Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JoeRaeGuu
Fenrir
Level 160
God Stats
11W - 11L
1,588 SR
Queue Stats
560W - 594L
1,545 Elo+
Party 1
Yu Huang
Yu Huang
McMalesh
Yu Huang
Level 154
God Stats
36W - 36L
1,587 SR
Queue Stats
398W - 426L
1,483 Elo+
Party 1
Xbalanque
Xbalanque
countrycookin
Xbalanque
Level 155
God Stats
5W - 11L
1,418 SR
Queue Stats
611W - 642L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
xXalienXx1108
Sylvanus
Level 104
God Stats
2W - 3L
1,571 SR
Queue Stats
216W - 216L
1,505 Elo+
Solo
Team Averages
Level 137
1,533 SR
1,511 Elo+

VS

Team Averages
Level 101
1,521 SR
1,497 Elo+
Cthulhu
Cthulhu
DrillYaCheeks
Cthulhu
Level 126
God Stats
4W - 4L
1,402 SR
Queue Stats
192W - 181L
1,527 Elo+
Party 2
Lancelot
Lancelot
HighWattage55
Lancelot
Level 76
God Stats
8W - 6L
1,573 SR
Queue Stats
257W - 229L
1,515 Elo+
Party 2
Chernobog
Chernobog
TeaBagggginz
Chernobog
Level 107
God Stats
5W - 2L
1,611 SR
Queue Stats
410W - 408L
1,397 Elo+
Solo
Kukulkan
Kukulkan
julioj2391
Kukulkan
Level 85
God Stats
14W - 11L
1,774 SR
Queue Stats
230W - 229L
1,532 Elo+
Solo
Athena
Athena
wrathofindia10
Athena
Level 109
God Stats
3W - 2L
1,246 SR
Queue Stats
331W - 303L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 2 / 0
7,735
516
5,122
10,762
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
JoeRaeGuu
Fenrir
12
1 / 3 / 5
7,528
502
5,262
13,195
10,819
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
McMalesh
Yu Huang
13
1 / 2 / 2
7,677
512
9,065
6,107
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
countrycookin
Xbalanque
13
3 / 2 / 3
8,178
545
6,824
10,049
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
xXalienXx1108
Sylvanus
12
0 / 1 / 0
7,619
508
4,228
8,007
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 0 / 4
7,631
509
5,988
9,426
7,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
HighWattage55
Lancelot
14
5 / 2 / 1
8,072
538
5,152
10,463
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
TeaBagggginz
Chernobog
14
4 / 2 / 1
8,377
558
7,614
10,778
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
julioj2391
Kukulkan
12
0 / 1 / 4
6,939
463
4,755
7,158
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 4
7,098
473
3,785
16,127
13,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
10
10
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
2
0
2
W
Cthulhu
0
0
4
2
W
Lancelot
HighWattage55
Lancelot
5
2
1
2.75
L
Fenrir
JoeRaeGuu
Fenrir
1
3
5
1.17
L
Yu Huang
McMalesh
Yu Huang
1
2
2
1
W
Chernobog
TeaBagggginz
Chernobog
4
2
1
2.25
L
Xbalanque
countrycookin
Xbalanque
3
2
3
2.25
W
Kukulkan
julioj2391
Kukulkan
0
1
4
2
W
1
4
4
0.75
L
Sylvanus
xXalienXx1108
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,501
Damage
27,294
48,120
Taken
53,952
27,112
Mitigated
31,899
15,452
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,122
1,535
0
4,637
10,762
4,224
0
2,494
8,218
0
47,644
W
Cthulhu
5,988
616
49
5,010
9,426
7,085
0
2,962
6,464
56,165
0
W
Lancelot
HighWattage55
Lancelot
5,152
1,681
0
603
10,463
4,416
0
962
9,411
0
65,024
L
Fenrir
JoeRaeGuu
Fenrir
5,262
1,910
332
3,632
13,195
10,819
0
4,107
8,881
58
22,924
L
Yu Huang
McMalesh
Yu Huang
9,065
644
0
1,045
6,107
2,876
27
2,311
3,702
69,699
0
W
Chernobog
TeaBagggginz
Chernobog
7,614
3,983
0
5,917
10,778
4,024
1,003
682
10,096
0
65,464
L
Xbalanque
countrycookin
Xbalanque
6,824
2,512
0
2,983
10,049
3,911
1,580
1,749
8,300
33
64,589
W
Kukulkan
julioj2391
Kukulkan
4,755
905
0
504
7,158
2,834
0
3,501
3,485
44,296
0
W
3,785
1,165
0
2,311
16,127
13,540
101
4,129
11,696
26,387
0
L
Sylvanus
xXalienXx1108
Sylvanus
4,228
1,356
89
2,734
8,007
5,282
126
3,516
4,491
41,325
10,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
38,117
478
Minions Killed
472
0
Camps Cleared
0
1,302,868
Distance Traveled
1,465,374
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,735
516
88
6
0
322,271
2
W
Cthulhu
7,631
509
124
8
0
278,988
7
W
Lancelot
8,072
538
92
6
0
325,383
4
L
Fenrir
7,528
502
29
2
0
292,106
3
L
Yu Huang
7,677
512
135
9
0
238,235
2
W
Chernobog
8,377
558
110
7
0
280,331
4
L
Xbalanque
8,178
545
115
8
0
258,635
4
W
Kukulkan
6,939
463
103
7
0
268,863
5
W
Athena
7,098
473
43
3
0
311,809
4
L
Sylvanus
7,619
508
111
7
0
191,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role