Player Matchup

Fenrir
Fenrir
JoeRaeGuu
Fenrir
Level 160
God Stats
11W - 11L
1,626 SR
Queue Stats
560W - 594L
1,556 Elo+
Party 1
Neith
Neith
McMalesh
Neith
Level 154
God Stats
3W - 11L
1,348 SR
Queue Stats
398W - 426L
1,492 Elo+
Party 1
Hades
Hades
Rovert Grant
Hades
Level 129
God Stats
73W - 43L
1,655 SR
Queue Stats
931W - 918L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
Yawn_Yawn6
Ao Kuang
Level 75
God Stats
4W - 4L
1,443 SR
Queue Stats
321W - 293L
1,570 Elo+
Solo
Xbalanque
Xbalanque
countrycookin
Xbalanque
Level 155
God Stats
5W - 11L
1,449 SR
Queue Stats
611W - 642L
1,534 Elo+
Party 1
Team Averages
Level 135
1,504 SR
1,527 Elo+

VS

Team Averages
Level 127
1,507 SR
1,515 Elo+
Khepri
Khepri
 
Khepri
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
DaRk-GeRaRd1026
Chernobog
Level 106
God Stats
3W - 5L
1,416 SR
Queue Stats
536W - 512L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
IDiddledUrGranny
Nu Wa
Level 140
God Stats
8W - 5L
1,696 SR
Queue Stats
19W - 19L
1,537 Elo+
Party 3
Shiva
Shiva
OVT FEUDAL4
Shiva
Level 141
God Stats
3W - 4L
1,484 SR
Queue Stats
308W - 273L
1,512 Elo+
Solo
Lancelot
Lancelot
akarandomhero
Lancelot
Level 157
God Stats
4W - 4L
1,437 SR
Queue Stats
109W - 125L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JoeRaeGuu
Fenrir
14
1 / 3 / 6
9,717
486
5,662
18,938
21,322
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
McMalesh
Neith
16
1 / 7 / 1
9,999
500
13,093
13,838
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 0 / 0
11,157
558
10,003
17,135
8,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
Yawn_Yawn6
Ao Kuang
17
8 / 0 / 2
10,827
541
14,027
16,314
8,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
countrycookin
Xbalanque
17
3 / 2 / 6
10,852
543
12,442
13,559
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 1 / 4
9,042
452
4,147
9,749
9,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
DaRk-GeRaRd1026
Chernobog
16
5 / 3 / 4
10,312
516
10,324
20,697
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 7 / 5
8,946
447
12,115
16,111
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 1 / 0
9,658
483
12,336
18,131
13,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
akarandomhero
Lancelot
17
4 / 2 / 2
9,907
495
12,099
18,062
9,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
14
Kills
12
12
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
4
4
W
Chernobog
DaRk-GeRaRd1026
Chernobog
5
3
4
2.33
W
1
7
5
0.5
L
Fenrir
JoeRaeGuu
Fenrir
1
3
6
1.33
L
Neith
McMalesh
Neith
1
7
1
0.21
W
0
1
0
0
L
1
0
0
1
L
Ao Kuang
Yawn_Yawn6
Ao Kuang
8
0
2
9
W
Lancelot
akarandomhero
Lancelot
4
2
2
2.5
L
Xbalanque
countrycookin
Xbalanque
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,227
Damage
51,021
79,784
Taken
82,750
50,481
Mitigated
47,149
34,680
Healing
23,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,147
732
2,302
2,220
9,749
9,904
0
882
8,867
30,542
1,939
W
Chernobog
DaRk-GeRaRd1026
Chernobog
10,324
6,474
0
8,069
20,697
8,581
0
3,447
17,250
0
89,194
W
12,115
1,589
25
1,333
16,111
5,877
1,869
5,384
10,727
77,037
0
L
Fenrir
JoeRaeGuu
Fenrir
5,662
1,941
518
3,291
18,938
21,322
0
4,038
14,900
0
25,025
L
Neith
McMalesh
Neith
13,093
5,009
0
2,288
13,838
6,056
1,343
2,314
11,524
0
80,994
W
12,336
2,718
0
8,722
18,131
13,555
0
9,450
8,681
0
93,895
L
10,003
2,052
37
12,525
17,135
8,597
0
1,175
15,960
94,660
0
L
Ao Kuang
Yawn_Yawn6
Ao Kuang
14,027
3,414
0
10,568
16,314
8,252
0
4,432
11,882
76,315
14,965
W
Lancelot
akarandomhero
Lancelot
12,099
3,178
0
1,000
18,062
9,232
0
3,813
14,249
0
89,542
L
Xbalanque
countrycookin
Xbalanque
12,442
5,175
0
5,453
13,559
6,254
898
4,407
9,152
0
115,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,552
Gold Earned
47,865
641
Minions Killed
570
0
Camps Cleared
0
1,876,599
Distance Traveled
1,819,497
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,042
452
34
2
0
359,548
0
W
Chernobog
10,312
516
143
7
0
358,338
6
W
Nu Wa
8,946
447
109
5
0
291,259
1
L
Fenrir
9,717
486
34
2
0
407,500
3
L
Neith
9,999
500
128
6
0
353,742
3
W
Shiva
9,658
483
162
8
0
371,610
2
L
Hades
11,157
558
193
10
0
305,546
3
L
Ao Kuang
10,827
541
118
6
0
458,203
3
W
Lancelot
9,907
495
122
6
0
438,742
2
L
Xbalanque
10,852
543
168
8
0
351,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role