Player Matchup

Kuzenbo
Kuzenbo
Masters
GrimyGremlin
Kuzenbo
Masters
Level 65
God Stats
3W - 2L
1,699 SR
Queue Stats
276W - 81L
2,787 MMR
Party 2
Neith
Neith
Platinum I
MnMessi
Neith
Platinum I
Level 128
God Stats
27W - 27L
1,601 SR
Queue Stats
214W - 283L
2,037 MMR
Solo
Baron Samedi
Baron Samedi
Masters
lilMMR
Baron Samedi
Masters
Level 64
God Stats
7W - 2L
2,077 SR
Queue Stats
263W - 63L
2,895 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 86
1,792 SR
2,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 95
1,653 SR
1,440 MMR
Vulcan
Vulcan
Gold IV
BANANAPEPPER228
Vulcan
Gold IV
Level 75
God Stats
17W - 26L
1,492 SR
Queue Stats
221W - 246L
1,359 MMR
Party 1
Chiron
Chiron
Gold II
Eyeofthetlger
Chiron
Gold II
Level 102
God Stats
9W - 10L
1,699 SR
Queue Stats
262W - 286L
1,470 MMR
Party 1
Xing Tian
Xing Tian
Gold II
scooter3377
Xing Tian
Gold II
Level 107
God Stats
6W - 2L
1,769 SR
Queue Stats
165W - 176L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GrimyGremlin
Kuzenbo
18
1 / 1 / 11
14,043
702
14,271
32,463
65,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
MnMessi
Neith
19
9 / 3 / 3
14,180
709
20,920
17,911
8,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
lilMMR
Baron Samedi
19
2 / 2 / 10
13,114
656
30,370
18,727
12,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
Ah Muzen CabAtlasGuan YuAchillesFenrir

VS

Bans
AresThothMedusaBaba YagaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
11,858
593
16,907
15,472
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 1 / 3
13,499
675
19,661
28,761
14,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
scooter3377
Xing Tian
15
2 / 6 / 3
11,301
565
11,860
31,635
50,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
12
Kills
6
6
Deaths
12
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
3
1
3
4.5
W
Kuzenbo
GrimyGremlin
Kuzenbo
1
1
11
6.5
W
Neith
MnMessi
Neith
9
3
3
3.5
W
Baron Samedi
lilMMR
Baron Samedi
2
2
10
3.5
L
Xing Tian
scooter3377
Xing Tian
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,561
Damage
48,428
69,101
Taken
75,868
87,286
Mitigated
72,319
25,636
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,907
6,758
184
1,331
15,472
7,568
335
10,725
4,747
62,524
0
L
19,661
7,856
1,371
5,835
28,761
14,091
1,062
18,849
9,901
0
86,586
W
Kuzenbo
GrimyGremlin
Kuzenbo
14,271
4,687
0
5,397
32,463
65,752
207
11,091
20,703
36,057
0
W
Neith
MnMessi
Neith
20,920
7,186
0
4,612
17,911
8,912
2,357
9,634
8,137
0
85,043
W
Baron Samedi
lilMMR
Baron Samedi
30,370
2,539
5,700
9,927
18,727
12,622
1,002
7,746
10,857
76,882
0
L
Xing Tian
scooter3377
Xing Tian
11,860
690
224
4,624
31,635
50,660
0
15,067
16,568
22,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,337
Gold Earned
36,658
267
Minions Killed
221
10
Camps Cleared
5
1,150,683
Distance Traveled
1,071,930
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,858
593
88
4
3
364,424
1
L
Chiron
13,499
675
125
6
2
369,533
2
W
Kuzenbo
14,043
702
30
2
1
414,086
2
W
Neith
14,180
709
133
7
6
382,140
1
W
Baron Samedi
13,114
656
104
5
3
354,457
1
L
Xing Tian
11,301
565
8
0
0
337,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role