
0.5
W
Serqet
Pandorá
Serqet
1
1
1
1.5
L
Nemesis
Setsunnaa
Nemesis
0
0
0
0
W
3
0
2
4
L
0
3
1
0.17
L
Jing Wei
1
2
0
0.5
W
Skadi
rodrodrod
Skadi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,239
Damage
26,171
43,375
Taken
41,086
22,651
Mitigated
20,502
11,155
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CaO_oN
Ymir
2,560
700
542
3,175
8,882
6,503
0
2,776
6,000
31,986
1,701
W
4,814
628
0
1,783
5,817
2,431
219
2,016
3,633
73,830
0
L
6,262
994
0
2,028
7,055
4,175
0
4,352
2,703
57,306
0
L
Maui
3,020
638
0
2,347
9,334
8,500
0
1,553
7,781
20,237
3,450
W
Serqet
Pandorá
Serqet
6,187
2,005
0
4,640
10,780
4,099
924
1,855
8,783
0
47,275
L
Nemesis
Setsunnaa
Nemesis
2,293
492
0
978
10,703
3,848
16
436
9,751
0
56,911
W
7,792
2,719
0
4,663
8,992
5,156
0
670
8,271
0
71,428
L
4,361
1,812
0
1,899
6,914
3,149
0
0
6,710
0
43,531
L
Jing Wei
5,303
3,612
0
3,903
9,369
2,979
704
558
8,397
0
55,334
W
Skadi
rodrodrod
Skadi
4,818
2,557
0
1,318
6,615
2,313
0
1,268
5,307
0
61,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
40,198
440
Minions Killed
541
0
Camps Cleared
0
1,409,511
Distance Traveled
1,532,289
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,452
497
39
3
0
291,889
3
W
Nox
8,321
555
157
10
0
311,046
5
L
Tiamat
7,615
508
127
8
0
297,440
4
L
Maui
6,641
443
35
2
0
302,206
6
W
Serqet
7,055
470
89
6
0
312,804
3
L
Nemesis
6,900
460
105
7
0
347,199
5
W
Awilix
9,407
627
144
10
0
319,469
4
L
Neith
6,580
439
76
5
0
194,337
2
L
Jing Wei
7,085
472
97
6
0
268,329
4
W
Skadi
7,963
531
112
7
0
297,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role