Player Matchup

Charybdis
Charybdis
Dyingwish
Charybdis
Level 85
God Stats
2W - 5L
1,594 SR
Queue Stats
35W - 59L
1,394 Elo+
Solo
Xing Tian
Xing Tian
EfficientPeach
Xing Tian
Level 68
God Stats
7W - 14L
1,558 SR
Queue Stats
55W - 76L
1,259 Elo+
Solo
Freya
Freya
XxMiikaaxX
Freya
Level 66
God Stats
1W - 2L
1,468 SR
Queue Stats
58W - 105L
1,186 Elo+
Solo
Team Averages
Level 73
1,540 SR
1,280 Elo+

VS

Team Averages
Level 105
1,399 SR
1,397 Elo+
Eset
Eset
 
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChaosEnforcer15
Fenrir
Level 144
God Stats
7W - 8L
1,271 SR
Queue Stats
355W - 288L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Kimberly6975
Nu Wa
Level 47
God Stats
11W - 20L
1,427 SR
Queue Stats
37W - 86L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dyingwish
Charybdis
11
2 / 3 / 0
6,829
621
6,757
10,644
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
EfficientPeach
Xing Tian
11
0 / 2 / 2
7,077
643
2,476
10,469
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
13
3 / 5 / 0
7,928
721
4,197
9,915
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 3 / 8
7,377
671
8,457
7,335
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 1 / 1
8,863
806
9,835
10,973
9,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 1 / 8
7,219
656
6,463
3,836
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
10
10
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
3
8
1.67
W
9
1
1
9.5
L
Charybdis
Dyingwish
Charybdis
2
3
0
0.67
L
Xing Tian
EfficientPeach
Xing Tian
0
2
2
0.5
W
0
1
8
4
L
Freya
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,430
Damage
24,755
31,028
Taken
22,144
17,632
Mitigated
14,278
8,107
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,457
330
695
1,284
7,335
3,179
0
2,874
4,461
19,836
0
W
9,835
3,765
328
4,478
10,973
9,504
0
3,855
7,118
0
28,267
L
Charybdis
Dyingwish
Charybdis
6,757
3,615
0
3,866
10,644
3,824
0
5,706
4,809
0
25,209
L
Xing Tian
EfficientPeach
Xing Tian
2,476
316
0
1,117
10,469
9,862
0
5,246
4,929
11,825
0
W
6,463
2,669
380
827
3,836
1,595
183
457
3,379
24,697
0
L
Freya
4,197
1,532
205
2,919
9,915
3,946
0
4,427
5,196
23,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,834
Gold Earned
23,459
105
Minions Killed
116
2
Camps Cleared
7
533,303
Distance Traveled
559,548
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,377
671
31
3
0
181,449
1
W
Fenrir
8,863
806
47
4
6
200,736
1
L
Charybdis
6,829
621
34
3
0
168,727
0
L
Xing Tian
7,077
643
17
2
0
191,143
3
W
Nu Wa
7,219
656
38
3
1
177,363
3
L
Freya
7,928
721
54
5
2
173,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role