Player Matchup

Merlin
Merlin
LawfulPuma588
Merlin
Level 140
God Stats
2W - 3L
1,248 SR
Queue Stats
380W - 397L
1,441 Elo+
Party 2
He Bo
He Bo
Maddalena
He Bo
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
250W - 242L
1,516 Elo+
Party 1
Skadi
Skadi
MaskedJB
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,485 Elo+
Party 2
Bellona
Bellona
SirBelmont
Bellona
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
337W - 342L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
The UPS Panda
Hou Yi
Level 129
God Stats
8W - 9L
1,430 SR
Queue Stats
383W - 402L
1,445 Elo+
Party 2
Team Averages
Level 113
1,436 SR
1,483 Elo+

VS

Team Averages
Level 72
1,503 SR
1,475 Elo+
Achilles
Achilles
DanniInverse
Achilles
Level 29
God Stats
1W - 2L
1,284 SR
Queue Stats
99W - 137L
1,398 Elo+
Solo
Tiamat
Tiamat
Modsy
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,700 Elo+
Solo
Khepri
Khepri
PersonifiedKhaos
Khepri
Level 147
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 5L
1,493 Elo+
Solo
Neith
Neith
Ti993r
Neith
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,533 Elo+
Solo
Ne Zha
Ne Zha
ladydragon22
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
8,925
744
16,409
9,281
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Maddalena
He Bo
15
2 / 1 / 13
8,481
707
7,787
6,886
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
MaskedJB
Skadi
14
2 / 1 / 9
8,176
681
11,768
7,823
4,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SirBelmont
Bellona
15
4 / 2 / 8
9,165
764
10,453
15,695
17,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 1 / 8
9,054
755
13,846
11,446
6,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DanniInverse
Achilles
14
1 / 5 / 2
7,794
650
7,690
14,562
16,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Modsy
Tiamat
14
1 / 2 / 0
7,559
630
5,707
8,335
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 2
8,416
701
6,908
22,530
18,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Ti993r
Neith
16
1 / 1 / 4
8,554
713
11,122
8,510
4,585
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ne Zha
13
0 / 5 / 3
7,264
605
5,694
11,771
5,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
17
Kills
6
6
Deaths
17
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
DanniInverse
Achilles
1
5
2
0.4
W
4
1
8
8
W
He Bo
Maddalena
He Bo
2
1
13
8.5
W
Skadi
MaskedJB
Skadi
2
1
9
6.5
L
Tiamat
Modsy
Tiamat
1
2
0
0.5
L
3
4
2
1
W
Bellona
SirBelmont
Bellona
4
2
8
4
W
5
1
8
9
L
Neith
Ti993r
Neith
1
1
4
3
L
Ne Zha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,263
Damage
37,121
51,131
Taken
65,708
36,161
Mitigated
50,062
19,849
Healing
24,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DanniInverse
Achilles
7,690
2,426
1,105
2,004
14,562
16,752
0
6,392
8,170
13
15,587
W
16,409
512
2,622
1,755
9,281
4,794
0
2,006
7,275
36,345
0
W
He Bo
Maddalena
He Bo
7,787
1,261
4,234
1,592
6,886
3,167
351
741
6,145
14,166
0
W
Skadi
MaskedJB
Skadi
11,768
4,804
0
69
7,823
4,057
200
2,433
5,390
0
18,772
L
Tiamat
Modsy
Tiamat
5,707
921
111
1,558
8,335
4,758
0
3,322
5,013
15,480
0
L
6,908
575
1,348
8,015
22,530
18,321
0
6,404
16,126
15,839
0
W
Bellona
SirBelmont
Bellona
10,453
1,058
3,696
2,854
15,695
17,663
0
3,554
12,141
0
17,425
W
13,846
5,951
1,094
1,933
11,446
6,480
52
3,894
7,552
0
27,146
L
Neith
Ti993r
Neith
11,122
1,450
1,587
5,031
8,510
4,585
0
3,345
5,165
0
31,091
L
Ne Zha
5,694
346
424
3,382
11,771
5,646
0
4,733
7,038
0
10,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
39,587
121
Minions Killed
123
0
Camps Cleared
0
1,135,661
Distance Traveled
1,083,836
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,794
650
21
2
0
222,654
0
W
Merlin
8,925
744
37
3
0
229,045
0
W
He Bo
8,481
707
19
2
0
231,256
0
W
Skadi
8,176
681
17
1
0
196,296
0
L
Tiamat
7,559
630
12
1
0
221,218
1
L
Khepri
8,416
701
17
1
0
200,876
0
W
Bellona
9,165
764
14
1
0
249,283
0
W
Hou Yi
9,054
755
34
3
0
229,781
0
L
Neith
8,554
713
61
5
0
224,217
1
L
Ne Zha
7,264
605
12
1
0
214,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role