Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Blitzerboi502
Sun Wukong
Level 160
God Stats
6W - 2L
1,839 SR
Queue Stats
576W - 594L
1,480 Elo+
Solo
Medusa
Medusa
DRAMARKUZ
Medusa
Level 129
God Stats
1W - 1L
1,364 SR
Queue Stats
61W - 59L
1,548 Elo+
Party 2
Hachiman
Hachiman
Neojaf
Hachiman
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,528 Elo+
Party 3
Team Averages
Level 152
1,541 SR
1,511 Elo+

VS

Team Averages
Level 126
1,329 SR
1,519 Elo+
Chiron
Chiron
Cuddles Kisses
Chiron
Level 129
God Stats
27W - 22L
1,495 SR
Queue Stats
941W - 851L
1,545 Elo+
Party 1
Awilix
Awilix
JustTurtles3748
Awilix
Level 84
God Stats
1W - 2L
1,268 SR
Queue Stats
180W - 165L
1,474 Elo+
Solo
Nemesis
Nemesis
Listare
Nemesis
Level 128
God Stats
0W - 3L
1,076 SR
Queue Stats
103W - 98L
1,521 Elo+
Solo
Baba Yaga
Baba Yaga
WontBeForgotten
Baba Yaga
Level 143
God Stats
4W - 2L
1,548 SR
Queue Stats
193W - 163L
1,561 Elo+
Party 1
Ra
Ra
julianguillen200
Ra
Level 144
God Stats
2W - 6L
1,259 SR
Queue Stats
244W - 251L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 2 / 14
11,096
740
17,077
14,874
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
 
Zhong Kui
17
4 / 5 / 14
10,771
718
15,378
21,693
20,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Blitzerboi502
Sun Wukong
18
3 / 3 / 17
11,597
773
13,783
24,925
34,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
DRAMARKUZ
Medusa
18
5 / 2 / 14
11,379
759
18,636
17,480
10,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
Neojaf
Hachiman
18
6 / 2 / 14
11,069
738
16,350
13,659
7,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,888
593
14,207
16,063
8,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 8 / 2
9,465
631
6,735
14,582
6,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Listare
Nemesis
17
2 / 4 / 7
10,333
689
9,608
24,913
31,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
WontBeForgotten
Baba Yaga
19
4 / 4 / 8
10,580
705
18,285
17,684
19,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 2 / 8
10,536
702
17,248
11,086
6,091
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
42
24
Kills
13
14
Deaths
24
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
14
6.5
W
Zhong Kui
 
Zhong Kui
4
5
14
2.2
W
Sun Wukong
Blitzerboi502
Sun Wukong
3
3
17
3.83
L
2
6
4
0.67
W
Medusa
DRAMARKUZ
Medusa
5
2
14
6
L
3
8
2
0.5
L
Nemesis
Listare
Nemesis
2
4
7
1.38
W
Hachiman
Neojaf
Hachiman
6
2
14
6.5
L
Baba Yaga
WontBeForgotten
Baba Yaga
4
4
8
2
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,224
Damage
66,083
92,631
Taken
84,328
82,398
Mitigated
72,517
44,107
Healing
32,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,077
1,470
13,355
6,516
14,874
9,029
1,047
5,313
9,561
43,679
0
W
Zhong Kui
 
Zhong Kui
15,378
1,028
2,142
6,410
21,693
20,354
1,592
8,093
13,600
30,337
0
W
Sun Wukong
Blitzerboi502
Sun Wukong
13,783
1,870
1,803
6,075
24,925
34,966
1,246
7,488
17,437
0
21,883
L
14,207
2,652
2,550
2,582
16,063
8,283
0
6,986
9,077
0
27,772
W
Medusa
DRAMARKUZ
Medusa
18,636
5,047
2,324
2,717
17,480
10,319
2,406
9,098
8,382
0
41,594
L
6,735
2,390
184
709
14,582
6,851
0
3,828
10,754
0
12,362
L
Nemesis
Listare
Nemesis
9,608
2,259
1,584
7,313
24,913
31,312
0
11,980
12,933
0
12,041
W
Hachiman
Neojaf
Hachiman
16,350
10,355
0
2,765
13,659
7,730
2,973
5,541
8,118
0
29,350
L
Baba Yaga
WontBeForgotten
Baba Yaga
18,285
419
502
5,062
17,684
19,980
0
4,551
13,133
34,799
0
L
17,248
761
7,207
4,544
11,086
6,091
0
5,110
5,976
49,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
49,802
176
Minions Killed
154
0
Camps Cleared
0
1,500,896
Distance Traveled
1,293,794
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,096
740
44
3
0
311,927
4
W
Zhong Kui
10,771
718
41
3
0
278,804
6
W
Sun Wukong
11,597
773
10
1
0
310,023
1
L
Chiron
8,888
593
30
2
0
229,266
3
W
Medusa
11,379
759
52
3
0
331,825
1
L
Awilix
9,465
631
14
1
0
244,456
1
L
Nemesis
10,333
689
5
0
0
273,990
2
W
Hachiman
11,069
738
29
2
0
268,317
0
L
Baba Yaga
10,580
705
23
2
0
236,759
2
L
Ra
10,536
702
82
5
0
309,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role