Player Matchup

Chiron
Chiron
Grandmaster
 
Chiron
Grandmaster
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Masters
 
Atlas
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Grandmaster
Shakuh
Hades
Grandmaster
Level 160
God Stats
2W - 1L
2,010 SR
Queue Stats
78W - 20L
3,172 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 144
1,670 SR
2,057 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,509 SR
1,488 MMR
Baba Yaga
Baba Yaga
Platinum III
 
Baba Yaga
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver III
MangeXD
Shiva
Silver III
Level 157
God Stats
2W - 2L
1,527 SR
Queue Stats
53W - 84L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 0 / 3
7,610
761
7,165
4,679
1,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
 
Atlas
12
2 / 1 / 3
7,017
702
7,036
9,267
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Shakuh
Hades
11
1 / 0 / 4
7,026
703
6,368
8,672
4,202
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CabrakanThothYu HuangAh Muzen CabGanesha

VS

Bans
AchillesGuan YuDiscordiaHou YiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 0 / 0
6,778
678
7,523
5,956
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
 
Ares
8
0 / 3 / 1
6,472
647
3,322
7,268
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
MangeXD
Shiva
10
0 / 2 / 1
6,048
605
4,217
11,093
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
3
3.5
W
Atlas
 
Atlas
2
1
3
3.5
L
Baba Yaga
 
Baba Yaga
1
0
0
1
L
Ares
 
Ares
0
3
1
0.17
L
Shiva
MangeXD
Shiva
0
2
1
0.25
W
Hades
Shakuh
Hades
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,569
Damage
15,062
22,618
Taken
24,317
12,253
Mitigated
16,999
13,317
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,165
4,248
1,365
1,861
4,679
1,859
1,158
1,458
2,985
0
37,686
W
Atlas
 
Atlas
7,036
2,237
251
3,626
9,267
6,192
111
5,862
3,174
16,677
0
L
Baba Yaga
 
Baba Yaga
7,523
1,194
0
1,183
5,956
2,801
0
3,891
1,866
38,259
0
L
Ares
 
Ares
3,322
429
0
1,084
7,268
6,217
0
4,725
2,338
3,426
0
L
Shiva
MangeXD
Shiva
4,217
578
325
1,691
11,093
7,981
0
4,154
6,655
0
12,651
W
Hades
Shakuh
Hades
6,368
1,523
966
5,248
8,672
4,202
256
4,300
4,177
27,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,653
Gold Earned
19,298
139
Minions Killed
111
10
Camps Cleared
0
569,085
Distance Traveled
573,625
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,610
761
55
6
3
191,282
4
W
Atlas
7,017
702
17
2
3
196,891
4
L
Baba Yaga
6,778
678
86
9
0
200,545
3
L
Ares
6,472
647
0
0
0
182,170
2
L
Shiva
6,048
605
25
3
0
190,910
2
W
Hades
7,026
703
67
7
4
180,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role