Player Matchup

Thor
Thor
Kreituu
Thor
Level 125
God Stats
1W - 5L
1,381 SR
Queue Stats
87W - 87L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Maldire
Ao Kuang
Level 49
God Stats
45W - 52L
1,557 SR
Queue Stats
110W - 126L
1,504 Elo+
Solo
Mulan
Mulan
Viros-Punk
Mulan
Level 84
God Stats
3W - 5L
1,348 SR
Queue Stats
206W - 222L
1,399 Elo+
Solo
Hou Yi
Hou Yi
cfaustino
Hou Yi
Level 95
God Stats
0W - 4L
1,066 SR
Queue Stats
126W - 124L
1,342 Elo+
Solo
Janus
Janus
d4rkm4dness
Janus
Level 155
God Stats
2W - 2L
1,555 SR
Queue Stats
237W - 267L
1,415 Elo+
Solo
Team Averages
Level 102
1,381 SR
1,423 Elo+

VS

Team Averages
Level 89
1,442 SR
1,480 Elo+
He Bo
He Bo
Deigles12345
He Bo
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 131L
1,535 Elo+
Party 1
Mercury
Mercury
FernandoNS05
Mercury
Level 105
God Stats
11W - 11L
1,428 SR
Queue Stats
163W - 159L
1,582 Elo+
Party 1
King Arthur
King Arthur
Jachenski134
King Arthur
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 17L
1,713 Elo+
Party 1
Sobek
Sobek
Vevesc
Sobek
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,227 Elo+
Party 2
Ishtar
Ishtar
Vulgodx
Ishtar
Level 43
God Stats
12W - 15L
1,284 SR
Queue Stats
71W - 91L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kreituu
Thor
6
0 / 5 / 0
3,936
394
2,125
7,446
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Maldire
Ao Kuang
9
2 / 0 / 0
5,199
520
4,242
8,664
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
8
0 / 3 / 0
4,630
463
2,379
5,972
4,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
cfaustino
Hou Yi
8
0 / 1 / 0
4,867
487
3,481
4,566
1,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 0
4,289
429
1,880
4,476
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 1
5,483
548
6,091
5,657
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
FernandoNS05
Mercury
10
6 / 0 / 2
6,256
626
3,706
7,136
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Jachenski134
King Arthur
10
1 / 0 / 2
5,799
580
3,364
5,116
3,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
Vevesc
Sobek
7
0 / 0 / 5
5,012
501
2,359
6,776
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Vulgodx
Ishtar
8
2 / 0 / 1
5,058
506
1,883
3,847
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
12
12
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Mercury
FernandoNS05
Mercury
6
0
2
7
W
King Arthur
Jachenski134
King Arthur
1
0
2
2
L
Thor
Kreituu
Thor
0
5
0
0
L
Ao Kuang
Maldire
Ao Kuang
2
0
0
2
W
Sobek
Vevesc
Sobek
0
0
5
2.5
L
Mulan
0
3
0
0
W
Ishtar
Vulgodx
Ishtar
2
0
1
2.5
L
Hou Yi
cfaustino
Hou Yi
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,107
Damage
17,403
31,124
Taken
28,532
14,950
Mitigated
13,126
7,654
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,091
663
0
2,066
5,657
1,897
0
3,475
2,182
25,796
0
W
Mercury
FernandoNS05
Mercury
3,706
1,918
0
375
7,136
2,520
0
1,683
5,453
0
41,800
W
King Arthur
Jachenski134
King Arthur
3,364
405
0
697
5,116
3,594
0
399
4,312
0
29,646
L
Thor
Kreituu
Thor
2,125
673
0
807
7,446
4,154
0
2,500
4,946
0
14,043
L
Ao Kuang
Maldire
Ao Kuang
4,242
1,246
0
3,840
8,664
3,133
0
3,042
5,622
24,975
0
W
Sobek
Vevesc
Sobek
2,359
192
0
2,734
6,776
3,817
156
732
6,044
11,662
0
L
Mulan
2,379
400
0
954
5,972
4,573
0
0
5,972
2,406
20,529
W
Ishtar
Vulgodx
Ishtar
1,883
1,029
0
2,106
3,847
1,298
0
232
3,615
0
25,116
L
Hou Yi
cfaustino
Hou Yi
3,481
1,951
0
1,604
4,566
1,517
0
1,303
3,263
0
25,888
L
1,880
70
0
449
4,476
1,573
0
1,605
2,871
19,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,921
Gold Earned
27,608
199
Minions Killed
237
0
Camps Cleared
0
874,893
Distance Traveled
1,018,183
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,483
548
34
3
0
182,223
2
W
Mercury
6,256
626
87
9
0
243,761
6
W
King Arthur
5,799
580
50
5
0
193,572
3
L
Thor
3,936
394
15
2
0
175,952
2
L
Ao Kuang
5,199
520
55
6
0
212,178
2
W
Sobek
5,012
501
10
1
0
213,654
5
L
Mulan
4,630
463
46
5
0
124,337
1
W
Ishtar
5,058
506
56
6
0
184,973
2
L
Hou Yi
4,867
487
61
6
0
176,491
7
L
Janus
4,289
429
22
2
0
185,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role