Player Matchup

Anubis
Anubis
Castellonn
Anubis
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
55W - 44L
1,396 Elo+
Solo
Nu Wa
Nu Wa
DaftYeti6980857
Nu Wa
Level 57
God Stats
5W - 5L
1,364 SR
Queue Stats
124W - 170L
1,400 Elo+
Solo
Maui
Maui
LuckyKahuna3
Maui
Level 64
God Stats
2W - 6L
1,379 SR
Queue Stats
38W - 49L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shurtugal401
Cu Chulainn
Level 65
God Stats
17W - 15L
1,454 SR
Queue Stats
171W - 204L
1,356 Elo+
Solo
Chernobog
Chernobog
hbLABEL
Chernobog
Level 88
God Stats
3W - 3L
1,355 SR
Queue Stats
146W - 127L
1,417 Elo+
Solo
Team Averages
Level 72
1,410 SR
1,387 Elo+

VS

Team Averages
Level 67
1,472 SR
1,336 Elo+
Lancelot
Lancelot
DY-destinydeoxys
Lancelot
Level 40
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 5L
1,242 Elo+
Party 1
Chaac
Chaac
LGD_AMORENO7684
Chaac
Level 45
God Stats
10W - 12L
1,466 SR
Queue Stats
64W - 97L
1,288 Elo+
Solo
Artemis
Artemis
TiredAva
Artemis
Level 14
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1
Sol
Sol
TortaSupreme
Sol
Level 147
God Stats
5W - 5L
1,405 SR
Queue Stats
86W - 93L
1,425 Elo+
Solo
Mulan
Mulan
jj639
Mulan
Level 89
God Stats
6W - 5L
1,552 SR
Queue Stats
72W - 55L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Castellonn
Anubis
19
4 / 1 / 18
13,332
533
19,865
23,972
15,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 14
13,041
522
21,361
11,528
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 3 / 21
13,043
522
8,946
25,087
36,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Shurtugal401
Cu Chulainn
19
11 / 4 / 12
14,266
571
18,388
27,443
37,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
hbLABEL
Chernobog
20
17 / 0 / 11
14,604
584
21,833
21,161
12,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 2
9,566
383
6,210
19,188
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
0 / 1 / 3
9,646
386
7,909
21,763
23,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
TiredAva
Artemis
12
1 / 16 / 2
8,844
354
7,926
23,419
7,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 5 / 1
11,355
454
18,529
24,087
9,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Mulan
jj639
Mulan
17
4 / 8 / 2
11,488
460
14,121
28,528
30,824
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
19
40
Kills
9
11
Deaths
40
76
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Castellonn
Anubis
4
1
18
13
L
1
10
2
0.2
W
4
3
14
3.67
L
0
1
3
1.5
W
4
3
21
4.83
W
Cu Chulainn
Shurtugal401
Cu Chulainn
11
4
12
4.25
L
Artemis
TiredAva
Artemis
1
16
2
0.13
L
3
5
1
0.7
W
Chernobog
hbLABEL
Chernobog
17
0
11
22.5
L
Mulan
jj639
Mulan
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,393
Damage
54,695
109,191
Taken
116,985
106,573
Mitigated
78,724
36,162
Healing
26,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Castellonn
Anubis
19,865
910
1,169
14,270
23,972
15,278
1,405
6,226
17,554
128,705
0
L
6,210
1,308
0
424
19,188
7,537
17
6,344
12,790
0
51,453
W
21,361
6,800
0
441
11,528
6,050
374
5,084
6,146
92,720
0
L
7,909
415
147
7,086
21,763
23,312
0
9,899
11,642
0
57,349
W
8,946
828
0
5,404
25,087
36,049
1,547
4,840
19,462
34,273
3,011
W
Cu Chulainn
Shurtugal401
Cu Chulainn
18,388
2,534
0
3,989
27,443
37,093
1,291
4,952
21,750
147
78,632
L
Artemis
TiredAva
Artemis
7,926
3,215
0
1,424
23,419
7,527
0
8,140
15,209
115
30,701
L
18,529
3,009
0
12,405
24,087
9,524
1,153
10,908
12,877
109,910
0
W
Chernobog
hbLABEL
Chernobog
21,833
13,203
0
10,889
21,161
12,103
4,777
4,009
17,088
0
166,181
L
Mulan
jj639
Mulan
14,121
837
269
4,308
28,528
30,824
467
14,292
13,895
1,230
80,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,286
Gold Earned
50,899
618
Minions Killed
493
0
Camps Cleared
0
2,239,232
Distance Traveled
2,070,281
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,332
533
152
6
0
420,012
2
L
Lancelot
9,566
383
79
3
0
510,756
2
W
Nu Wa
13,041
522
121
5
0
432,330
11
L
Chaac
9,646
386
66
3
0
410,528
5
W
Maui
13,043
522
40
2
0
452,224
3
W
Cu Chulainn
14,266
571
127
5
0
439,487
3
L
Artemis
8,844
354
35
1
0
375,165
1
L
Sol
11,355
454
187
7
0
377,870
4
W
Chernobog
14,604
584
178
7
0
495,179
1
L
Mulan
11,488
460
126
5
0
395,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role