Player Matchup

Chaac
Chaac
Bruhthisez
Chaac
Level 48
God Stats
15W - 5L
1,677 SR
Queue Stats
111W - 96L
1,539 Elo+
Solo
Bakasura
Bakasura
ClickTricker
Bakasura
Level 103
God Stats
11W - 11L
1,301 SR
Queue Stats
87W - 73L
1,524 Elo+
Party 2
Ra
Ra
ComeHonorChin420
Ra
Level 123
God Stats
2W - 4L
1,349 SR
Queue Stats
92W - 127L
1,364 Elo+
Party 1
Xing Tian
Xing Tian
Matnor15
Xing Tian
Level 44
God Stats
3W - 2L
1,229 SR
Queue Stats
122W - 88L
1,597 Elo+
Party 1
Izanami
Izanami
Nsmv
Izanami
Level 129
God Stats
1W - 2L
1,634 SR
Queue Stats
151W - 136L
1,488 Elo+
Party 2
Team Averages
Level 89
1,438 SR
1,502 Elo+

VS

Team Averages
Level 36
1,534 SR
1,513 Elo+
Xbalanque
Xbalanque
ChamaMachaca
Xbalanque
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,500 Elo+
Solo
Fenrir
Fenrir
Dakpi
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,529 Elo+
Party 3
Nu Wa
Nu Wa
Hi42oSparkIt
Nu Wa
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 33L
1,464 Elo+
Solo
Shiva
Shiva
LEHGOxDUDERx348
Shiva
Level 37
God Stats
76W - 49L
1,627 SR
Queue Stats
90W - 77L
1,508 Elo+
Solo
Artio
Artio
byias
Artio
Level 56
God Stats
6W - 7L
1,543 SR
Queue Stats
74W - 62L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
4 / 2 / 0
10,773
567
15,132
19,269
17,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
ClickTricker
Bakasura
15
2 / 3 / 3
9,078
478
7,024
16,622
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 1 / 3
9,706
511
6,600
9,743
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Matnor15
Xing Tian
14
2 / 0 / 2
8,781
462
7,593
17,486
15,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Nsmv
Izanami
15
1 / 2 / 2
8,733
460
6,750
12,090
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChamaMachaca
Xbalanque
13
1 / 2 / 2
7,912
416
13,157
10,807
4,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Dakpi
Fenrir
14
4 / 2 / 2
8,871
467
13,041
17,933
8,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 1 / 3
9,809
516
13,323
7,128
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 0
9,250
487
8,421
16,187
10,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artio
byias
Artio
14
1 / 2 / 2
8,337
439
4,243
14,860
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
10
Kills
8
8
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
2
0
2
L
Xbalanque
ChamaMachaca
Xbalanque
1
2
2
1
W
Bakasura
ClickTricker
Bakasura
2
3
3
1.17
W
1
1
3
2.5
L
Fenrir
Dakpi
Fenrir
4
2
2
2.5
L
0
1
3
1.5
L
2
3
0
0.67
W
Xing Tian
Matnor15
Xing Tian
2
0
2
3
W
Izanami
Nsmv
Izanami
1
2
2
1
L
Artio
byias
Artio
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,099
Damage
52,185
75,210
Taken
66,915
51,301
Mitigated
38,926
30,860
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,132
5,750
0
12,500
19,269
17,917
402
1,927
17,342
0
100,451
L
Xbalanque
ChamaMachaca
Xbalanque
13,157
6,632
0
2,142
10,807
4,258
558
1,956
8,756
0
66,417
W
Bakasura
ClickTricker
Bakasura
7,024
4,767
0
2,641
16,622
7,692
0
2,864
13,758
0
72,351
W
6,600
45
1,010
2,112
9,743
4,781
572
4,215
5,528
96,858
0
L
Fenrir
Dakpi
Fenrir
13,041
3,458
0
5,888
17,933
8,598
0
1,076
16,527
0
72,687
L
13,323
929
0
3,040
7,128
2,901
0
4,026
3,034
103,384
0
L
8,421
2,497
302
6,387
16,187
10,699
0
0
15,784
0
75,580
W
Xing Tian
Matnor15
Xing Tian
7,593
542
3,625
4,715
17,486
15,871
0
5,172
12,314
34,358
1,780
W
Izanami
Nsmv
Izanami
6,750
3,907
0
4,257
12,090
5,040
165
2,739
9,351
0
91,140
L
Artio
byias
Artio
4,243
618
507
3,492
14,860
12,470
0
6,804
7,961
36,590
4,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,071
Gold Earned
44,179
675
Minions Killed
578
0
Camps Cleared
0
1,912,057
Distance Traveled
1,850,758
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,773
567
165
9
0
356,209
2
L
Xbalanque
7,912
416
112
6
0
368,012
1
W
Bakasura
9,078
478
129
7
0
425,444
3
W
Ra
9,706
511
173
9
0
401,264
3
L
Fenrir
8,871
467
101
5
0
425,969
2
L
Nu Wa
9,809
516
172
9
0
339,268
0
L
Shiva
9,250
487
135
7
0
335,202
6
W
Xing Tian
8,781
462
30
2
0
381,972
6
W
Izanami
8,733
460
178
9
0
347,168
2
L
Artio
8,337
439
58
3
0
382,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role