Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Magicbiatch3
Tyr
Level 88
God Stats
6W - 7L
1,603 SR
Queue Stats
27W - 22L
1,529 Elo+
Solo
Hercules
Hercules
VidinhaLoca
Hercules
Level 37
God Stats
5W - 1L
1,675 SR
Queue Stats
10W - 12L
1,407 Elo+
Party 1
Arachne
Arachne
danvrau
Arachne
Level 28
God Stats
1W - 1L
1,249 SR
Queue Stats
5W - 7L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
m4cbr0wn23
Baron Samedi
Level 43
God Stats
3W - 0L
1,793 SR
Queue Stats
19W - 25L
1,367 Elo+
Solo
Team Averages
Level 51
1,564 SR
1,441 Elo+

VS

Team Averages
Level 117
1,479 SR
1,541 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Drafo
Maui
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 125L
1,417 Elo+
Party 2
Sol
Sol
M4ND0L0R14N
Sol
Level 128
God Stats
1W - 6L
1,485 SR
Queue Stats
437W - 481L
1,435 Elo+
Solo
Pele
Pele
cheesemonster3
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,821 Elo+
Party 2
Neith
Neith
zombiepatato
Neith
Level 129
God Stats
0W - 1L
1,408 SR
Queue Stats
12W - 10L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 4 / 4
6,553
437
5,136
13,380
4,485
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 0
7,426
495
9,489
12,893
12,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
VidinhaLoca
Hercules
10
2 / 3 / 5
7,256
484
6,136
15,330
17,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
danvrau
Arachne
10
2 / 4 / 3
6,675
445
3,642
11,728
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
m4cbr0wn23
Baron Samedi
13
2 / 4 / 1
7,562
504
3,953
11,404
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 1 / 1
8,755
584
8,028
15,919
9,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
Drafo
Maui
11
0 / 3 / 8
7,256
484
4,919
12,049
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 2
7,825
522
4,723
3,948
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 1 / 3
8,695
580
8,565
9,368
3,808
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 3 / 4
8,412
561
14,286
11,339
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
7
Kills
17
18
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
4
4
0.5
L
Sun Wukong
 
Sun Wukong
2
1
1
2.5
L
Maui
Drafo
Maui
0
3
8
1.33
L
3
0
2
4
W
1
3
0
0.33
W
Hercules
VidinhaLoca
Hercules
2
3
5
1.5
L
7
1
3
8.5
W
Arachne
danvrau
Arachne
2
4
3
0.88
W
Baron Samedi
m4cbr0wn23
Baron Samedi
2
4
1
0.63
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,356
Damage
40,521
64,735
Taken
52,623
43,987
Mitigated
32,771
23,558
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,136
2,719
0
5,293
13,380
4,485
0
1,201
12,179
0
47,145
L
Sun Wukong
 
Sun Wukong
8,028
1,634
0
7,641
15,919
9,167
231
0
14,896
0
69,920
L
Maui
Drafo
Maui
4,919
921
0
3,089
12,049
12,788
216
1,195
10,813
16,104
3,234
L
4,723
1,495
0
1,848
3,948
1,274
1,337
1,068
2,786
44,710
0
W
9,489
2,326
0
6,114
12,893
12,236
0
1,007
11,824
0
56,898
W
Hercules
VidinhaLoca
Hercules
6,136
1,983
378
5,933
15,330
17,253
366
2,089
13,241
0
18,753
L
8,565
1,162
0
2,261
9,368
3,808
22
788
8,511
0
57,011
W
Arachne
danvrau
Arachne
3,642
3,058
0
1,578
11,728
4,331
0
422
11,306
0
27,036
W
Baron Samedi
m4cbr0wn23
Baron Samedi
3,953
325
535
3,727
11,404
5,682
336
3,726
7,394
51,776
0
L
14,286
5,845
0
4,225
11,339
5,734
1,634
680
10,641
0
76,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
40,943
313
Minions Killed
434
0
Camps Cleared
0
1,451,288
Distance Traveled
1,401,158
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,553
437
66
4
0
242,790
2
L
Sun Wukong
8,755
584
122
8
0
290,684
1
L
Maui
7,256
484
39
3
0
302,548
1
L
Sol
7,825
522
79
5
0
185,575
0
W
Tyr
7,426
495
85
6
0
300,614
3
W
Hercules
7,256
484
23
2
0
308,741
1
L
Pele
8,695
580
82
5
0
345,834
0
W
Arachne
6,675
445
47
3
0
326,010
1
W
Baron Samedi
7,562
504
92
6
0
273,133
6
L
Neith
8,412
561
112
7
0
276,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role