Player Matchup

Ymir
Ymir
Adxko
Ymir
Level 77
God Stats
7W - 9L
1,428 SR
Queue Stats
164W - 167L
1,371 Elo+
Party 3
Izanami
Izanami
Gramrinne
Izanami
Level 67
God Stats
16W - 16L
1,449 SR
Queue Stats
246W - 267L
1,389 Elo+
Party 1
Cliodhna
Cliodhna
Nate12299
Cliodhna
Level 66
God Stats
22W - 20L
1,332 SR
Queue Stats
135W - 133L
1,397 Elo+
Party 1
Ne Zha
Ne Zha
SoulReaperBoy14
Ne Zha
Level 92
God Stats
2W - 1L
1,391 SR
Queue Stats
296W - 322L
1,339 Elo+
Solo
Poseidon
Poseidon
alexthegreat56
Poseidon
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 138L
1,382 Elo+
Party 3
Team Averages
Level 80
1,420 SR
1,376 Elo+

VS

Team Averages
Level 83
1,460 SR
1,307 Elo+
Cthulhu
Cthulhu
DR-ZedDead
Cthulhu
Level 123
God Stats
1W - 1L
1,696 SR
Queue Stats
151W - 131L
1,406 Elo+
Solo
Izanami
Izanami
Dog-On-Show
Izanami
Level 157
God Stats
17W - 14L
1,462 SR
Queue Stats
379W - 405L
1,386 Elo+
Solo
Chaac
Chaac
LAUTIRECAPO2256
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,274 Elo+
Party 2
Arachne
Arachne
Leoac17
Arachne
Level 15
God Stats
1W - 5L
1,155 SR
Queue Stats
2W - 18L
1,077 Elo+
Party 2
Poseidon
Poseidon
l-FallenJaGGeN-l
Poseidon
Level 104
God Stats
2W - 2L
1,486 SR
Queue Stats
151W - 183L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adxko
Ymir
15
4 / 0 / 4
9,546
636
8,223
6,612
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Gramrinne
Izanami
12
2 / 1 / 2
7,504
500
5,266
9,180
3,537
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Nate12299
Cliodhna
14
8 / 1 / 4
9,107
607
8,102
7,796
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 0 / 7
8,204
547
5,622
10,698
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
13
1 / 2 / 1
8,179
545
2,275
5,946
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DR-ZedDead
Cthulhu
10
0 / 3 / 0
6,632
442
6,241
11,681
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dog-On-Show
Izanami
11
1 / 2 / 0
6,895
460
5,861
9,130
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 0
5,879
392
2,134
9,480
5,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Leoac17
Arachne
10
0 / 3 / 3
6,281
419
3,068
10,820
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 6 / 1
6,999
467
6,703
11,333
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Adxko
Ymir
4
0
4
6
L
Cthulhu
DR-ZedDead
Cthulhu
0
3
0
0
L
Izanami
Dog-On-Show
Izanami
1
2
0
0.5
W
Izanami
Gramrinne
Izanami
2
1
2
3
L
0
2
0
0
L
Arachne
Leoac17
Arachne
0
3
3
0.5
W
Cliodhna
Nate12299
Cliodhna
8
1
4
10
W
1
0
7
4.5
W
Poseidon
1
2
1
0.75
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
24,007
40,232
Taken
52,444
24,549
Mitigated
24,844
10,745
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Adxko
Ymir
8,223
3,188
0
4,890
6,612
5,942
66
1,191
5,421
65,655
0
L
Cthulhu
DR-ZedDead
Cthulhu
6,241
302
233
1,442
11,681
7,269
0
1,063
10,618
32,659
0
L
Izanami
Dog-On-Show
Izanami
5,861
3,300
0
4,130
9,130
3,317
380
306
8,824
0
56,528
W
Izanami
Gramrinne
Izanami
5,266
3,058
0
1,442
9,180
3,537
825
2,865
6,315
0
55,034
L
2,134
390
0
1,848
9,480
5,346
0
4,198
5,252
0
34,225
L
Arachne
Leoac17
Arachne
3,068
2,149
0
3,493
10,820
5,080
0
1,974
8,794
0
41,882
W
Cliodhna
Nate12299
Cliodhna
8,102
940
0
1,048
7,796
3,383
668
2,968
4,828
0
52,023
W
5,622
821
0
2,854
10,698
9,340
0
3,381
7,317
0
39,082
W
Poseidon
2,275
382
0
511
5,946
2,347
2,527
2,867
3,079
53,479
0
L
6,703
1,201
0
2,072
11,333
3,832
0
2,699
8,458
51,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,540
Gold Earned
32,686
469
Minions Killed
341
0
Camps Cleared
0
1,504,826
Distance Traveled
1,360,788
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,546
636
144
10
0
259,536
0
L
Cthulhu
6,632
442
47
3
0
274,539
6
L
Izanami
6,895
460
117
8
0
236,998
2
W
Izanami
7,504
500
97
6
0
277,374
1
L
Chaac
5,879
392
50
3
0
262,633
2
L
Arachne
6,281
419
59
4
0
306,979
0
W
Cliodhna
9,107
607
76
5
0
355,649
0
W
Ne Zha
8,204
547
45
3
0
313,927
2
W
Poseidon
8,179
545
107
7
0
298,340
8
L
Poseidon
6,999
467
68
5
0
279,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role