Player Matchup

Tiamat
Tiamat
About_10_FatKids
Tiamat
Level 118
God Stats
13W - 13L
1,386 SR
Queue Stats
696W - 751L
1,453 Elo+
Solo
Ares
Ares
ElParcero21
Ares
Level 128
God Stats
2W - 2L
1,582 SR
Queue Stats
201W - 206L
1,421 Elo+
Solo
Discordia
Discordia
MrNdustructo
Discordia
Level 125
God Stats
6W - 4L
1,553 SR
Queue Stats
375W - 393L
1,459 Elo+
Solo
Hercules
Hercules
NOVA Zeus2920
Hercules
Level 67
God Stats
1W - 1L
1,306 SR
Queue Stats
49W - 56L
1,436 Elo+
Solo
Thor
Thor
xDoc-McStuffins
Thor
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
116W - 125L
1,437 Elo+
Solo
Team Averages
Level 115
1,466 SR
1,441 Elo+

VS

Team Averages
Level 108
1,614 SR
1,469 Elo+
Freya
Freya
ExuberantPanda
Freya
Level 92
God Stats
1W - 3L
1,359 SR
Queue Stats
253W - 259L
1,518 Elo+
Party 1
Charybdis
Charybdis
LadyMaceXD
Charybdis
Level 64
God Stats
4W - 5L
1,522 SR
Queue Stats
193W - 203L
1,500 Elo+
Party 1
Janus
Janus
LizRaine
Janus
Level 96
God Stats
2W - 2L
1,707 SR
Queue Stats
241W - 273L
1,447 Elo+
Solo
Cernunnos
Cernunnos
Terence ILL187
Cernunnos
Level 160
God Stats
3W - 1L
1,800 SR
Queue Stats
231W - 235L
1,413 Elo+
Solo
Ganesha
Ganesha
sara_0703
Ganesha
Level 129
God Stats
0W - 1L
1,681 SR
Queue Stats
19W - 28L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 11
14,281
793
22,918
17,326
14,143
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 5 / 22
12,366
687
12,072
27,120
36,983
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
MrNdustructo
Discordia
20
4 / 2 / 23
13,512
751
32,042
21,628
12,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
NOVA Zeus2920
Hercules
20
7 / 3 / 22
14,369
798
16,058
34,575
43,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
11 / 6 / 11
12,899
717
16,271
20,487
10,441
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 6
11,302
628
23,674
25,902
13,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LadyMaceXD
Charybdis
19
4 / 8 / 7
11,741
652
11,664
18,630
9,040
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
LizRaine
Janus
19
0 / 7 / 8
10,631
591
13,148
17,215
8,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Terence ILL187
Cernunnos
20
8 / 5 / 5
12,469
693
24,071
20,171
9,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
sara_0703
Ganesha
20
0 / 7 / 14
12,071
671
17,252
22,684
29,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
57
38
Kills
17
19
Deaths
38
89
Assists
40
Player
Kills
Deaths
Assists
KDA
W
13
3
11
6.17
W
3
5
22
2.8
L
5
11
6
0.73
L
Charybdis
LadyMaceXD
Charybdis
4
8
7
0.94
L
Janus
LizRaine
Janus
0
7
8
0.57
W
Discordia
MrNdustructo
Discordia
4
2
23
7.75
W
Hercules
NOVA Zeus2920
Hercules
7
3
22
6
L
Cernunnos
Terence ILL187
Cernunnos
8
5
5
2.1
L
Ganesha
sara_0703
Ganesha
0
7
14
1
W
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,361
Damage
89,809
121,136
Taken
104,602
117,508
Mitigated
69,758
47,480
Healing
30,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,918
1,058
3,352
5,109
17,326
14,143
1,448
8,435
8,891
55,675
0
W
12,072
383
1,398
3,958
27,120
36,983
349
7,152
19,968
23,268
0
L
23,674
7,934
945
6,428
25,902
13,014
0
15,507
10,395
36,463
0
L
Charybdis
LadyMaceXD
Charybdis
11,664
7,353
1,931
2,434
18,630
9,040
0
11,115
7,515
0
25,315
L
Janus
LizRaine
Janus
13,148
1,031
2,922
3,395
17,215
8,233
0
12,382
4,833
36,966
0
W
Discordia
MrNdustructo
Discordia
32,042
1,013
6,153
6,528
21,628
12,332
2,837
12,420
9,208
59,257
0
W
Hercules
NOVA Zeus2920
Hercules
16,058
3,329
1,664
14,866
34,575
43,609
838
15,330
19,245
0
27,912
L
Cernunnos
Terence ILL187
Cernunnos
24,071
9,446
1,140
5,824
20,171
9,699
0
15,680
4,491
0
36,231
L
Ganesha
sara_0703
Ganesha
17,252
436
1,354
3,817
22,684
29,772
0
12,348
10,336
35,032
0
W
16,271
2,622
1,160
3,292
20,487
10,441
1,567
10,737
9,750
0
30,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,427
Gold Earned
58,214
188
Minions Killed
165
0
Camps Cleared
0
1,553,849
Distance Traveled
1,348,603
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,281
793
51
3
0
307,969
0
W
Ares
12,366
687
19
1
0
278,787
0
L
Freya
11,302
628
22
1
0
248,526
2
L
Charybdis
11,741
652
43
2
0
282,326
1
L
Janus
10,631
591
65
4
0
258,939
0
W
Discordia
13,512
751
62
3
0
345,367
0
W
Hercules
14,369
798
25
1
0
336,198
0
L
Cernunnos
12,469
693
35
2
0
284,417
0
L
Ganesha
12,071
671
0
0
0
274,395
0
W
Thor
12,899
717
31
2
0
285,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role