Player Matchup

Thor
Thor
IJustMix
Thor
Level 76
God Stats
16W - 12L
1,669 SR
Queue Stats
428W - 391L
1,479 Elo+
Party 3
Yu Huang
Yu Huang
NickNiick
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,633 Elo+
Party 1
Ganesha
Ganesha
O_PODEROSO_HOMEM
Ganesha
Level 49
God Stats
2W - 5L
1,355 SR
Queue Stats
105W - 114L
1,456 Elo+
Solo
Rama
Rama
Rapha_Carlomagno
Rama
Level 115
God Stats
1W - 8L
1,500 SR
Queue Stats
258W - 279L
1,451 Elo+
Party 1
Pele
Pele
Vauce_RedFox
Pele
Level 45
God Stats
8W - 4L
1,482 SR
Queue Stats
223W - 203L
1,401 Elo+
Party 3
Team Averages
Level 63
1,501 SR
1,484 Elo+

VS

Team Averages
Level 65
1,267 SR
1,440 Elo+
Zhong Kui
Zhong Kui
ALL2Inches
Zhong Kui
Level 34
God Stats
1W - 2L
1,246 SR
Queue Stats
28W - 21L
1,575 Elo+
Solo
Izanami
Izanami
BigOunce75
Izanami
Level 44
God Stats
3W - 8L
1,178 SR
Queue Stats
43W - 37L
1,423 Elo+
Party 2
Ymir
Ymir
TPM ROCK9
Ymir
Level 83
God Stats
4W - 3L
1,344 SR
Queue Stats
52W - 57L
1,391 Elo+
Party 2
Ne Zha
Ne Zha
Zpuckette
Ne Zha
Level 58
God Stats
2W - 3L
1,138 SR
Queue Stats
92W - 107L
1,394 Elo+
Party 2
Discordia
Discordia
xXxZOMBIExXx269
Discordia
Level 107
God Stats
1W - 4L
1,430 SR
Queue Stats
91W - 97L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 2 / 0
5,781
482
4,165
9,134
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
NickNiick
Yu Huang
10
2 / 2 / 1
5,930
494
5,943
6,362
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 2
5,866
489
4,404
10,951
5,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 0 / 1
5,536
461
2,568
6,301
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,349
446
1,355
8,494
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALL2Inches
Zhong Kui
11
3 / 2 / 2
6,957
580
8,500
8,707
6,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
BigOunce75
Izanami
11
3 / 0 / 0
6,752
563
5,086
3,685
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
2 / 0 / 4
6,362
530
3,089
9,123
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
Zpuckette
Ne Zha
11
1 / 1 / 6
6,314
526
5,027
8,591
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
xXxZOMBIExXx269
Discordia
11
2 / 2 / 2
6,725
560
4,536
6,022
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
11
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ALL2Inches
Zhong Kui
3
2
2
2
W
Izanami
BigOunce75
Izanami
3
0
0
3
L
Thor
1
2
0
0.5
L
Yu Huang
NickNiick
Yu Huang
2
2
1
1.25
L
0
3
2
0.33
L
0
0
1
0.5
W
Ymir
2
0
4
4
L
1
5
0
0.2
W
Ne Zha
Zpuckette
Ne Zha
1
1
6
4
W
Discordia
xXxZOMBIExXx269
Discordia
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,435
Damage
26,238
41,242
Taken
36,128
20,093
Mitigated
19,246
13,878
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ALL2Inches
Zhong Kui
8,500
1,745
0
4,036
8,707
6,557
280
1,357
6,904
48,072
0
W
Izanami
BigOunce75
Izanami
5,086
4,321
0
2,833
3,685
1,184
212
653
3,032
0
51,782
L
Thor
4,165
650
0
2,268
9,134
6,726
0
4,567
4,567
0
35,422
L
Yu Huang
NickNiick
Yu Huang
5,943
154
0
958
6,362
2,439
0
3,127
3,235
40,244
0
L
4,404
163
1,998
3,210
10,951
5,960
0
4,415
6,536
18,182
2,245
L
2,568
1,862
0
3,518
6,301
1,984
0
1,203
5,098
0
37,022
W
Ymir
3,089
588
0
2,365
9,123
5,991
0
3,781
5,342
19,888
0
L
1,355
226
0
1,926
8,494
2,984
0
2,813
5,681
0
24,754
W
Ne Zha
Zpuckette
Ne Zha
5,027
1,053
0
1,723
8,591
3,382
0
1,769
6,742
0
41,632
W
Discordia
xXxZOMBIExXx269
Discordia
4,536
180
0
811
6,022
2,132
319
2,163
3,771
52,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,462
Gold Earned
33,110
272
Minions Killed
377
0
Camps Cleared
0
1,064,771
Distance Traveled
1,109,683
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,957
580
88
7
0
192,883
5
W
Izanami
6,752
563
103
9
0
203,135
3
L
Thor
5,781
482
55
5
0
214,339
1
L
Yu Huang
5,930
494
70
6
0
210,913
2
L
Ganesha
5,866
489
10
1
0
217,525
3
L
Rama
5,536
461
85
7
0
196,335
2
W
Ymir
6,362
530
31
3
0
223,112
6
L
Pele
5,349
446
52
4
0
225,659
0
W
Ne Zha
6,314
526
71
6
0
268,341
5
W
Discordia
6,725
560
84
7
0
222,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role