Player Matchup

Vamana
Vamana
BlamedTronic
Vamana
Level 52
God Stats
47W - 44L
1,525 SR
Queue Stats
82W - 106L
1,448 Elo+
Party 2
Maui
Maui
RangedDemon
Maui
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,781 Elo+
Solo
Janus
Janus
Romelsingh1
Janus
Level 64
God Stats
1W - 5L
1,372 SR
Queue Stats
99W - 145L
1,432 Elo+
Party 2
Awilix
Awilix
SSugg-
Awilix
Level 59
God Stats
5W - 4L
1,292 SR
Queue Stats
105W - 148L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
SudeshTime
Jing Wei
Level 49
God Stats
14W - 12L
1,614 SR
Queue Stats
90W - 118L
1,457 Elo+
Party 2
Team Averages
Level 51
1,461 SR
1,508 Elo+

VS

Team Averages
Level 62
1,487 SR
1,469 Elo+
Zeus
Zeus
BahLo
Zeus
Level 34
God Stats
1W - 3L
1,121 SR
Queue Stats
4W - 5L
1,506 Elo+
Solo
Mulan
Mulan
CharlieDashOne
Mulan
Level 67
God Stats
6W - 4L
1,602 SR
Queue Stats
254W - 320L
1,450 Elo+
Party 1
Thor
Thor
Nemîsîs
Thor
Level 105
God Stats
22W - 15L
1,592 SR
Queue Stats
446W - 498L
1,495 Elo+
Party 1
Ymir
Ymir
TangoDashOne
Ymir
Level 59
God Stats
16W - 20L
1,500 SR
Queue Stats
573W - 632L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
ZuluDashOne
Jing Wei
Level 47
God Stats
33W - 11L
1,621 SR
Queue Stats
136W - 153L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
3 / 4 / 1
8,128
478
7,042
14,459
11,679
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
6,876
404
3,640
12,654
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 0
8,037
473
4,426
7,077
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
SSugg-
Awilix
13
3 / 3 / 2
8,188
482
8,640
12,931
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
SudeshTime
Jing Wei
13
0 / 2 / 0
7,916
466
3,971
9,486
3,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BahLo
Zeus
16
8 / 0 / 3
10,044
591
12,769
7,392
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 3
9,350
550
9,805
17,214
10,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
3 / 2 / 7
9,285
546
7,937
13,619
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 6
7,826
460
2,842
15,734
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
ZuluDashOne
Jing Wei
15
1 / 0 / 2
8,862
521
4,580
6,574
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
15
15
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
BahLo
Zeus
8
0
3
9.5
L
Vamana
3
4
1
0.88
W
3
4
3
1.13
W
Thor
3
2
7
3.25
L
0
3
0
0
L
1
3
0
0.33
L
Awilix
SSugg-
Awilix
3
3
2
1.33
L
Jing Wei
SudeshTime
Jing Wei
0
2
0
0
W
0
1
6
3
W
Jing Wei
ZuluDashOne
Jing Wei
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,719
Damage
37,933
56,607
Taken
60,533
33,091
Mitigated
37,380
9,005
Healing
24,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BahLo
Zeus
12,769
3,065
0
1,576
7,392
2,890
641
2,949
4,443
83,266
0
L
Vamana
7,042
4,065
0
2,023
14,459
11,679
0
3,789
10,670
0
48,375
W
9,805
2,325
0
6,526
17,214
10,818
1,343
1,475
15,739
0
66,721
W
Thor
7,937
2,505
0
6,822
13,619
5,912
0
1,991
11,628
0
74,051
L
3,640
979
441
3,140
12,654
10,037
0
4,910
7,744
19,691
0
L
4,426
288
0
1,213
7,077
2,829
0
2,559
4,518
65,982
0
L
Awilix
SSugg-
Awilix
8,640
3,690
0
510
12,931
5,114
0
2,186
10,745
0
58,224
L
Jing Wei
SudeshTime
Jing Wei
3,971
3,034
0
1,678
9,486
3,432
0
2,025
7,461
0
72,428
W
2,842
579
417
4,642
15,734
15,189
15
4,454
11,280
27,468
1,519
W
Jing Wei
ZuluDashOne
Jing Wei
4,580
3,515
0
4,313
6,574
2,571
270
756
5,818
0
71,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
45,367
464
Minions Killed
523
0
Camps Cleared
0
1,627,148
Distance Traveled
1,513,222
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,044
591
152
9
0
309,679
3
L
Vamana
8,128
478
81
5
0
291,242
0
W
Mulan
9,350
550
121
7
0
295,721
1
W
Thor
9,285
546
102
6
0
316,176
7
L
Maui
6,876
404
28
2
0
328,505
4
L
Janus
8,037
473
127
7
0
287,683
2
L
Awilix
8,188
482
90
5
0
379,112
5
L
Jing Wei
7,916
466
138
8
0
340,606
6
W
Ymir
7,826
460
31
2
0
302,631
2
W
Jing Wei
8,862
521
117
7
0
289,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role