Player Matchup

Hun Batz
Hun Batz
AlexandreMejia17
Hun Batz
Level 47
God Stats
1W - 4L
1,410 SR
Queue Stats
75W - 100L
1,454 Elo+
Party 1
Poseidon
Poseidon
Jdaniels32
Poseidon
Level 93
God Stats
1W - 3L
1,491 SR
Queue Stats
344W - 355L
1,434 Elo+
Party 2
Nox
Nox
L3nn3th_jun
Nox
Level 44
God Stats
33W - 37L
1,418 SR
Queue Stats
128W - 177L
1,296 Elo+
Solo
Cthulhu
Cthulhu
Wybobao
Cthulhu
Level 33
God Stats
10W - 7L
1,590 SR
Queue Stats
27W - 34L
1,367 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lord_Helix_421
Kumbhakarna
Level 148
God Stats
0W - 1L
1,431 SR
Queue Stats
50W - 38L
1,596 Elo+
Party 1
Team Averages
Level 73
1,468 SR
1,429 Elo+

VS

Team Averages
Level 76
1,627 SR
1,448 Elo+
Anhur
Anhur
GunnerManOZ
Anhur
Level 69
God Stats
41W - 37L
1,444 SR
Queue Stats
548W - 561L
1,370 Elo+
Solo
Hel
Hel
XxTickles
Hel
Level 136
God Stats
10W - 6L
1,635 SR
Queue Stats
191W - 189L
1,464 Elo+
Party 3
Ymir
Ymir
xFlarex007
Ymir
Level 67
God Stats
22W - 13L
1,633 SR
Queue Stats
182W - 194L
1,459 Elo+
Party 3
Amaterasu
Amaterasu
zZ_ToXiC-ShOcK_Z
Amaterasu
Level 68
God Stats
12W - 2L
1,811 SR
Queue Stats
365W - 399L
1,480 Elo+
Solo
Geb
Geb
うんぴです
Geb
Level 40
God Stats
15W - 9L
1,612 SR
Queue Stats
51W - 55L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,751
875
4,011
14,623
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Jdaniels32
Poseidon
15
0 / 0 / 2
9,067
907
16,626
6,627
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 0 / 1
9,013
901
7,208
7,904
3,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Wybobao
Cthulhu
15
0 / 1 / 2
9,106
911
14,450
11,716
8,333
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
lord_Helix_421
Kumbhakarna
14
2 / 3 / 0
9,438
944
10,654
13,571
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
9,777
978
11,227
8,220
3,771
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 0 / 4
9,091
909
4,558
5,267
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 1 / 8
10,823
1,082
8,765
16,143
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
15
5 / 0 / 5
10,735
1,074
13,701
17,412
16,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 7
9,714
971
12,352
14,049
15,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
2
Kills
10
10
Deaths
2
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
0
7
5.5
L
Poseidon
Jdaniels32
Poseidon
0
0
2
1
L
0
0
1
0.5
L
Cthulhu
Wybobao
Cthulhu
0
1
2
1
W
0
0
4
2
L
Kumbhakarna
lord_Helix_421
Kumbhakarna
2
3
0
0.67
W
1
1
8
5
W
Amaterasu
5
0
5
7.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,949
Damage
50,603
54,441
Taken
61,091
26,084
Mitigated
51,003
2,880
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,011
1,234
0
1,693
14,623
5,859
0
6,676
7,650
0
7,290
W
11,227
7,952
0
106
8,220
3,771
0
6,672
1,405
0
29,392
L
Poseidon
Jdaniels32
Poseidon
16,626
1,683
0
0
6,627
2,510
0
2,402
4,097
30,888
0
L
7,208
808
0
0
7,904
3,215
0
2,632
5,209
22,311
0
L
Cthulhu
Wybobao
Cthulhu
14,450
1,583
561
0
11,716
8,333
0
6,277
5,074
32,831
0
W
4,558
662
4,455
2,222
5,267
2,459
0
4,340
783
17,710
0
L
Kumbhakarna
lord_Helix_421
Kumbhakarna
10,654
329
0
626
13,571
6,167
0
6,504
6,736
20,754
0
W
8,765
2,051
0
7,736
16,143
12,326
0
13,198
2,697
24,316
0
W
Amaterasu
13,701
7,937
1,698
3,630
17,412
16,695
0
13,079
4,123
0
19,873
W
12,352
909
0
1,357
14,049
15,752
0
10,750
3,145
23,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
50,140
159
Minions Killed
157
2
Camps Cleared
4
873,759
Distance Traveled
963,854
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,751
875
13
1
0
147,071
1
W
Anhur
9,777
978
51
5
1
186,695
3
L
Poseidon
9,067
907
36
4
0
169,808
0
L
Nox
9,013
901
35
4
2
169,191
0
L
Cthulhu
9,106
911
42
4
0
188,843
0
W
Hel
9,091
909
50
5
1
140,558
0
L
Kumbhakarna
9,438
944
33
3
0
198,846
0
W
Ymir
10,823
1,082
27
3
0
193,846
0
W
Amaterasu
10,735
1,074
5
1
1
229,320
0
W
Geb
9,714
971
24
2
1
213,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role