Player Matchup

Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
Demmonzzz
Horus
Level 109
God Stats
1W - 1L
1,579 SR
Queue Stats
229W - 228L
1,428 Elo+
Party 3
Tyr
Tyr
Gardell4
Tyr
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 308L
1,294 Elo+
Party 3
Agni
Agni
bigb2226
Agni
Level 104
God Stats
2W - 1L
1,589 SR
Queue Stats
93W - 83L
1,394 Elo+
Party 4
Atlas
Atlas
rabbitram
Atlas
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,500 Elo+
Solo
Team Averages
Level 93
1,534 SR
1,423 Elo+

VS

Team Averages
Level 76
1,466 SR
1,417 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Kingkeke46
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,393 Elo+
Party 1
Janus
Janus
Steamfont
Janus
Level 69
God Stats
3W - 5L
1,472 SR
Queue Stats
91W - 98L
1,357 Elo+
Party 2
Ah Puch
Ah Puch
qcjijiboy15
Ah Puch
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,417 Elo+
Party 1
Tyr
Tyr
roarish
Tyr
Level 59
God Stats
2W - 3L
1,357 SR
Queue Stats
168W - 183L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
1
0 / 0 / 0
4,764
265
0
0
0
Horus
Demmonzzz
Horus
20
2 / 1 / 7
11,992
666
9,604
22,235
27,459
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
3 / 6 / 5
12,227
679
7,067
22,408
35,034
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
19
1 / 6 / 3
11,473
637
8,125
12,890
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
rabbitram
Atlas
20
3 / 3 / 4
12,297
683
14,464
30,579
35,061
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
1
0 / 0 / 0
4,464
248
0
0
0
Terra
20
1 / 1 / 8
10,668
593
1,948
13,466
13,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Steamfont
Janus
20
13 / 4 / 1
14,525
807
27,496
14,691
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
qcjijiboy15
Ah Puch
20
1 / 4 / 7
11,261
626
24,392
15,191
6,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
1
0 / 0 / 0
4,464
248
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
9
Kills
15
16
Deaths
9
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Thanatos
 
Thanatos
0
0
0
0
L
Horus
Demmonzzz
Horus
2
1
7
5.5
L
3
6
5
0.92
W
Terra
1
1
8
5
W
Janus
Steamfont
Janus
13
4
1
3.38
L
Agni
1
6
3
0.42
W
Ah Puch
qcjijiboy15
Ah Puch
1
4
7
1.13
L
Atlas
rabbitram
Atlas
3
3
4
1.67
W
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,260
Damage
53,836
88,112
Taken
43,348
104,580
Mitigated
27,690
42,333
Healing
17,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Horus
Demmonzzz
Horus
9,604
3,776
9,589
13,956
22,235
27,459
604
11,888
10,347
0
16,092
L
7,067
792
2,448
2,861
22,408
35,034
0
10,986
11,422
0
24,752
W
Terra
1,948
794
4,071
3,789
13,466
13,865
0
7,603
5,708
8,095
0
W
Janus
Steamfont
Janus
27,496
510
2,040
3,995
14,691
6,957
0
6,941
7,505
58,937
0
L
Agni
8,125
427
1,462
934
12,890
7,026
1,462
11,234
1,656
28,646
0
W
Ah Puch
qcjijiboy15
Ah Puch
24,392
741
656
3,042
15,191
6,868
172
8,045
6,977
54,773
0
L
Atlas
rabbitram
Atlas
14,464
4,440
1,048
10,035
30,579
35,061
815
19,728
10,851
42,421
0
W
Tyr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,753
Gold Earned
45,382
183
Minions Killed
127
0
Camps Cleared
0
1,253,487
Distance Traveled
940,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,764
265
0
0
0
0
0
W
Thanatos
4,464
248
0
0
0
0
0
L
Horus
11,992
666
22
1
0
371,468
0
L
Tyr
12,227
679
36
2
0
338,489
0
W
Terra
10,668
593
9
1
0
356,318
0
W
Janus
14,525
807
66
4
0
313,166
0
L
Agni
11,473
637
66
4
0
245,787
0
W
Ah Puch
11,261
626
52
3
0
271,267
0
L
Atlas
12,297
683
59
3
0
297,743
0
W
Tyr
4,464
248
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role