Player Matchup

Xing Tian
Xing Tian
Navi8732
Xing Tian
Level 131
God Stats
1W - 1L
1,889 SR
Queue Stats
62W - 55L
1,603 Elo+
Party 2
Chaac
Chaac
Nicholas3878
Chaac
Level 88
God Stats
0W - 6L
1,135 SR
Queue Stats
75W - 62L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Roxymydoxy
Baron Samedi
Level 45
God Stats
3W - 2L
1,450 SR
Queue Stats
48W - 53L
1,455 Elo+
Solo
Neith
Neith
TallishObject27
Neith
Level 152
God Stats
2W - 1L
1,685 SR
Queue Stats
64W - 56L
1,632 Elo+
Party 2
Set
Set
benitocamelo24
Set
Level 99
God Stats
0W - 1L
1,437 SR
Queue Stats
17W - 10L
1,604 Elo+
Party 2
Team Averages
Level 103
1,519 SR
1,563 Elo+

VS

Team Averages
Level 92
1,808 SR
1,792 Elo+
Atlas
Atlas
JaiIBait
Atlas
Level 43
God Stats
5W - 0L
1,981 SR
Queue Stats
221W - 52L
1,923 Elo+
Party 1
Cernunnos
Cernunnos
NotCure
Cernunnos
Level 44
God Stats
56W - 10L
2,032 SR
Queue Stats
249W - 65L
1,911 Elo+
Party 1
Susano
Susano
Ohms
Susano
Level 157
God Stats
2W - 0L
1,727 SR
Queue Stats
194W - 47L
1,951 Elo+
Party 1
Pele
Pele
VoIcanic
Pele
Level 128
God Stats
25W - 13L
1,715 SR
Queue Stats
584W - 490L
1,727 Elo+
Party 1
Chaac
Chaac
sleighr
Chaac
Level 88
God Stats
20W - 12L
1,585 SR
Queue Stats
109W - 102L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Navi8732
Xing Tian
18
4 / 6 / 16
12,493
463
16,225
43,470
60,755
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 9 / 10
12,086
448
10,983
36,028
34,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Roxymydoxy
Baron Samedi
20
10 / 9 / 10
13,393
496
23,314
25,920
11,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 12 / 17
13,060
484
23,556
28,135
8,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 13 / 10
12,977
481
15,735
34,383
18,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JaiIBait
Atlas
19
7 / 5 / 9
14,258
528
27,781
22,357
12,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
NotCure
Cernunnos
20
18 / 6 / 19
17,849
661
57,577
40,209
20,454
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Susano
Ohms
Susano
19
10 / 11 / 14
15,597
578
25,369
26,332
12,992
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
20
9 / 6 / 6
14,726
545
21,125
29,359
16,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
sleighr
Chaac
18
5 / 3 / 11
13,480
499
15,131
30,485
33,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
108
28
Kills
49
49
Deaths
31
63
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Atlas
JaiIBait
Atlas
7
5
9
2.3
L
Xing Tian
Navi8732
Xing Tian
4
6
16
2
L
3
9
10
0.89
W
Cernunnos
NotCure
Cernunnos
18
6
19
4.58
W
Susano
Ohms
Susano
10
11
14
1.55
L
Baron Samedi
Roxymydoxy
Baron Samedi
10
9
10
1.67
L
5
12
17
1.13
W
Pele
9
6
6
2
L
6
13
10
0.85
W
Chaac
sleighr
Chaac
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,813
Damage
146,983
167,936
Taken
148,742
133,117
Mitigated
95,939
33,778
Healing
48,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
JaiIBait
Atlas
27,781
6,297
0
3,309
22,357
12,977
984
7,139
14,969
108,164
0
L
Xing Tian
Navi8732
Xing Tian
16,225
1,649
431
7,345
43,470
60,755
0
6,086
36,632
37,062
0
L
10,983
2,623
665
12,877
36,028
34,334
0
6,219
28,959
64
61,831
W
Cernunnos
NotCure
Cernunnos
57,577
28,834
0
22,830
40,209
20,454
10,411
12,159
27,269
0
169,893
W
Susano
Ohms
Susano
25,369
5,846
2,030
2,836
26,332
12,992
2,128
6,791
19,541
0
96,976
L
Baron Samedi
Roxymydoxy
Baron Samedi
23,314
1,204
2,733
3,696
25,920
11,264
0
7,060
18,759
82,554
0
L
23,556
7,632
0
4,065
28,135
8,725
0
2,862
25,111
0
82,466
W
Pele
21,125
3,766
0
2,000
29,359
16,184
1,656
9,905
19,248
0
117,647
L
15,735
6,632
0
1,966
34,383
18,039
0
5,554
28,685
0
88,763
W
Chaac
sleighr
Chaac
15,131
2,958
0
15,843
30,485
33,332
2,305
7,062
23,423
0
65,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,009
Gold Earned
75,910
462
Minions Killed
664
0
Camps Cleared
0
2,236,229
Distance Traveled
2,465,923
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,258
528
141
5
0
508,588
2
L
Xing Tian
12,493
463
40
1
0
469,678
8
L
Chaac
12,086
448
81
3
0
472,341
2
W
Cernunnos
17,849
661
179
7
0
440,584
0
W
Susano
15,597
578
93
3
0
497,027
5
L
Baron Samedi
13,393
496
107
4
0
426,026
0
L
Neith
13,060
484
118
4
0
425,593
4
W
Pele
14,726
545
164
6
0
534,301
2
L
Set
12,977
481
116
4
0
442,591
3
W
Chaac
13,480
499
87
3
0
485,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role