Player Matchup

Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum III
VarienShima
Anhur
Platinum III
Level 158
God Stats
14W - 0L
2,087 SR
Queue Stats
16W - 0L
2,091 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,696 SR
1,697 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,467 SR
1,638 MMR
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum IV
Spacemayne
Khepri
Platinum IV
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,722 MMR
Solo
Chang'e
Chang'e
Gold III
fortunatly
Chang'e
Gold III
Level 128
God Stats
1W - 2L
1,402 SR
Queue Stats
67W - 89L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 8
8,314
831
6,760
10,971
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
 
Ne Zha
12
1 / 0 / 9
7,407
741
9,069
11,139
11,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

13
7 / 0 / 2
8,790
879
12,684
8,669
4,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabThothAtlasAresBaron Samedi

VS

Bans
Hou YiAchillesAo KuangGuan YuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 5 / 0
5,782
578
6,077
10,768
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Spacemayne
Khepri
10
0 / 2 / 0
6,534
653
3,380
10,287
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
fortunatly
Chang'e
9
0 / 3 / 0
5,883
588
7,781
9,676
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
8
6
W
Ne Zha
 
Ne Zha
1
0
9
5.5
L
Mulan
 
Mulan
0
5
0
0
L
Khepri
Spacemayne
Khepri
0
2
0
0
W
7
0
2
8
L
Chang'e
fortunatly
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,513
Damage
17,238
30,779
Taken
30,731
27,725
Mitigated
17,993
16,158
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,760
1,306
885
5,575
10,971
12,542
108
4,134
6,634
14,427
0
W
Ne Zha
 
Ne Zha
9,069
2,959
0
5,244
11,139
11,051
357
4,097
6,848
0
31,629
L
Mulan
 
Mulan
6,077
474
0
1,020
10,768
7,617
0
2,216
8,552
0
12,231
L
Khepri
Spacemayne
Khepri
3,380
249
0
1,816
10,287
7,014
0
2,037
8,250
12,072
0
W
12,684
8,799
0
4,454
8,669
4,132
2,226
3,433
5,154
0
47,216
L
Chang'e
fortunatly
Chang'e
7,781
556
1,312
2,720
9,676
3,362
0
2,555
7,121
21,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
18,199
125
Minions Killed
73
9
Camps Cleared
0
604,468
Distance Traveled
501,323
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,314
831
7
1
0
215,784
1
W
Ne Zha
7,407
741
31
3
5
216,283
3
L
Mulan
5,782
578
17
2
0
150,435
5
L
Khepri
6,534
653
16
2
0
188,854
1
W
Anhur
8,790
879
87
9
4
172,401
4
L
Chang'e
5,883
588
40
4
0
162,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role