Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DJ No Dad
Medusa
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Frost544126
Morgan Le Fay
Level 86
God Stats
7W - 4L
1,712 SR
Queue Stats
138W - 134L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
Zadamithzu
Zhong Kui
Level 122
God Stats
14W - 10L
1,480 SR
Queue Stats
222W - 239L
1,456 Elo+
Solo
Pele
Pele
man_lyke_chaz
Pele
Level 29
God Stats
1W - 2L
1,128 SR
Queue Stats
27W - 38L
1,363 Elo+
Party 2
Team Averages
Level 86
1,464 SR
1,425 Elo+

VS

Team Averages
Level 67
1,574 SR
1,380 Elo+
Hel
Hel
CharliHeartU
Hel
Level 46
God Stats
11W - 12L
1,397 SR
Queue Stats
43W - 56L
1,299 Elo+
Party 1
Amaterasu
Amaterasu
DevilHeartu
Amaterasu
Level 26
God Stats
1W - 1L
1,731 SR
Queue Stats
16W - 31L
1,304 Elo+
Party 1
Charybdis
Charybdis
Frozen Angel450
Charybdis
Level 115
God Stats
2W - 5L
1,788 SR
Queue Stats
47W - 74L
1,498 Elo+
Party 3
Pele
Pele
NJR 101
Pele
Level 27
God Stats
8W - 12L
1,533 SR
Queue Stats
44W - 68L
1,392 Elo+
Party 3
Ares
Ares
OUFCDM
Ares
Level 123
God Stats
1W - 5L
1,418 SR
Queue Stats
164W - 216L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 1 / 6
5,515
552
3,556
6,963
5,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
DJ No Dad
Medusa
9
1 / 1 / 5
5,330
533
5,901
6,491
2,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Frost544126
Morgan Le Fay
11
4 / 0 / 3
6,928
693
5,515
3,232
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
Zadamithzu
Zhong Kui
11
1 / 0 / 2
6,730
673
4,802
4,730
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
9 / 1 / 1
7,051
705
4,286
6,712
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,785
479
1,396
4,846
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
DevilHeartu
Amaterasu
10
0 / 3 / 1
5,156
516
996
9,188
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Frozen Angel450
Charybdis
8
2 / 3 / 0
5,083
508
5,446
7,620
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
NJR 101
Pele
7
0 / 5 / 1
4,582
458
2,777
8,784
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
OUFCDM
Ares
7
0 / 3 / 2
5,145
515
2,915
10,080
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
2
3
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
6
5
L
0
3
0
0
W
Medusa
DJ No Dad
Medusa
1
1
5
3.5
L
Amaterasu
DevilHeartu
Amaterasu
0
3
1
0.17
W
Morgan Le Fay
Frost544126
Morgan Le Fay
4
0
3
5.5
L
Charybdis
Frozen Angel450
Charybdis
2
3
0
0.67
L
Pele
NJR 101
Pele
0
5
1
0.1
L
Ares
OUFCDM
Ares
0
3
2
0.33
W
Zhong Kui
Zadamithzu
Zhong Kui
1
0
2
2
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,060
Damage
13,530
28,128
Taken
40,518
14,447
Mitigated
16,768
5,113
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,556
600
204
397
6,963
5,295
185
913
6,050
0
21,817
L
1,396
135
79
865
4,846
1,428
140
2,970
1,876
24,098
0
W
Medusa
DJ No Dad
Medusa
5,901
3,016
0
1,391
6,491
2,635
418
2,002
4,489
0
28,696
L
Amaterasu
DevilHeartu
Amaterasu
996
139
0
3,873
9,188
4,349
110
4,531
4,657
0
26,785
W
Morgan Le Fay
Frost544126
Morgan Le Fay
5,515
1,376
0
259
3,232
1,454
1,373
1,297
1,935
41,835
0
L
Charybdis
Frozen Angel450
Charybdis
5,446
3,058
49
2,740
7,620
2,318
572
1,108
6,512
0
30,456
L
Pele
NJR 101
Pele
2,777
778
0
837
8,784
2,524
80
1,332
7,452
0
26,198
L
Ares
OUFCDM
Ares
2,915
118
0
1,935
10,080
6,149
44
376
9,704
17,915
0
W
Zhong Kui
Zadamithzu
Zhong Kui
4,802
874
0
2,101
4,730
2,780
176
0
4,730
44,976
0
W
4,286
1,439
0
761
6,712
2,283
28
99
6,613
0
45,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
24,751
317
Minions Killed
218
0
Camps Cleared
0
1,050,329
Distance Traveled
937,244
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,515
552
36
4
0
222,189
0
L
Hel
4,785
479
55
6
0
184,383
0
W
Medusa
5,330
533
43
4
0
187,024
3
L
Amaterasu
5,156
516
49
5
0
188,789
2
W
Morgan Le Fay
6,928
693
64
6
0
204,987
0
L
Charybdis
5,083
508
48
5
0
174,911
1
L
Pele
4,582
458
43
4
0
184,157
0
L
Ares
5,145
515
23
2
0
205,004
0
W
Zhong Kui
6,730
673
93
9
0
180,522
4
W
Pele
7,051
705
81
8
0
255,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role