Player Matchup

Mercury
Mercury
ARoundHouseKic
Mercury
Level 119
God Stats
2W - 3L
1,423 SR
Queue Stats
250W - 240L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Skeletonking287
Sun Wukong
Level 98
God Stats
15W - 20L
1,506 SR
Queue Stats
51W - 42L
1,506 Elo+
Solo
Ra
Ra
Vudu Priest
Ra
Level 158
God Stats
3W - 8L
1,460 SR
Queue Stats
502W - 525L
1,520 Elo+
Solo
Nu Wa
Nu Wa
XP_BOOSTR_PLS
Nu Wa
Level 16
God Stats
4W - 10L
1,353 SR
Queue Stats
7W - 20L
1,353 Elo+
Solo
Cupid
Cupid
f7oops
Cupid
Level 18
God Stats
1W - 3L
1,373 SR
Queue Stats
66W - 84L
1,362 Elo+
Solo
Team Averages
Level 82
1,423 SR
1,448 Elo+

VS

Team Averages
Level 103
1,490 SR
1,396 Elo+
Maui
Maui
BARBARIANKURT1
Maui
Level 124
God Stats
1W - 0L
1,409 SR
Queue Stats
3W - 10L
1,113 Elo+
Solo
Chronos
Chronos
Billyblasters
Chronos
Level 129
God Stats
1W - 1L
1,230 SR
Queue Stats
116W - 120L
1,463 Elo+
Party 1
Achilles
Achilles
MrScofield25
Achilles
Level 112
God Stats
14W - 9L
1,608 SR
Queue Stats
139W - 176L
1,434 Elo+
Solo
Raijin
Raijin
malyyki
Raijin
Level 121
God Stats
4W - 3L
1,643 SR
Queue Stats
78W - 78L
1,508 Elo+
Solo
Jing Wei
Jing Wei
midnapixi
Jing Wei
Level 29
God Stats
19W - 21L
1,558 SR
Queue Stats
98W - 108L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 4
11,909
744
10,097
19,293
7,546
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Skeletonking287
Sun Wukong
18
3 / 8 / 1
11,104
694
16,394
26,148
18,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 7 / 4
10,090
631
6,664
19,724
8,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 1
10,184
637
3,781
2,609
984
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
f7oops
Cupid
17
1 / 7 / 5
10,807
675
15,750
17,236
6,796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
9,745
609
434
1,635
1,207
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
20
9 / 2 / 9
13,530
846
27,786
22,668
11,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
MrScofield25
Achilles
19
5 / 2 / 9
11,917
745
10,924
18,806
23,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
malyyki
Raijin
20
10 / 3 / 9
13,785
862
22,551
15,239
7,505
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
midnapixi
Jing Wei
19
5 / 2 / 7
11,881
743
8,828
12,781
6,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
9
Kills
29
29
Deaths
9
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
0
0
2
1
W
Chronos
9
2
9
6.75
W
Achilles
MrScofield25
Achilles
5
2
9
4.75
L
Sun Wukong
Skeletonking287
Sun Wukong
3
8
1
0.44
L
1
7
4
0.43
L
0
1
1
0.5
L
Cupid
f7oops
Cupid
1
7
5
0.5
W
Raijin
malyyki
Raijin
10
3
9
4.83
W
Jing Wei
midnapixi
Jing Wei
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,686
Damage
70,523
85,010
Taken
71,129
42,383
Mitigated
49,947
13,908
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,097
4,838
0
500
19,293
7,546
73
11,224
7,835
0
31,720
W
434
60
0
0
1,635
1,207
206
861
774
9,202
0
W
Chronos
27,786
13,482
0
9,141
22,668
11,465
3,303
2,783
19,885
83,229
0
W
Achilles
MrScofield25
Achilles
10,924
1,223
0
4,134
18,806
23,685
821
3,421
15,385
0
27,545
L
Sun Wukong
Skeletonking287
Sun Wukong
16,394
2,897
54
4,642
26,148
18,452
626
14,439
11,128
261
38,829
L
6,664
804
509
3,034
19,724
8,605
1,082
11,663
7,859
32,540
0
L
3,781
2,156
0
191
2,609
984
836
1,177
1,341
28,903
0
L
Cupid
f7oops
Cupid
15,750
7,605
1,234
3,744
17,236
6,796
1,454
12,268
4,623
0
41,425
W
Raijin
malyyki
Raijin
22,551
1,918
0
1,819
15,239
7,505
1,623
2,247
12,992
74,490
0
W
Jing Wei
midnapixi
Jing Wei
8,828
8,641
0
1,824
12,781
6,085
2,570
1,196
11,585
0
41,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
60,858
270
Minions Killed
315
0
Camps Cleared
0
1,346,474
Distance Traveled
1,435,750
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,909
744
56
4
0
389,121
3
W
Maui
9,745
609
20
1
0
160,746
0
W
Chronos
13,530
846
78
5
0
320,539
2
W
Achilles
11,917
745
37
2
0
339,106
2
L
Sun Wukong
11,104
694
49
3
0
304,332
0
L
Ra
10,090
631
52
3
0
241,135
1
L
Nu Wa
10,184
637
56
4
0
121,879
3
L
Cupid
10,807
675
57
4
0
290,007
0
W
Raijin
13,785
862
120
8
0
295,143
3
W
Jing Wei
11,881
743
60
4
0
320,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role