Player Matchup

Ymir
Ymir
JWDDesigner
Ymir
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,386 Elo+
Solo
Zeus
Zeus
John117Master7
Zeus
Level 18
God Stats
2W - 5L
1,199 SR
Queue Stats
14W - 15L
1,205 Elo+
Party 1
Fenrir
Fenrir
LunerTime
Fenrir
Level 67
God Stats
0W - 1L
1,561 SR
Queue Stats
38W - 56L
1,249 Elo+
Party 1
Team Averages
Level 43
1,420 SR
1,280 Elo+

VS

Team Averages
Level 98
1,306 SR
1,311 Elo+
Sun Wukong
Sun Wukong
NoLACKs
Sun Wukong
Level 67
God Stats
1W - 4L
1,192 SR
Queue Stats
18W - 22L
1,407 Elo+
Solo
Vulcan
Vulcan
alecupim
Vulcan
Level 160
God Stats
313W - 485L
1,485 SR
Queue Stats
366W - 572L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
yungbecky
Kuzenbo
Level 66
God Stats
23W - 46L
1,239 SR
Queue Stats
38W - 104L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,413
570
2,893
10,708
9,467
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 2
7,750
596
6,466
6,853
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
LunerTime
Fenrir
13
3 / 3 / 0
8,288
638
8,794
10,678
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NoLACKs
Sun Wukong
14
4 / 0 / 4
9,288
714
6,776
10,587
9,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
alecupim
Vulcan
14
3 / 2 / 5
9,242
711
11,604
5,873
3,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
yungbecky
Kuzenbo
14
2 / 1 / 7
8,836
680
4,159
8,249
10,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
9
9
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
3
2
0.33
L
Fenrir
LunerTime
Fenrir
3
3
0
1
W
Sun Wukong
NoLACKs
Sun Wukong
4
0
4
6
W
Vulcan
alecupim
Vulcan
3
2
5
2.75
W
Kuzenbo
yungbecky
Kuzenbo
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,153
Damage
22,539
28,239
Taken
24,709
16,571
Mitigated
23,098
1,550
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,893
494
0
0
10,708
9,467
0
6,674
4,034
18,540
0
L
6,466
1,140
0
262
6,853
2,523
0
3,740
3,113
27,313
0
L
Fenrir
LunerTime
Fenrir
8,794
645
0
1,288
10,678
4,581
0
5,477
5,201
0
26,431
W
Sun Wukong
NoLACKs
Sun Wukong
6,776
1,210
498
2,219
10,587
9,456
548
4,109
6,478
0
31,538
W
Vulcan
alecupim
Vulcan
11,604
4,549
877
425
5,873
3,354
535
1,086
4,787
37,373
0
W
Kuzenbo
yungbecky
Kuzenbo
4,159
1,864
240
435
8,249
10,288
156
4,188
4,061
12,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,451
Gold Earned
27,366
131
Minions Killed
117
3
Camps Cleared
8
658,308
Distance Traveled
740,643
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,413
570
29
2
0
205,245
4
L
Zeus
7,750
596
58
4
0
200,941
1
L
Fenrir
8,288
638
44
3
3
252,122
5
W
Sun Wukong
9,288
714
43
3
1
251,547
1
W
Vulcan
9,242
711
54
4
7
242,087
5
W
Kuzenbo
8,836
680
20
2
0
247,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role