Player Matchup

Atlas
Atlas
BabySealCUPCAKES
Atlas
Level 126
God Stats
4W - 5L
1,469 SR
Queue Stats
34W - 26L
1,491 Elo+
Solo
Susano
Susano
JusQuitx
Susano
Level 84
God Stats
79W - 75L
1,573 SR
Queue Stats
292W - 314L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
Shoot-_-F1rst
Cernunnos
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 171L
1,455 Elo+
Party 1
King Arthur
King Arthur
TTVAlmost_Famous
King Arthur
Level 106
God Stats
2W - 4L
1,067 SR
Queue Stats
137W - 145L
1,439 Elo+
Solo
Zeus
Zeus
Varghulf_
Zeus
Level 147
God Stats
2W - 4L
1,430 SR
Queue Stats
360W - 375L
1,453 Elo+
Solo
Team Averages
Level 103
1,408 SR
1,458 Elo+

VS

Team Averages
Level 128
1,617 SR
1,490 Elo+
Atlas
Atlas
 
Atlas
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
QuickWizard51
Ra
Level 147
God Stats
10W - 7L
1,708 SR
Queue Stats
384W - 410L
1,467 Elo+
Party 2
Mercury
Mercury
Skrovo
Mercury
Level 112
God Stats
4W - 6L
1,625 SR
Queue Stats
182W - 163L
1,519 Elo+
Party 2
Charybdis
Charybdis
TNK Polish
Charybdis
Level 105
God Stats
1W - 3L
1,672 SR
Queue Stats
292W - 328L
1,493 Elo+
Party 2
Poseidon
Poseidon
YEAH_IM_TEEJAY
Poseidon
Level 160
God Stats
5W - 5L
1,577 SR
Queue Stats
53W - 49L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,781
556
7,580
9,725
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
JusQuitx
Susano
12
3 / 1 / 2
7,328
523
3,806
8,891
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Shoot-_-F1rst
Cernunnos
13
0 / 4 / 7
7,741
553
7,735
11,428
4,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
TTVAlmost_Famous
King Arthur
13
0 / 0 / 1
7,786
556
4,317
10,077
7,061
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
13
3 / 1 / 2
7,527
538
7,129
6,660
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 3 / 3
6,451
461
7,357
13,666
8,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 3 / 2
7,023
502
4,578
8,336
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Skrovo
Mercury
12
2 / 1 / 0
7,049
504
3,900
8,912
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
TNK Polish
Charybdis
13
2 / 4 / 3
7,603
543
5,211
12,268
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
9
0 / 0 / 1
6,171
441
3,719
5,162
2,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
7
7
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
3
1.5
W
5
1
3
6.5
W
Susano
JusQuitx
Susano
3
1
2
4
L
0
3
2
0.33
W
Cernunnos
Shoot-_-F1rst
Cernunnos
0
4
7
0.88
L
Mercury
Skrovo
Mercury
2
1
0
2
L
Charybdis
TNK Polish
Charybdis
2
4
3
0.88
W
King Arthur
TTVAlmost_Famous
King Arthur
0
0
1
0.5
W
Zeus
3
1
2
4
L
Poseidon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
24,765
46,781
Taken
48,344
25,858
Mitigated
21,718
12,057
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,357
2,125
219
2,929
13,666
8,633
0
6,192
7,278
19,477
590
W
7,580
3,392
337
2,232
9,725
8,433
497
3,509
5,850
27,853
0
W
Susano
JusQuitx
Susano
3,806
504
0
884
8,891
3,460
0
1,889
6,780
0
42,908
L
4,578
389
453
1,432
8,336
3,030
0
2,428
5,678
58,283
0
W
Cernunnos
Shoot-_-F1rst
Cernunnos
7,735
4,552
0
5,114
11,428
4,209
0
1,965
9,181
0
56,296
L
Mercury
Skrovo
Mercury
3,900
920
0
487
8,912
3,481
0
3,253
5,505
0
52,126
L
Charybdis
TNK Polish
Charybdis
5,211
2,956
0
2,921
12,268
4,101
1,054
1,060
11,208
0
59,895
W
King Arthur
TTVAlmost_Famous
King Arthur
4,317
576
0
2,490
10,077
7,061
869
3,979
5,797
0
53,465
W
Zeus
7,129
494
0
1,000
6,660
2,695
325
2,676
3,716
49,475
0
L
Poseidon
3,719
922
90
2,855
5,162
2,473
0
1,196
3,966
32,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,163
Gold Earned
34,297
396
Minions Killed
396
0
Camps Cleared
0
1,443,225
Distance Traveled
1,303,817
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,451
461
30
2
0
281,314
2
W
Atlas
7,781
556
33
2
0
286,714
2
W
Susano
7,328
523
74
5
0
335,770
2
L
Ra
7,023
502
120
9
0
286,346
3
W
Cernunnos
7,741
553
94
7
0
269,632
3
L
Mercury
7,049
504
92
7
0
317,537
5
L
Charybdis
7,603
543
108
8
0
251,153
4
W
King Arthur
7,786
556
104
7
0
277,552
5
W
Zeus
7,527
538
91
7
0
273,557
4
L
Poseidon
6,171
441
46
3
0
167,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role