Player Matchup

Pele
Pele
 
Pele
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BromanL96
Morgan Le Fay
Level 69
God Stats
7W - 1L
1,854 SR
Queue Stats
31W - 22L
1,635 Elo+
Party 1
Ne Zha
Ne Zha
MadMarc
Ne Zha
Level 158
God Stats
19W - 17L
1,543 SR
Queue Stats
471W - 378L
1,684 Elo+
Party 1
Cerberus
Cerberus
RenegadeBelli
Cerberus
Level 64
God Stats
39W - 33L
1,555 SR
Queue Stats
363W - 228L
1,602 Elo+
Party 1
Skadi
Skadi
Standupbruce
Skadi
Level 158
God Stats
169W - 149L
1,590 SR
Queue Stats
788W - 829L
1,489 Elo+
Party 1
Team Averages
Level 99
1,609 SR
1,582 Elo+

VS

Team Averages
Level 80
1,474 SR
1,390 Elo+
Janus
Janus
AWES0MEGRANDPA
Janus
Level 69
God Stats
0W - 2L
1,252 SR
Queue Stats
65W - 100L
1,294 Elo+
Solo
Skadi
Skadi
LinoGen
Skadi
Level 31
God Stats
0W - 2L
1,534 SR
Queue Stats
45W - 63L
1,428 Elo+
Solo
Charybdis
Charybdis
LordFacundo
Charybdis
Level 126
God Stats
31W - 26L
1,427 SR
Queue Stats
126W - 136L
1,384 Elo+
Solo
Thor
Thor
ReaperOfMbk
Thor
Level 46
God Stats
7W - 4L
1,671 SR
Queue Stats
36W - 49L
1,352 Elo+
Solo
Maui
Maui
RedGoobler
Maui
Level 126
God Stats
28W - 25L
1,488 SR
Queue Stats
109W - 98L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
7 / 0 / 2
6,896
690
5,066
6,249
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
BromanL96
Morgan Le Fay
10
5 / 2 / 4
5,923
592
5,985
5,720
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
MadMarc
Ne Zha
10
1 / 1 / 7
6,338
634
6,601
8,466
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
RenegadeBelli
Cerberus
10
1 / 3 / 1
5,853
585
809
7,175
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 1 / 1
5,610
561
2,263
5,288
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,084
508
3,088
6,254
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
LinoGen
Skadi
9
1 / 3 / 0
5,260
526
3,213
5,963
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
LordFacundo
Charybdis
7
0 / 0 / 1
4,454
445
2,353
3,416
769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 4 / 1
5,458
546
2,411
9,426
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 1
6,481
648
5,084
6,379
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
6
7
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
2
8
L
1
6
1
0.25
W
Morgan Le Fay
BromanL96
Morgan Le Fay
5
2
4
3.5
L
Skadi
LinoGen
Skadi
1
3
0
0.33
L
Charybdis
LordFacundo
Charybdis
0
0
1
0.5
W
Ne Zha
MadMarc
Ne Zha
1
1
7
4.5
L
2
4
1
0.63
L
2
3
1
0.83
W
Cerberus
RenegadeBelli
Cerberus
1
3
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,724
Damage
16,149
32,898
Taken
31,438
15,237
Mitigated
10,548
7,318
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,066
981
88
1,328
6,249
2,523
53
2,025
4,224
0
45,827
L
3,088
120
0
125
6,254
1,930
0
2,755
3,499
26,476
0
W
Morgan Le Fay
BromanL96
Morgan Le Fay
5,985
655
0
835
5,720
2,209
481
1,398
4,322
33,878
0
L
Skadi
LinoGen
Skadi
3,213
1,457
0
1,579
5,963
1,387
0
1,012
4,951
0
29,788
L
Charybdis
LordFacundo
Charybdis
2,353
1,344
115
570
3,416
769
399
58
3,358
0
17,736
W
Ne Zha
MadMarc
Ne Zha
6,601
2,261
0
2,677
8,466
5,363
0
817
7,649
0
34,241
L
2,411
684
0
1,638
9,426
3,023
0
1,291
8,135
0
23,820
L
5,084
1,895
0
1,834
6,379
3,439
0
1,588
4,701
38,107
7,448
W
Cerberus
RenegadeBelli
Cerberus
809
333
0
1,495
7,175
3,447
0
2,959
4,216
30,703
0
W
2,263
829
0
895
5,288
1,695
7
0
5,288
0
32,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
26,737
339
Minions Killed
264
0
Camps Cleared
0
997,861
Distance Traveled
926,577
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,896
690
76
8
0
213,338
0
L
Janus
5,084
508
44
4
0
169,333
0
W
Morgan Le Fay
5,923
592
50
5
0
198,549
2
L
Skadi
5,260
526
61
6
0
182,429
4
L
Charybdis
4,454
445
24
2
0
185,963
0
W
Ne Zha
6,338
634
45
5
0
210,375
3
L
Thor
5,458
546
47
5
0
206,831
0
L
Maui
6,481
648
88
9
0
182,021
2
W
Cerberus
5,853
585
101
10
0
175,087
1
W
Skadi
5,610
561
67
7
0
200,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role