Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Carizion
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,400 Elo+
Solo
Susano
Susano
Codesstroyer
Susano
Level 13
God Stats
2W - 2L
1,218 SR
Queue Stats
5W - 8L
1,274 Elo+
Party 1
Maui
Maui
Nick9131
Maui
Level 40
God Stats
4W - 8L
1,227 SR
Queue Stats
50W - 57L
1,399 Elo+
Party 1
Bacchus
Bacchus
OneSwiftTango
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,389 SR
1,415 Elo+

VS

Team Averages
Level 89
1,484 SR
1,366 Elo+
Ganesha
Ganesha
CANDO 3
Ganesha
Level 102
God Stats
66W - 48L
1,534 SR
Queue Stats
918W - 1,024L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
DuceAlexander
Tsukuyomi
Level 55
God Stats
61W - 68L
1,415 SR
Queue Stats
84W - 114L
1,269 Elo+
Party 2
Hercules
Hercules
Pixieduster1369
Hercules
Level 106
God Stats
5W - 2L
1,436 SR
Queue Stats
139W - 150L
1,311 Elo+
Solo
Xbalanque
Xbalanque
VerdicMALONE
Xbalanque
Level 65
God Stats
113W - 83L
1,494 SR
Queue Stats
180W - 205L
1,356 Elo+
Party 2
Aphrodite
Aphrodite
XxScopin420xX
Aphrodite
Level 117
God Stats
291W - 313L
1,542 SR
Queue Stats
301W - 327L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 0 / 0
4,565
761
0
0
0
11
0 / 4 / 0
6,342
1,057
7,994
9,962
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
11
0 / 3 / 1
6,632
1,105
3,421
6,182
2,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
11
1 / 2 / 0
6,768
1,128
2,888
9,524
8,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
11
0 / 1 / 1
6,974
1,162
2,824
10,082
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

258

VS

Team 2 Tickets

425

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CANDO 3
Ganesha
13
0 / 0 / 9
8,171
1,362
2,515
4,210
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
DuceAlexander
Tsukuyomi
13
4 / 1 / 6
7,813
1,302
8,166
5,886
2,875
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
12
2 / 0 / 7
7,425
1,238
7,133
8,045
8,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
VerdicMALONE
Xbalanque
13
2 / 0 / 7
7,682
1,280
9,140
3,650
1,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
XxScopin420xX
Aphrodite
12
2 / 0 / 5
7,755
1,293
5,484
3,490
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
10
10
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
W
Ganesha
CANDO 3
Ganesha
0
0
9
4.5
L
0
4
0
0
L
Susano
0
3
1
0.17
W
Tsukuyomi
DuceAlexander
Tsukuyomi
4
1
6
7
L
Maui
1
2
0
0.5
L
Bacchus
0
1
1
0.5
W
Hercules
2
0
7
5.5
W
Xbalanque
VerdicMALONE
Xbalanque
2
0
7
5.5
W
Aphrodite
XxScopin420xX
Aphrodite
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,127
Damage
32,438
35,750
Taken
25,281
25,444
Mitigated
18,384
1,637
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
CANDO 3
Ganesha
2,515
196
0
1,438
4,210
3,469
0
2,246
1,964
15,417
0
L
7,994
861
87
311
9,962
4,202
0
2,268
7,694
15,472
0
L
Susano
3,421
355
0
0
6,182
2,823
0
1,194
4,988
0
12,561
W
Tsukuyomi
DuceAlexander
Tsukuyomi
8,166
2,845
0
381
5,886
2,875
0
3,492
2,394
0
18,002
L
Maui
2,888
576
289
263
9,524
8,564
0
2,177
7,347
7,506
0
L
Bacchus
2,824
663
0
687
10,082
9,855
0
2,360
7,722
6,280
0
W
Hercules
7,133
2,934
0
3,127
8,045
8,176
0
3,875
4,170
0
15,065
W
Xbalanque
VerdicMALONE
Xbalanque
9,140
5,717
0
668
3,650
1,614
0
2,102
1,548
0
20,803
W
Aphrodite
XxScopin420xX
Aphrodite
5,484
667
2,550
3,070
3,490
2,250
0
1,991
1,499
17,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
38,846
55
Minions Killed
129
1
Camps Cleared
6
396,380
Distance Traveled
684,942
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,565
761
0
0
0
0
0
W
Ganesha
8,171
1,362
7
1
0
141,483
3
L
Ra
6,342
1,057
19
3
0
110,700
0
L
Susano
6,632
1,105
19
3
1
90,693
1
W
Tsukuyomi
7,813
1,302
23
4
0
145,348
0
L
Maui
6,768
1,128
6
1
0
86,778
1
L
Bacchus
6,974
1,162
11
2
0
108,209
0
W
Hercules
7,425
1,238
28
5
1
141,094
0
W
Xbalanque
7,682
1,280
27
5
5
145,696
1
W
Aphrodite
7,755
1,293
44
7
0
111,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role