Player Matchup

Cthulhu
Cthulhu
DiorAndor
Cthulhu
Level 64
God Stats
7W - 9L
1,830 SR
Queue Stats
52W - 63L
1,377 Elo+
Party 1
Arachne
Arachne
Kiya23
Arachne
Level 101
God Stats
12W - 18L
1,454 SR
Queue Stats
238W - 250L
1,335 Elo+
Solo
Aphrodite
Aphrodite
Mercxriie_
Aphrodite
Level 62
God Stats
58W - 66L
1,367 SR
Queue Stats
126W - 180L
1,309 Elo+
Solo
Cu Chulainn
Cu Chulainn
WolfBlade_534
Cu Chulainn
Level 14
God Stats
2W - 2L
1,550 SR
Queue Stats
2W - 6L
1,214 Elo+
Party 1
Cernunnos
Cernunnos
l800kilcam
Cernunnos
Level 123
God Stats
12W - 8L
1,693 SR
Queue Stats
179W - 218L
1,350 Elo+
Party 1
Team Averages
Level 73
1,579 SR
1,317 Elo+

VS

Team Averages
Level 110
1,482 SR
1,374 Elo+
Poseidon
Poseidon
Gucciman404
Poseidon
Level 65
God Stats
2W - 1L
1,800 SR
Queue Stats
83W - 82L
1,415 Elo+
Solo
Nemesis
Nemesis
Ivanzzitou
Nemesis
Level 89
God Stats
4W - 20L
1,296 SR
Queue Stats
102W - 148L
1,336 Elo+
Party 2
Erlang Shen
Erlang Shen
SEYVANHEL
Erlang Shen
Level 158
God Stats
4W - 6L
1,434 SR
Queue Stats
1,472W - 1,621L
1,452 Elo+
Solo
Yemoja
Yemoja
beetlekiuks
Yemoja
Level 79
God Stats
77W - 104L
1,370 SR
Queue Stats
91W - 139L
1,300 Elo+
Party 2
Skadi
Skadi
skoots7
Skadi
Level 158
God Stats
4W - 6L
1,510 SR
Queue Stats
287W - 330L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiorAndor
Cthulhu
16
3 / 0 / 8
11,419
476
11,152
21,097
24,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Kiya23
Arachne
20
14 / 3 / 6
14,191
591
22,519
31,697
16,445
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Mercxriie_
Aphrodite
18
3 / 3 / 11
11,823
493
10,381
12,610
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
WolfBlade_534
Cu Chulainn
16
0 / 2 / 4
9,839
410
4,391
15,981
13,086
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
l800kilcam
Cernunnos
20
5 / 1 / 7
12,742
531
15,414
17,764
7,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gucciman404
Poseidon
18
3 / 5 / 1
11,535
481
20,153
13,200
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Ivanzzitou
Nemesis
15
2 / 8 / 2
10,143
423
7,613
24,578
12,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
SEYVANHEL
Erlang Shen
19
3 / 4 / 0
12,845
535
13,307
20,475
11,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
14
0 / 3 / 0
9,774
407
5,318
14,897
10,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
skoots7
Skadi
15
1 / 6 / 0
9,752
406
14,257
18,925
7,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
25
Kills
9
9
Deaths
26
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DiorAndor
Cthulhu
3
0
8
7
L
Poseidon
Gucciman404
Poseidon
3
5
1
0.7
L
Nemesis
Ivanzzitou
Nemesis
2
8
2
0.38
W
Arachne
Kiya23
Arachne
14
3
6
5.67
W
Aphrodite
Mercxriie_
Aphrodite
3
3
11
2.83
L
Erlang Shen
SEYVANHEL
Erlang Shen
3
4
0
0.75
W
Cu Chulainn
WolfBlade_534
Cu Chulainn
0
2
4
1
L
Yemoja
0
3
0
0
W
Cernunnos
l800kilcam
Cernunnos
5
1
7
8.5
L
Skadi
skoots7
Skadi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,857
Damage
60,648
99,149
Taken
92,075
66,881
Mitigated
48,149
44,896
Healing
18,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DiorAndor
Cthulhu
11,152
1,280
626
7,396
21,097
24,065
300
6,599
14,498
31,382
8,067
L
Poseidon
Gucciman404
Poseidon
20,153
2,213
0
500
13,200
5,754
0
3,986
9,214
104,201
0
L
Nemesis
Ivanzzitou
Nemesis
7,613
3,647
0
2,494
24,578
12,109
256
5,043
19,121
0
68,463
W
Arachne
Kiya23
Arachne
22,519
13,234
0
15,213
31,697
16,445
2,358
7,643
24,054
0
136,381
W
Aphrodite
Mercxriie_
Aphrodite
10,381
1,095
3,897
6,577
12,610
6,049
1,506
5,281
7,329
67,166
0
L
Erlang Shen
SEYVANHEL
Erlang Shen
13,307
5,485
0
7,629
20,475
11,988
3,819
4,341
16,134
0
106,278
W
Cu Chulainn
WolfBlade_534
Cu Chulainn
4,391
809
0
2,408
15,981
13,086
659
1,949
14,032
2,597
45,696
L
Yemoja
5,318
934
3,484
2,235
14,897
10,853
0
3,132
11,765
34,337
0
W
Cernunnos
l800kilcam
Cernunnos
15,414
6,743
0
8,779
17,764
7,236
3,739
3,999
13,109
0
114,846
L
Skadi
skoots7
Skadi
14,257
6,536
0
2,290
18,925
7,445
859
4,164
14,761
0
90,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,014
Gold Earned
54,049
595
Minions Killed
649
0
Camps Cleared
0
2,279,520
Distance Traveled
2,090,311
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,419
476
57
2
0
462,977
3
L
Poseidon
11,535
481
173
7
0
467,333
6
L
Nemesis
10,143
423
95
4
0
430,105
0
W
Arachne
14,191
591
166
7
0
503,494
2
W
Aphrodite
11,823
493
116
5
0
428,859
0
L
Erlang Shen
12,845
535
195
8
0
447,031
2
W
Cu Chulainn
9,839
410
75
3
0
444,430
0
L
Yemoja
9,774
407
52
2
0
339,627
0
W
Cernunnos
12,742
531
181
8
0
439,760
3
L
Skadi
9,752
406
134
6
0
406,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role