Player Matchup

Fenrir
Fenrir
BlackCry00675
Fenrir
Level 65
God Stats
1W - 1L
1,330 SR
Queue Stats
21W - 38L
1,361 Elo+
Party 2
Ravana
Ravana
ImmaculateShame
Ravana
Level 154
God Stats
30W - 25L
1,515 SR
Queue Stats
228W - 265L
1,447 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Violent_Princee
Ah Muzen Cab
Level 122
God Stats
16W - 16L
1,896 SR
Queue Stats
126W - 122L
1,500 Elo+
Party 2
Merlin
Merlin
fightinggenius
Merlin
Level 27
God Stats
1W - 2L
1,344 SR
Queue Stats
5W - 10L
1,307 Elo+
Party 2
Athena
Athena
tyrebble_cleff_
Athena
Level 113
God Stats
1W - 2L
1,526 SR
Queue Stats
65W - 71L
1,400 Elo+
Party 2
Team Averages
Level 96
1,522 SR
1,403 Elo+

VS

Team Averages
Level 60
1,504 SR
1,427 Elo+
Apollo
Apollo
ComplxCrysis
Apollo
Level 70
God Stats
16W - 30L
1,346 SR
Queue Stats
202W - 215L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
Ecxon_mex
Baron Samedi
Level 48
God Stats
4W - 4L
1,481 SR
Queue Stats
157W - 194L
1,376 Elo+
Party 3
Hades
Hades
GrimRose3158
Hades
Level 42
God Stats
6W - 4L
1,569 SR
Queue Stats
110W - 139L
1,437 Elo+
Party 1
Ares
Ares
HannibalSmith409
Ares
Level 93
God Stats
93W - 84L
1,580 SR
Queue Stats
336W - 360L
1,449 Elo+
Party 3
Hun Batz
Hun Batz
O_PODEROSO_HOMEM
Hun Batz
Level 49
God Stats
9W - 4L
1,545 SR
Queue Stats
105W - 114L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
8,578
408
5,699
19,600
10,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 2 / 0
10,923
520
13,329
10,867
10,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Violent_Princee
Ah Muzen Cab
18
6 / 3 / 1
10,763
513
17,418
15,458
7,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 2
8,517
406
6,320
8,920
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 5 / 3
7,853
374
9,003
24,010
18,774
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
5 / 5 / 3
10,560
503
10,394
15,603
7,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Ecxon_mex
Baron Samedi
15
3 / 2 / 5
9,919
472
10,003
11,157
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 3 / 5
10,080
480
5,690
15,690
11,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 10
11,491
547
15,779
15,384
13,851
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 2 / 8
10,052
479
12,918
17,838
8,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
13
Kills
17
17
Deaths
13
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Apollo
5
5
3
1.3
W
Baron Samedi
Ecxon_mex
Baron Samedi
3
2
5
2.75
W
2
3
5
1.5
W
5
1
10
10
L
5
2
0
2.5
W
2
2
8
3
L
Ah Muzen Cab
Violent_Princee
Ah Muzen Cab
6
3
1
2.17
L
1
3
2
0.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,769
Damage
54,784
78,855
Taken
75,672
51,357
Mitigated
47,047
15,918
Healing
29,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,699
1,019
0
6,322
19,600
10,446
0
5,581
14,019
0
60,163
W
Apollo
10,394
6,473
130
3,057
15,603
7,295
822
1,907
13,682
0
80,952
W
Baron Samedi
Ecxon_mex
Baron Samedi
10,003
450
2,517
2,704
11,157
5,566
1,068
3,952
6,796
66,701
0
W
5,690
721
512
8,712
15,690
11,774
0
2,779
12,842
62,936
0
W
15,779
1,094
294
5,266
15,384
13,851
0
3,530
11,750
57,470
11,727
L
13,329
3,315
0
3,275
10,867
10,210
254
3,472
7,395
41
91,010
W
12,918
3,915
0
6,451
17,838
8,561
0
2,822
14,916
0
90,759
L
Ah Muzen Cab
Violent_Princee
Ah Muzen Cab
17,418
6,568
0
3,030
15,458
7,758
1,645
6,352
9,106
0
108,174
L
6,320
348
0
1,024
8,920
4,169
0
4,080
4,840
53,690
0
L
9,003
1,632
0
2,267
24,010
18,774
0
10,784
13,226
37,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,634
Gold Earned
52,102
564
Minions Killed
602
0
Camps Cleared
0
1,901,889
Distance Traveled
1,993,525
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,578
408
93
4
0
397,989
0
W
Apollo
10,560
503
147
7
0
374,993
8
W
Baron Samedi
9,919
472
105
5
0
378,273
2
W
Hades
10,080
480
134
6
0
374,390
1
W
Ares
11,491
547
84
4
0
410,282
2
L
Ravana
10,923
520
148
7
0
407,395
4
W
Hun Batz
10,052
479
132
6
0
455,587
2
L
Ah Muzen Cab
10,763
513
174
8
0
343,955
1
L
Merlin
8,517
406
107
5
0
362,317
0
L
Athena
7,853
374
42
2
0
390,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role