Player Matchup

Sylvanus
Sylvanus
DBOSSXD Tcz
Sylvanus
Level 139
God Stats
1W - 1L
1,469 SR
Queue Stats
183W - 188L
1,468 Elo+
Party 2
Scylla
Scylla
Emeutes
Scylla
Level 123
God Stats
2W - 1L
1,498 SR
Queue Stats
40W - 26L
1,599 Elo+
Solo
Guan Yu
Guan Yu
JumpMastaTcz
Guan Yu
Level 126
God Stats
5W - 2L
1,753 SR
Queue Stats
115W - 121L
1,474 Elo+
Party 2
Charybdis
Charybdis
Kill159j
Charybdis
Level 160
God Stats
7W - 4L
1,559 SR
Queue Stats
169W - 123L
1,666 Elo+
Party 1
Erlang Shen
Erlang Shen
WailingOrchid37
Erlang Shen
Level 149
God Stats
9W - 1L
1,796 SR
Queue Stats
145W - 105L
1,622 Elo+
Party 1
Team Averages
Level 139
1,615 SR
1,566 Elo+

VS

Team Averages
Level 136
1,501 SR
1,536 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Hirodon83
Chang'e
Level 126
God Stats
10W - 14L
1,549 SR
Queue Stats
258W - 257L
1,504 Elo+
Solo
King Arthur
King Arthur
Lonsephine
King Arthur
Level 160
God Stats
120W - 117L
1,667 SR
Queue Stats
511W - 513L
1,504 Elo+
Solo
Maui
Maui
MiterNachtCries
Maui
Level 157
God Stats
6W - 5L
1,405 SR
Queue Stats
233W - 222L
1,563 Elo+
Solo
Heimdallr
Heimdallr
bebeluguin
Heimdallr
Level 154
God Stats
0W - 3L
1,382 SR
Queue Stats
131W - 86L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DBOSSXD Tcz
Sylvanus
8
0 / 1 / 3
4,142
828
2,222
2,690
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
Emeutes
Scylla
9
3 / 0 / 0
4,729
946
2,006
2,214
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
JumpMastaTcz
Guan Yu
10
0 / 0 / 0
4,652
930
0
683
408
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Kill159j
Charybdis
9
0 / 0 / 2
4,407
881
2,637
2,415
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
WailingOrchid37
Erlang Shen
8
0 / 0 / 2
4,338
868
3,416
3,608
2,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 1 / 1
3,890
778
2,647
3,775
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Hirodon83
Chang'e
5
0 / 0 / 0
2,128
426
0
0
0
King Arthur
Lonsephine
King Arthur
10
0 / 0 / 0
3,851
770
0
1,318
739
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
3,856
771
1,720
6,998
4,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
bebeluguin
Heimdallr
9
1 / 0 / 0
4,096
819
2,527
3,585
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
3
Kills
1
1
Deaths
3
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
1
0.5
W
Sylvanus
DBOSSXD Tcz
Sylvanus
0
1
3
1.5
W
Scylla
Emeutes
Scylla
3
0
0
3
L
Chang'e
Hirodon83
Chang'e
0
0
0
0
W
Guan Yu
JumpMastaTcz
Guan Yu
0
0
0
0
W
Charybdis
Kill159j
Charybdis
0
0
2
1
L
King Arthur
Lonsephine
King Arthur
0
0
0
0
L
0
2
1
0.25
W
Erlang Shen
WailingOrchid37
Erlang Shen
0
0
2
1
L
Heimdallr
bebeluguin
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,281
Damage
6,894
11,610
Taken
15,676
6,962
Mitigated
8,684
5,216
Healing
1,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,647
831
0
432
3,775
1,359
0
1,037
2,738
0
6,091
W
Sylvanus
DBOSSXD Tcz
Sylvanus
2,222
786
1,198
837
2,690
1,942
621
521
2,169
5,531
1,002
W
Scylla
Emeutes
Scylla
2,006
411
0
500
2,214
902
476
993
1,221
11,582
0
L
Chang'e
Hirodon83
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
JumpMastaTcz
Guan Yu
0
0
0
102
683
408
30
0
683
0
17,458
W
Charybdis
Kill159j
Charybdis
2,637
1,540
0
1,077
2,415
829
351
113
2,302
0
12,745
L
King Arthur
Lonsephine
King Arthur
0
0
0
0
1,318
739
0
0
1,318
0
3,425
L
1,720
199
54
375
6,998
4,757
0
1,694
5,304
3,921
0
W
Erlang Shen
WailingOrchid37
Erlang Shen
3,416
2,210
337
1,165
3,608
2,881
286
93
3,515
0
6,391
L
Heimdallr
bebeluguin
Heimdallr
2,527
749
0
305
3,585
1,829
0
1,207
2,378
0
11,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,268
Gold Earned
17,821
110
Minions Killed
38
0
Camps Cleared
0
528,241
Distance Traveled
384,203
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,890
778
9
2
0
103,316
0
W
Sylvanus
4,142
828
23
5
0
89,969
3
W
Scylla
4,729
946
11
2
0
99,380
1
L
Chang'e
2,128
426
0
0
0
0
0
W
Guan Yu
4,652
930
40
8
0
109,996
0
W
Charybdis
4,407
881
29
6
0
111,746
3
L
King Arthur
3,851
770
4
1
0
83,455
0
L
Maui
3,856
771
4
1
0
102,944
1
W
Erlang Shen
4,338
868
7
1
0
117,150
1
L
Heimdallr
4,096
819
21
4
0
94,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role