Player Matchup

Pele
Pele
Dyl0105
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 97L
1,282 Elo+
Party 3
Camazotz
Camazotz
Fenianator
Camazotz
Level 18
God Stats
1W - 0L
1,630 SR
Queue Stats
23W - 22L
1,483 Elo+
Party 1
Hades
Hades
Jackhammer615
Hades
Level 108
God Stats
1W - 1L
1,691 SR
Queue Stats
42W - 47L
1,448 Elo+
Party 1
Neith
Neith
Joehd69
Neith
Level 17
God Stats
13W - 13L
1,181 SR
Queue Stats
25W - 45L
1,185 Elo+
Party 3
Maui
Maui
Lugadius
Maui
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,271 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,334 Elo+

VS

Team Averages
Level 57
1,539 SR
1,474 Elo+
Artemis
Artemis
Greendeer03
Artemis
Level 48
God Stats
51W - 52L
1,503 SR
Queue Stats
135W - 181L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordSamosa
Morgan Le Fay
Level 128
God Stats
3W - 5L
1,530 SR
Queue Stats
56W - 49L
1,479 Elo+
Solo
Sobek
Sobek
MyTHblu
Sobek
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,521 Elo+
Party 2
Charybdis
Charybdis
Yagudin7
Charybdis
Level 24
God Stats
5W - 4L
1,640 SR
Queue Stats
10W - 11L
1,521 Elo+
Party 2
Bastet
Bastet
cankudi
Bastet
Level 47
God Stats
4W - 6L
1,523 SR
Queue Stats
65W - 66L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dyl0105
Pele
12
1 / 3 / 6
7,823
460
4,066
12,898
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
Fenianator
Camazotz
17
12 / 0 / 3
10,983
646
21,237
18,228
13,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 4
8,124
478
10,542
15,443
8,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Joehd69
Neith
13
4 / 2 / 2
8,427
496
10,590
8,858
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
12
0 / 2 / 8
7,675
451
2,595
11,520
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Greendeer03
Artemis
13
0 / 6 / 1
7,817
460
6,046
13,177
5,207
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LordSamosa
Morgan Le Fay
13
2 / 3 / 2
8,124
478
9,824
13,026
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
MyTHblu
Sobek
13
3 / 2 / 5
8,750
515
8,003
14,417
15,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Yagudin7
Charybdis
13
3 / 4 / 2
7,982
470
6,979
11,392
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
cankudi
Bastet
13
1 / 4 / 3
7,757
456
8,937
15,760
6,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
9
10
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
Dyl0105
Pele
1
3
6
1.33
W
Camazotz
Fenianator
Camazotz
12
0
3
13.5
L
Artemis
Greendeer03
Artemis
0
6
1
0.08
W
2
3
4
1.33
W
Neith
Joehd69
Neith
4
2
2
2.5
L
Morgan Le Fay
LordSamosa
Morgan Le Fay
2
3
2
1
W
Maui
0
2
8
2
L
Sobek
MyTHblu
Sobek
3
2
5
2.75
L
Charybdis
Yagudin7
Charybdis
3
4
2
1
L
Bastet
cankudi
Bastet
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,030
Damage
39,789
66,947
Taken
67,772
40,699
Mitigated
39,047
27,793
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Dyl0105
Pele
4,066
737
0
2,065
12,898
5,041
0
2,845
10,053
0
49,031
W
Camazotz
Fenianator
Camazotz
21,237
3,915
0
13,120
18,228
13,597
390
4,329
13,899
0
86,407
L
Artemis
Greendeer03
Artemis
6,046
2,372
0
1,460
13,177
5,207
3,539
0
12,531
0
53,378
W
10,542
1,726
1,147
7,881
15,443
8,745
0
5,948
9,495
59,628
0
W
Neith
Joehd69
Neith
10,590
4,982
0
1,748
8,858
4,028
1,454
1,586
7,272
0
57,598
L
Morgan Le Fay
LordSamosa
Morgan Le Fay
9,824
1,243
0
2,057
13,026
6,086
0
6,186
6,493
60,626
0
W
Maui
2,595
786
0
1,832
11,520
9,288
0
2,547
8,973
22,588
0
L
Sobek
MyTHblu
Sobek
8,003
1,368
0
6,136
14,417
15,659
0
3,054
11,107
24,700
8,099
L
Charybdis
Yagudin7
Charybdis
6,979
3,899
0
3,378
11,392
5,351
416
1,992
9,351
0
57,245
L
Bastet
cankudi
Bastet
8,937
2,835
0
5,542
15,760
6,744
0
1,905
13,421
0
55,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,032
Gold Earned
40,430
438
Minions Killed
410
0
Camps Cleared
0
1,571,415
Distance Traveled
1,584,683
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,823
460
81
5
0
319,331
0
W
Camazotz
10,983
646
138
8
0
363,535
5
L
Artemis
7,817
460
88
5
0
273,135
4
W
Hades
8,124
478
102
6
0
316,506
2
W
Neith
8,427
496
86
5
0
307,675
1
L
Morgan Le Fay
8,124
478
97
6
0
313,878
6
W
Maui
7,675
451
31
2
0
264,368
3
L
Sobek
8,750
515
59
3
0
360,505
9
L
Charybdis
7,982
470
86
5
0
288,128
0
L
Bastet
7,757
456
80
5
0
349,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role