Player Matchup

Tiamat
Tiamat
Chico Amaro9874
Tiamat
Level 68
God Stats
8W - 5L
1,372 SR
Queue Stats
114W - 128L
1,368 Elo+
Solo
Thanatos
Thanatos
DY-destinydeoxys
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,187 Elo+
Party 1
Maui
Maui
LuckyKahuna3
Maui
Level 64
God Stats
2W - 6L
1,487 SR
Queue Stats
38W - 49L
1,378 Elo+
Solo
Amaterasu
Amaterasu
TiredAva
Amaterasu
Level 14
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 1
Chronos
Chronos
TortaSupreme
Chronos
Level 147
God Stats
1W - 3L
1,571 SR
Queue Stats
86W - 93L
1,412 Elo+
Solo
Team Averages
Level 67
1,527 SR
1,317 Elo+

VS

Team Averages
Level 82
1,449 SR
1,350 Elo+
Ao Kuang
Ao Kuang
BirdDaddyJ
Ao Kuang
Level 86
God Stats
1W - 0L
1,401 SR
Queue Stats
1W - 4L
1,059 Elo+
Party 2
Danzaburou
Danzaburou
Daddyconn2471
Danzaburou
Level 17
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 2L
1,235 Elo+
Party 2
Maui
Maui
Hobzz_MakuaSkuxx
Maui
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 166L
1,394 Elo+
Solo
Mulan
Mulan
Og HeNkyy
Mulan
Level 124
God Stats
2W - 2L
1,379 SR
Queue Stats
17W - 17L
1,490 Elo+
Party 2
Sol
Sol
Og xKaldRx
Sol
Level 123
God Stats
6W - 3L
1,686 SR
Queue Stats
34W - 26L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,012
418
5,994
6,446
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
4,876
406
5,414
9,935
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
5,288
441
2,509
8,335
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
TiredAva
Amaterasu
6
0 / 7 / 0
4,631
386
692
8,874
3,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
TortaSupreme
Chronos
12
2 / 2 / 0
6,639
553
3,093
7,540
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BirdDaddyJ
Ao Kuang
10
4 / 1 / 2
6,239
520
2,770
7,322
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Daddyconn2471
Danzaburou
8
0 / 2 / 2
5,537
461
2,167
6,070
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 1
6,130
511
2,672
8,082
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Og HeNkyy
Mulan
12
9 / 0 / 1
7,925
660
10,689
8,141
4,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
5,960
497
6,180
6,412
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
14
14
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BirdDaddyJ
Ao Kuang
4
1
2
5
L
0
0
0
0
L
0
4
1
0.13
W
Danzaburou
Daddyconn2471
Danzaburou
0
2
2
0.5
W
0
0
1
0.5
L
0
1
0
0
W
Mulan
Og HeNkyy
Mulan
9
0
1
9.5
W
1
0
0
1
L
Amaterasu
TiredAva
Amaterasu
0
7
0
0
L
Chronos
TortaSupreme
Chronos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,702
Damage
24,478
41,130
Taken
36,027
17,954
Mitigated
17,953
12,528
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BirdDaddyJ
Ao Kuang
2,770
688
0
1,612
7,322
2,293
0
226
7,096
31,171
0
L
5,994
1,012
0
2,796
6,446
3,527
0
3,895
2,551
35,264
0
L
5,414
1,865
0
5,230
9,935
3,557
0
708
9,227
0
24,685
W
Danzaburou
Daddyconn2471
Danzaburou
2,167
930
0
427
6,070
2,245
0
2,867
3,203
0
25,955
W
2,672
1,030
155
3,288
8,082
6,083
52
5,310
2,772
21,497
0
L
2,509
609
0
2,510
8,335
4,509
0
4,957
3,378
14,406
0
W
Mulan
Og HeNkyy
Mulan
10,689
2,414
0
4,141
8,141
4,881
52
0
8,141
0
51,303
W
6,180
2,656
0
4,282
6,412
2,451
1,064
3,193
3,219
50,367
0
L
Amaterasu
TiredAva
Amaterasu
692
214
0
170
8,874
3,356
75
900
7,974
0
15,708
L
Chronos
TortaSupreme
Chronos
3,093
1,041
0
1,822
7,540
3,005
0
1,162
6,378
50,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
31,791
240
Minions Killed
332
0
Camps Cleared
0
1,041,973
Distance Traveled
1,072,268
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,239
520
58
5
0
244,152
0
L
Tiamat
5,012
418
53
4
0
209,377
3
L
Thanatos
4,876
406
38
3
0
221,238
0
W
Danzaburou
5,537
461
43
4
0
175,747
0
W
Maui
6,130
511
33
3
0
215,927
2
L
Maui
5,288
441
29
2
0
188,162
0
W
Mulan
7,925
660
93
8
0
225,796
1
W
Sol
5,960
497
105
9
0
210,646
4
L
Amaterasu
4,631
386
23
2
0
229,311
0
L
Chronos
6,639
553
97
8
0
193,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role