Player Matchup

Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Thelord-04
Hachiman
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,413 Elo+
Solo
Maui
Maui
zrai79
Maui
Level 24
God Stats
6W - 14L
1,336 SR
Queue Stats
22W - 89L
1,140 Elo+
Party 1
Team Averages
Level 73
1,445 SR
1,351 Elo+

VS

Team Averages
Level 106
1,576 SR
1,607 Elo+
Terra
Terra
Escanor LFD
Terra
Level 102
God Stats
2W - 0L
1,767 SR
Queue Stats
112W - 72L
1,600 Elo+
Party 2
Agni
Agni
sskalation88946
Agni
Level 111
God Stats
4W - 2L
1,434 SR
Queue Stats
273W - 289L
1,486 Elo+
Party 2
Fenrir
Fenrir
y4rakMC69
Fenrir
Level 106
God Stats
3W - 0L
1,526 SR
Queue Stats
40W - 20L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 6 / 1
7,233
658
3,545
10,419
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Thelord-04
Hachiman
9
1 / 7 / 1
6,833
621
5,920
13,539
5,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
zrai79
Maui
10
0 / 2 / 2
7,091
645
2,992
10,625
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
9,004
819
6,805
11,164
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 0 / 10
8,406
764
11,987
4,661
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
y4rakMC69
Fenrir
13
10 / 2 / 4
9,323
848
13,579
11,919
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
1
0.25
W
2
1
12
8
L
Hachiman
Thelord-04
Hachiman
1
7
1
0.21
W
3
0
10
8
W
Fenrir
y4rakMC69
Fenrir
10
2
4
6
L
Maui
zrai79
Maui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,457
Damage
32,371
34,583
Taken
27,744
16,958
Mitigated
22,222
2,591
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,545
1,830
544
960
10,419
4,377
0
6,527
3,678
17,726
0
W
6,805
432
2,544
3,912
11,164
12,486
0
3,789
7,375
19,746
0
L
Hachiman
Thelord-04
Hachiman
5,920
4,041
0
414
13,539
5,114
0
6,287
6,995
0
12,324
W
11,987
560
0
1,325
4,661
2,239
426
1,290
3,371
32,030
0
W
Fenrir
y4rakMC69
Fenrir
13,579
3,413
592
3,795
11,919
7,497
0
2,254
9,665
39
34,804
L
Maui
zrai79
Maui
2,992
852
0
673
10,625
7,467
0
6,086
4,289
9,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,157
Gold Earned
26,733
75
Minions Killed
120
1
Camps Cleared
8
468,891
Distance Traveled
571,531
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,233
658
36
3
1
133,225
3
W
Terra
9,004
819
33
3
1
187,766
1
L
Hachiman
6,833
621
19
2
0
167,098
0
W
Agni
8,406
764
44
4
1
198,575
3
W
Fenrir
9,323
848
43
4
6
185,190
1
L
Maui
7,091
645
20
2
0
168,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role