Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BeastlyScourge
King Arthur
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,569 Elo+
Solo
Izanami
Izanami
CHAOSKING1102
Izanami
Level 147
God Stats
65W - 68L
1,458 SR
Queue Stats
802W - 850L
1,536 Elo+
Solo
Jormungandr
Jormungandr
K-I-N-G_M-I-R215
Jormungandr
Level 102
God Stats
6W - 7L
1,574 SR
Queue Stats
134W - 132L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Yaguer Ram
Kukulkan
Level 145
God Stats
57W - 46L
1,480 SR
Queue Stats
1,109W - 1,220L
1,447 Elo+
Solo
Team Averages
Level 131
1,502 SR
1,514 Elo+

VS

Team Averages
Level 94
1,518 SR
1,458 Elo+
Sylvanus
Sylvanus
KotaCMF
Sylvanus
Level 102
God Stats
17W - 23L
1,488 SR
Queue Stats
150W - 176L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
Mr Work CMF
Cabrakan
Level 58
God Stats
17W - 21L
1,448 SR
Queue Stats
178W - 202L
1,438 Elo+
Party 1
Zeus
Zeus
Shot_Caller_74
Zeus
Level 82
God Stats
87W - 93L
1,468 SR
Queue Stats
698W - 768L
1,492 Elo+
Solo
Skadi
Skadi
TheCoyoteCote
Skadi
Level 128
God Stats
12W - 12L
1,569 SR
Queue Stats
171W - 190L
1,493 Elo+
Solo
Ne Zha
Ne Zha
temp-450141
Ne Zha
Level 99
God Stats
13W - 10L
1,620 SR
Queue Stats
227W - 251L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 3
7,391
1,056
8,270
2,731
1,166
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
BeastlyScourge
King Arthur
12
1 / 3 / 2
7,304
1,043
4,227
9,955
10,297
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
12
2 / 4 / 1
7,818
1,117
7,140
9,575
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
K-I-N-G_M-I-R215
Jormungandr
12
0 / 2 / 1
6,634
948
4,691
4,714
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Yaguer Ram
Kukulkan
12
1 / 3 / 0
7,274
1,039
7,305
6,452
3,011
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

280

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KotaCMF
Sylvanus
13
0 / 1 / 10
8,255
1,179
4,186
12,060
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
Mr Work CMF
Cabrakan
13
2 / 0 / 6
7,586
1,084
4,537
8,078
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 7
8,335
1,191
7,367
5,237
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 5
8,966
1,281
7,433
4,406
1,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
13
3 / 1 / 6
8,100
1,157
5,118
6,046
3,519
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
13
13
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
3
1.5
L
King Arthur
BeastlyScourge
King Arthur
1
3
2
0.67
L
Izanami
2
4
1
0.63
L
Jormungandr
K-I-N-G_M-I-R215
Jormungandr
0
2
1
0.25
W
Sylvanus
KotaCMF
Sylvanus
0
1
10
5
W
Cabrakan
Mr Work CMF
Cabrakan
2
0
6
5
W
3
1
7
6.5
W
5
1
5
7.5
L
Kukulkan
Yaguer Ram
Kukulkan
1
3
0
0.33
W
Ne Zha
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,633
Damage
28,641
33,427
Taken
35,827
23,389
Mitigated
24,514
1,161
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,270
490
0
0
2,731
1,166
0
1,104
1,617
22,461
0
L
King Arthur
BeastlyScourge
King Arthur
4,227
622
0
232
9,955
10,297
0
4,280
5,505
0
10,972
L
Izanami
7,140
5,820
0
779
9,575
4,011
0
5,173
4,290
0
21,093
L
Jormungandr
K-I-N-G_M-I-R215
Jormungandr
4,691
456
0
150
4,714
4,904
0
2,050
2,581
8,024
0
W
Sylvanus
KotaCMF
Sylvanus
4,186
638
3,879
4,378
12,060
11,170
0
6,198
5,862
11,164
0
W
Cabrakan
Mr Work CMF
Cabrakan
4,537
724
0
0
8,078
5,924
0
4,390
3,688
12,185
0
W
7,367
1,640
0
0
5,237
2,089
0
3,861
1,376
17,692
0
W
7,433
4,317
0
648
4,406
1,812
0
2,387
2,019
0
25,920
L
Kukulkan
Yaguer Ram
Kukulkan
7,305
303
0
0
6,452
3,011
0
3,084
3,344
24,221
0
W
Ne Zha
5,118
917
0
857
6,046
3,519
0
3,430
2,616
0
15,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
41,242
138
Minions Killed
132
3
Camps Cleared
7
507,990
Distance Traveled
649,817
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,391
1,056
35
5
0
121,210
0
L
King Arthur
7,304
1,043
5
1
0
118,759
0
L
Izanami
7,818
1,117
45
6
1
111,782
0
L
Jormungandr
6,634
948
7
1
0
39,883
0
W
Sylvanus
8,255
1,179
14
2
1
139,285
0
W
Cabrakan
7,586
1,084
23
3
2
106,479
0
W
Zeus
8,335
1,191
34
5
1
135,211
1
W
Skadi
8,966
1,281
52
7
1
124,270
0
L
Kukulkan
7,274
1,039
46
7
2
116,356
0
W
Ne Zha
8,100
1,157
9
1
2
144,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role