Player Matchup

Tyr
Tyr
ElViolaBurros
Tyr
Level 134
God Stats
7W - 10L
1,527 SR
Queue Stats
128W - 124L
1,471 Elo+
Solo
Scylla
Scylla
Firebro3
Scylla
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 181L
1,610 Elo+
Solo
Lancelot
Lancelot
L0rdQuazi
Lancelot
Level 86
God Stats
26W - 33L
1,465 SR
Queue Stats
190W - 221L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
ShadowZoro
Sylvanus
Level 160
God Stats
11W - 17L
1,683 SR
Queue Stats
557W - 530L
1,550 Elo+
Solo
Hachiman
Hachiman
W4ck
Hachiman
Level 88
God Stats
30W - 14L
1,690 SR
Queue Stats
268W - 302L
1,515 Elo+
Party 1
Team Averages
Level 108
1,573 SR
1,518 Elo+

VS

Team Averages
Level 143
1,519 SR
1,537 Elo+
Medusa
Medusa
RagingMeta
Medusa
Level 160
God Stats
2W - 1L
1,737 SR
Queue Stats
25W - 28L
1,456 Elo+
Solo
Anubis
Anubis
TurkeyLeg99
Anubis
Level 154
God Stats
1W - 1L
1,301 SR
Queue Stats
24W - 22L
1,600 Elo+
Party 2
Loki
Loki
YUGIOH DUELlST
Loki
Level 145
God Stats
15W - 14L
1,555 SR
Queue Stats
80W - 91L
1,562 Elo+
Party 2
Zeus
Zeus
bigboiiwantspoi
Zeus
Level 125
God Stats
23W - 18L
1,616 SR
Queue Stats
218W - 207L
1,551 Elo+
Solo
Jing Wei
Jing Wei
chriskillyou1
Jing Wei
Level 129
God Stats
29W - 54L
1,388 SR
Queue Stats
713W - 765L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 20
16,186
1,079
22,879
31,990
37,435
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Firebro3
Scylla
20
8 / 7 / 13
16,115
1,074
24,420
26,734
9,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
L0rdQuazi
Lancelot
20
7 / 13 / 12
15,868
1,058
25,452
34,200
14,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ShadowZoro
Sylvanus
20
3 / 4 / 12
15,989
1,066
11,093
39,063
53,442
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
W4ck
Hachiman
20
10 / 10 / 13
17,154
1,144
23,828
33,129
13,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RagingMeta
Medusa
20
6 / 8 / 17
16,285
1,086
28,590
24,165
11,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
3 / 5 / 24
15,105
1,007
27,730
17,835
10,202
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 8 / 17
17,542
1,169
31,466
28,087
13,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
17 / 5 / 14
18,275
1,218
46,337
14,327
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
chriskillyou1
Jing Wei
20
3 / 6 / 19
15,278
1,019
22,141
26,272
11,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
130
32
Kills
39
39
Deaths
32
70
Assists
91
Player
Kills
Deaths
Assists
KDA
L
4
5
20
2.8
L
Scylla
Firebro3
Scylla
8
7
13
2.07
L
Lancelot
L0rdQuazi
Lancelot
7
13
12
1
W
Medusa
RagingMeta
Medusa
6
8
17
1.81
L
Sylvanus
ShadowZoro
Sylvanus
3
4
12
2.25
W
Anubis
3
5
24
3
L
Hachiman
W4ck
Hachiman
10
10
13
1.65
W
10
8
17
2.31
W
17
5
14
4.8
W
Jing Wei
chriskillyou1
Jing Wei
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,672
Damage
156,264
165,116
Taken
110,686
128,362
Mitigated
53,570
18,164
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,879
425
0
4,052
31,990
37,435
0
12,843
18,679
0
48,851
L
Scylla
Firebro3
Scylla
24,420
1,079
0
2,062
26,734
9,826
0
9,862
16,872
54,558
0
L
Lancelot
L0rdQuazi
Lancelot
25,452
3,975
0
125
34,200
14,196
0
17,279
16,921
0
53,824
W
Medusa
RagingMeta
Medusa
28,590
11,976
0
2,261
24,165
11,927
0
8,015
16,150
0
73,908
L
Sylvanus
ShadowZoro
Sylvanus
11,093
1,123
2,951
5,135
39,063
53,442
0
23,024
16,039
14,789
0
W
Anubis
27,730
1,678
0
5,564
17,835
10,202
0
3,183
14,652
44,824
0
L
Hachiman
W4ck
Hachiman
23,828
17,677
0
3,839
33,129
13,463
0
11,059
22,070
0
65,647
W
31,466
9,153
0
250
28,087
13,642
0
13,242
14,845
0
55,887
W
46,337
5,030
0
981
14,327
6,469
0
2,531
11,796
60,087
0
W
Jing Wei
chriskillyou1
Jing Wei
22,141
15,085
0
2,678
26,272
11,330
0
8,542
17,730
0
51,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,312
Gold Earned
82,485
293
Minions Killed
311
7
Camps Cleared
16
1,574,266
Distance Traveled
1,358,440
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
16,186
1,079
53
4
2
364,357
1
L
Scylla
16,115
1,074
79
5
2
288,389
0
L
Lancelot
15,868
1,058
81
5
1
336,693
1
W
Medusa
16,285
1,086
106
7
3
270,873
0
L
Sylvanus
15,989
1,066
5
0
0
307,273
1
W
Anubis
15,105
1,007
42
3
0
251,747
3
L
Hachiman
17,154
1,144
75
5
2
277,554
0
W
Loki
17,542
1,169
46
3
7
283,845
3
W
Zeus
18,275
1,218
41
3
3
266,866
0
W
Jing Wei
15,278
1,019
76
5
3
285,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role