Player Matchup

Sylvanus
Sylvanus
John seaskip
Sylvanus
Level 147
God Stats
70W - 67L
1,594 SR
Queue Stats
766W - 790L
1,576 Elo+
Party 1
The Morrigan
The Morrigan
JuniorSenjin
The Morrigan
Level 65
God Stats
9W - 12L
1,463 SR
Queue Stats
202W - 203L
1,485 Elo+
Party 1
Chaac
Chaac
Scuzz13
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 82L
1,273 Elo+
Party 1
Thanatos
Thanatos
Snageria
Thanatos
Level 66
God Stats
8W - 8L
1,468 SR
Queue Stats
152W - 144L
1,496 Elo+
Party 1
Skadi
Skadi
Zombievictim181
Skadi
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
332W - 354L
1,452 Elo+
Solo
Team Averages
Level 84
1,505 SR
1,456 Elo+

VS

Team Averages
Level 64
1,536 SR
1,540 Elo+
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ItachiSnipes
Rama
Level 82
God Stats
5W - 3L
1,728 SR
Queue Stats
271W - 251L
1,567 Elo+
Party 3
Artio
Artio
PurpleGaymer
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 198L
1,568 Elo+
Party 3
Thanatos
Thanatos
TimeFluffin
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
WoolyTheWalrus
Guan Yu
Level 65
God Stats
4W - 5L
1,452 SR
Queue Stats
78W - 69L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
John seaskip
Sylvanus
9
2 / 3 / 3
5,885
589
5,929
14,057
6,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
JuniorSenjin
The Morrigan
9
2 / 3 / 1
5,772
577
5,099
6,966
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Scuzz13
Chaac
10
2 / 2 / 1
6,091
609
6,612
10,162
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Snageria
Thanatos
9
2 / 4 / 1
5,524
552
5,003
10,020
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 3 / 2
5,750
575
5,656
8,629
2,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 3 / 3
5,180
518
3,053
5,918
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 0
6,190
619
7,271
7,653
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,275
528
4,065
12,672
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
TimeFluffin
Thanatos
12
10 / 2 / 0
7,094
709
11,550
9,948
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
2 / 1 / 0
6,248
625
7,756
10,163
9,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
15
15
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
3
3
0.5
W
3
2
0
1.5
L
Sylvanus
John seaskip
Sylvanus
2
3
3
1.17
L
The Morrigan
JuniorSenjin
The Morrigan
2
3
1
0.83
W
0
2
2
0.5
L
Chaac
Scuzz13
Chaac
2
2
1
1.25
L
Thanatos
Snageria
Thanatos
2
4
1
0.63
W
Thanatos
TimeFluffin
Thanatos
10
2
0
5
W
2
1
0
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,299
Damage
33,695
49,834
Taken
46,354
20,441
Mitigated
26,192
22,790
Healing
22,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,053
767
0
500
5,918
1,865
0
1,737
4,181
27,260
0
W
7,271
5,817
0
2,942
7,653
2,285
0
1,114
6,539
0
48,880
L
Sylvanus
John seaskip
Sylvanus
5,929
2,511
2,768
5,282
14,057
6,588
0
3,251
10,806
18,342
2,242
L
The Morrigan
JuniorSenjin
The Morrigan
5,099
1,935
0
1,952
6,966
2,289
86
2,363
4,603
38,234
1,073
W
4,065
961
719
3,982
12,672
7,726
0
5,230
7,442
16,599
0
L
Chaac
Scuzz13
Chaac
6,612
2,271
0
5,292
10,162
4,671
0
0
10,162
0
37,633
L
Thanatos
Snageria
Thanatos
5,003
1,384
0
6,942
10,020
4,176
0
441
9,579
0
30,843
W
Thanatos
TimeFluffin
Thanatos
11,550
4,538
0
10,267
9,948
4,396
0
1,557
8,356
0
56,098
W
7,756
2,214
0
4,255
10,163
9,920
0
0
9,303
0
38,770
L
5,656
3,543
0
554
8,629
2,717
26
1,063
7,566
0
39,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
29,987
294
Minions Killed
302
0
Camps Cleared
0
967,670
Distance Traveled
982,557
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,180
518
45
5
0
177,573
3
W
Rama
6,190
619
74
7
0
185,175
2
L
Sylvanus
5,885
589
19
2
0
168,169
1
L
The Morrigan
5,772
577
74
7
0
193,645
1
W
Artio
5,275
528
28
3
0
193,706
1
L
Chaac
6,091
609
72
7
0
200,652
0
L
Thanatos
5,524
552
51
5
0
230,352
1
W
Thanatos
7,094
709
85
9
0
219,939
3
W
Guan Yu
6,248
625
70
7
0
206,164
2
L
Skadi
5,750
575
78
8
0
174,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role