Player Matchup

Cthulhu
Cthulhu
BaxterMudsyLinco
Cthulhu
Level 60
God Stats
2W - 1L
1,530 SR
Queue Stats
170W - 69L
1,704 Elo+
Party 1
Chang'e
Chang'e
Brentiepoo
Chang'e
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 95L
1,788 Elo+
Party 1
Bellona
Bellona
ColdnessKills
Bellona
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 98L
1,678 Elo+
Party 1
Chernobog
Chernobog
MASHOGA
Chernobog
Level 155
God Stats
11W - 3L
1,636 SR
Queue Stats
784W - 333L
1,740 Elo+
Party 1
Kuzenbo
Kuzenbo
iGirLPwnedU
Kuzenbo
Level 130
God Stats
11W - 10L
1,699 SR
Queue Stats
87W - 44L
1,646 Elo+
Party 1
Team Averages
Level 101
1,573 SR
1,711 Elo+

VS

Team Averages
Level 86
1,544 SR
1,441 Elo+
Achilles
Achilles
ElWhiteyLoco
Achilles
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 69L
1,496 Elo+
Solo
Yemoja
Yemoja
JordanPrez1
Yemoja
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,338 Elo+
Solo
Anubis
Anubis
SpeSte
Anubis
Level 102
God Stats
21W - 18L
1,610 SR
Queue Stats
92W - 98L
1,566 Elo+
Solo
Susano
Susano
SpinalFluid
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Solo
Ullr
Ullr
dragon_god96
Ullr
Level 106
God Stats
5W - 2L
1,610 SR
Queue Stats
78W - 79L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
10,092
776
9,511
18,121
19,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Brentiepoo
Chang'e
18
6 / 2 / 5
11,092
853
18,984
12,830
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
17
1 / 2 / 10
10,276
790
8,227
16,278
11,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
MASHOGA
Chernobog
19
8 / 1 / 5
11,323
871
26,392
18,953
9,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
iGirLPwnedU
Kuzenbo
16
2 / 0 / 8
9,772
752
6,187
15,649
23,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElWhiteyLoco
Achilles
16
2 / 2 / 5
9,230
710
14,533
23,891
24,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
15
1 / 1 / 3
9,374
721
3,254
15,543
16,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SpeSte
Anubis
16
1 / 6 / 3
9,170
705
12,619
15,105
8,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
16
3 / 5 / 0
9,722
748
9,301
19,358
8,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 1
8,055
620
6,895
8,894
3,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
18
Kills
7
7
Deaths
18
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
Chang'e
Brentiepoo
Chang'e
6
2
5
4.25
W
Bellona
1
2
10
3
L
Achilles
ElWhiteyLoco
Achilles
2
2
5
2.25
L
Yemoja
1
1
3
2.5
W
Chernobog
MASHOGA
Chernobog
8
1
5
10.5
L
Anubis
SpeSte
Anubis
1
6
3
0.42
L
Susano
3
5
0
0.6
L
0
4
1
0.13
W
Kuzenbo
iGirLPwnedU
Kuzenbo
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,301
Damage
46,602
81,831
Taken
82,791
70,068
Mitigated
61,011
32,867
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,511
747
684
2,751
18,121
19,815
273
2,450
15,508
15,476
0
W
Chang'e
Brentiepoo
Chang'e
18,984
832
3,613
7,565
12,830
6,099
1,056
917
11,839
45,664
0
W
Bellona
8,227
2,111
0
7,080
16,278
11,982
1,075
3,386
12,615
0
52,673
L
Achilles
ElWhiteyLoco
Achilles
14,533
1,649
0
3,025
23,891
24,635
0
11,007
11,725
0
35,217
L
Yemoja
3,254
1,605
7,212
4,949
15,543
16,069
0
6,507
8,464
13,359
0
W
Chernobog
MASHOGA
Chernobog
26,392
18,397
0
8,585
18,953
9,012
3,940
5,045
13,664
0
73,115
L
Anubis
SpeSte
Anubis
12,619
552
0
3,018
15,105
8,443
126
4,250
10,548
37,494
0
L
Susano
9,301
1,045
0
718
19,358
8,538
0
7,976
10,983
0
34,432
L
6,895
2,523
0
670
8,894
3,326
0
2,837
5,867
0
20,586
W
Kuzenbo
iGirLPwnedU
Kuzenbo
6,187
2,708
0
2,589
15,649
23,160
385
3,113
12,332
14,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,555
Gold Earned
45,551
296
Minions Killed
194
0
Camps Cleared
0
1,466,145
Distance Traveled
1,157,162
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,092
776
17
1
0
297,522
0
W
Chang'e
11,092
853
94
7
0
292,468
1
W
Bellona
10,276
790
79
6
0
287,308
2
L
Achilles
9,230
710
37
3
0
280,457
2
L
Yemoja
9,374
721
25
2
0
221,238
0
W
Chernobog
11,323
871
99
8
0
281,727
1
L
Anubis
9,170
705
58
4
0
225,089
5
L
Susano
9,722
748
45
3
0
286,110
2
L
Ullr
8,055
620
29
2
0
144,268
0
W
Kuzenbo
9,772
752
7
1
0
307,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role