Player Matchup

Fenrir
Fenrir
FiftyKiller50
Fenrir
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 207L
1,351 Elo+
Solo
Ra
Ra
IIIEmptylll
Ra
Level 118
God Stats
24W - 14L
1,676 SR
Queue Stats
601W - 663L
1,480 Elo+
Solo
Poseidon
Poseidon
Montalban96
Poseidon
Level 151
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 95L
1,512 Elo+
Solo
Neith
Neith
Slicyr
Neith
Level 68
God Stats
21W - 7L
1,722 SR
Queue Stats
255W - 265L
1,534 Elo+
Solo
Bacchus
Bacchus
W-A-D-A-H-jor
Bacchus
Level 160
God Stats
11W - 3L
1,628 SR
Queue Stats
186W - 195L
1,516 Elo+
Solo
Team Averages
Level 113
1,605 SR
1,478 Elo+

VS

Team Averages
Level 127
1,507 SR
1,485 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FuryPurpleKill
Kuzenbo
Level 106
God Stats
32W - 34L
1,554 SR
Queue Stats
451W - 518L
1,424 Elo+
Solo
Vamana
Vamana
ITzOSK
Vamana
Level 146
God Stats
7W - 6L
1,656 SR
Queue Stats
654W - 656L
1,564 Elo+
Solo
Ishtar
Ishtar
krimson308
Ishtar
Level 158
God Stats
6W - 6L
1,535 SR
Queue Stats
154W - 153L
1,550 Elo+
Solo
Kukulkan
Kukulkan
yanni69_Dz
Kukulkan
Level 95
God Stats
1W - 4L
1,290 SR
Queue Stats
27W - 35L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,241
515
4,629
13,733
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 0 / 1
10,332
646
8,070
6,585
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Montalban96
Poseidon
16
2 / 0 / 4
9,749
609
6,006
7,776
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Slicyr
Neith
15
7 / 0 / 4
9,346
584
14,428
7,536
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
12
0 / 1 / 12
8,187
512
6,635
15,009
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 4 / 0
7,868
492
7,744
16,374
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 2
6,698
419
4,606
15,245
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
ITzOSK
Vamana
14
1 / 2 / 0
8,583
536
6,661
15,110
8,104
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
krimson308
Ishtar
14
0 / 1 / 0
8,197
512
4,252
9,513
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
yanni69_Dz
Kukulkan
11
0 / 5 / 2
7,114
445
6,181
7,385
3,014
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
5
5
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
0
1
W
3
4
5
1.38
L
0
3
2
0.33
W
3
0
1
3.5
L
Vamana
ITzOSK
Vamana
1
2
0
0.5
W
Poseidon
Montalban96
Poseidon
2
0
4
4
W
Neith
Slicyr
Neith
7
0
4
9
W
Bacchus
0
1
12
6
L
Ishtar
krimson308
Ishtar
0
1
0
0
L
Kukulkan
yanni69_Dz
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,768
Damage
29,444
50,639
Taken
63,627
33,018
Mitigated
38,315
17,483
Healing
18,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,744
1,920
0
6,426
16,374
6,967
0
3,347
13,027
0
62,755
W
4,629
945
0
2,220
13,733
6,020
48
1,346
12,387
0
56,461
L
4,606
2,063
224
2,737
15,245
16,190
0
3,688
11,557
22,625
0
W
8,070
867
1,085
3,867
6,585
2,789
72
86
6,499
91,783
0
L
Vamana
ITzOSK
Vamana
6,661
3,567
0
3,215
15,110
8,104
0
6,723
8,387
0
84,235
W
Poseidon
Montalban96
Poseidon
6,006
949
0
3,053
7,776
2,522
780
189
7,587
95,837
0
W
Neith
Slicyr
Neith
14,428
6,114
0
3,575
7,536
3,836
747
4,247
3,289
0
82,559
W
Bacchus
6,635
543
0
3,683
15,009
17,851
285
4,919
10,090
21,102
4,338
L
Ishtar
krimson308
Ishtar
4,252
2,875
0
6,053
9,513
4,040
897
3,217
6,296
0
77,731
L
Kukulkan
yanni69_Dz
Kukulkan
6,181
491
0
250
7,385
3,014
0
2,733
4,652
52,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
38,460
597
Minions Killed
501
0
Camps Cleared
0
1,667,335
Distance Traveled
1,463,359
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,868
492
99
6
0
301,209
4
W
Fenrir
8,241
515
80
5
0
354,815
3
L
Kuzenbo
6,698
419
33
2
0
314,570
6
W
Ra
10,332
646
183
11
0
359,785
5
L
Vamana
8,583
536
135
8
0
303,135
3
W
Poseidon
9,749
609
170
11
0
338,817
2
W
Neith
9,346
584
140
9
0
309,649
5
W
Bacchus
8,187
512
24
2
0
304,269
3
L
Ishtar
8,197
512
144
9
0
286,133
1
L
Kukulkan
7,114
445
90
6
0
258,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role