Player Matchup

Baron Samedi
Baron Samedi
Khastil
Baron Samedi
Level 144
God Stats
6W - 5L
1,608 SR
Queue Stats
177W - 170L
1,584 Elo+
Solo
Maui
Maui
StickyBrute
Maui
Level 127
God Stats
20W - 18L
1,641 SR
Queue Stats
235W - 140L
1,665 Elo+
Party 2
Ishtar
Ishtar
iLogurt
Ishtar
Level 141
God Stats
5W - 6L
1,599 SR
Queue Stats
95W - 68L
1,650 Elo+
Party 2
Team Averages
Level 137
1,616 SR
1,633 Elo+

VS

Team Averages
Level 135
1,656 SR
1,623 Elo+
Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Shakuh
Hades
Level 160
God Stats
1W - 0L
1,969 SR
Queue Stats
64W - 14L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Khastil
Baron Samedi
15
3 / 6 / 7
10,296
686
14,982
18,206
8,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 8
10,488
699
8,368
21,569
28,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
iLogurt
Ishtar
16
6 / 9 / 5
11,839
789
20,662
19,990
9,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
12 / 3 / 4
11,800
787
20,778
18,266
8,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
 
Ganesha
16
0 / 5 / 10
11,026
735
8,122
21,281
27,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Shakuh
Hades
17
5 / 3 / 12
11,898
793
22,328
23,727
17,531
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
11
Kills
17
17
Deaths
11
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
3
4
4.67
W
Ganesha
 
Ganesha
0
5
10
1
L
Baron Samedi
Khastil
Baron Samedi
3
6
7
1.08
W
Hades
Shakuh
Hades
5
3
12
3.67
L
2
2
8
3
L
Ishtar
iLogurt
Ishtar
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,012
Damage
51,228
59,765
Taken
63,274
46,969
Mitigated
53,909
13,668
Healing
22,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,778
9,632
918
5,629
18,266
8,590
931
5,391
12,745
0
58,155
W
Ganesha
 
Ganesha
8,122
589
0
2,785
21,281
27,788
367
9,658
10,959
18,619
0
L
Baron Samedi
Khastil
Baron Samedi
14,982
1,543
3,749
4,591
18,206
8,586
399
11,351
6,855
40,467
0
W
Hades
Shakuh
Hades
22,328
3,106
1,323
12,131
23,727
17,531
1,142
7,532
15,466
70,867
0
L
8,368
2,396
0
4,078
21,569
28,572
116
9,566
12,003
17,985
0
L
Ishtar
iLogurt
Ishtar
20,662
10,733
0
1,250
19,990
9,811
1,650
9,734
10,256
0
51,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
34,724
144
Minions Killed
180
2
Camps Cleared
9
776,544
Distance Traveled
783,643
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,800
787
50
3
1
261,696
4
W
Ganesha
11,026
735
4
0
0
270,749
3
L
Baron Samedi
10,296
686
57
4
0
258,314
8
W
Hades
11,898
793
126
8
8
251,198
1
L
Maui
10,488
699
9
1
1
287,353
2
L
Ishtar
11,839
789
78
5
1
230,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role