Player Matchup

Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Dsamace
Tyr
Level 160
God Stats
1W - 3L
1,522 SR
Queue Stats
52W - 54L
1,540 Elo+
Solo
Izanami
Izanami
Haruhíro
Izanami
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
TunTunSabeee
Nu Wa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,490 Elo+
Party 1
Hades
Hades
juniiin1
Hades
Level 154
God Stats
6W - 2L
1,666 SR
Queue Stats
109W - 90L
1,584 Elo+
Party 2
Team Averages
Level 151
1,538 SR
1,505 Elo+

VS

Team Averages
Level 149
1,589 SR
1,561 Elo+
Maui
Maui
 
Maui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bigari
Tiamat
Level 159
God Stats
6W - 4L
1,605 SR
Queue Stats
390W - 365L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
RaposaKush
Ao Kuang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 118L
1,585 Elo+
Party 3
Medusa
Medusa
iKenin
Medusa
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 71L
1,594 Elo+
Solo
Chernobog
Chernobog
molhobranco
Chernobog
Level 153
God Stats
4W - 1L
1,842 SR
Queue Stats
132W - 88L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 3 / 5
7,393
672
7,983
7,947
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyr
12
3 / 5 / 3
7,595
690
6,257
14,407
11,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
Haruhíro
Izanami
14
3 / 5 / 4
7,931
721
15,218
12,594
5,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 8
7,380
671
6,252
7,145
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
juniiin1
Hades
15
2 / 3 / 6
8,027
730
6,125
12,730
14,311
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
0 / 2 / 17
9,173
834
6,764
13,266
13,475
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Bigari
Tiamat
17
2 / 3 / 12
9,276
843
12,467
9,210
8,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
RaposaKush
Ao Kuang
10
2 / 1 / 1
7,724
702
1,121
5,274
3,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
iKenin
Medusa
15
3 / 2 / 7
8,723
793
13,934
11,265
6,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
molhobranco
Chernobog
19
12 / 2 / 6
10,655
969
13,750
10,270
5,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
9
Kills
19
19
Deaths
10
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
5
1.17
W
Maui
 
Maui
0
2
17
4.25
W
Tiamat
Bigari
Tiamat
2
3
12
2.67
L
Tyr
3
5
3
0.9
L
Izanami
Haruhíro
Izanami
3
5
4
1
W
Ao Kuang
RaposaKush
Ao Kuang
2
1
1
2.5
L
0
3
8
1.33
W
Medusa
iKenin
Medusa
3
2
7
3.25
L
Hades
juniiin1
Hades
2
3
6
1.67
W
Chernobog
molhobranco
Chernobog
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
48,036
54,823
Taken
49,285
38,526
Mitigated
38,588
17,471
Healing
25,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,983
363
1,869
1,541
7,947
3,655
0
3,801
4,146
17,745
0
W
Maui
 
Maui
6,764
805
3,460
4,570
13,266
13,475
0
5,092
8,064
10,505
0
W
Tiamat
Bigari
Tiamat
12,467
630
1,631
3,093
9,210
8,486
1,153
4,070
5,127
28,022
0
L
Tyr
6,257
118
221
2,704
14,407
11,431
38
3,909
10,498
0
11,113
L
Izanami
Haruhíro
Izanami
15,218
6,770
743
2,144
12,594
5,882
342
4,652
7,942
0
28,531
W
Ao Kuang
RaposaKush
Ao Kuang
1,121
178
1,072
1,852
5,274
3,758
0
2,193
3,081
3,041
0
L
6,252
977
2,094
931
7,145
3,247
0
2,855
4,290
14,477
0
W
Medusa
iKenin
Medusa
13,934
5,192
1,747
4,165
11,265
6,872
577
4,920
6,275
0
36,856
L
Hades
juniiin1
Hades
6,125
376
1,510
3,714
12,730
14,311
210
5,135
7,595
15,297
0
W
Chernobog
molhobranco
Chernobog
13,750
10,436
479
3,912
10,270
5,997
2,255
3,862
6,378
0
31,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
45,551
120
Minions Killed
137
0
Camps Cleared
0
952,494
Distance Traveled
934,994
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,393
672
28
3
0
212,116
1
W
Maui
9,173
834
8
1
0
227,692
2
W
Tiamat
9,276
843
38
3
0
202,860
0
L
Tyr
7,595
690
7
1
0
181,952
0
L
Izanami
7,931
721
45
4
0
180,917
0
W
Ao Kuang
7,724
702
7
1
0
62,549
1
L
Nu Wa
7,380
671
17
2
0
170,077
0
W
Medusa
8,723
793
42
4
0
225,750
4
L
Hades
8,027
730
23
2
0
207,432
4
W
Chernobog
10,655
969
42
4
0
216,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role