Player Matchup

Thor
Thor
Reqil
Thor
Level 160
God Stats
1W - 0L
1,429 SR
Queue Stats
134W - 118L
1,623 Elo+
Party 1
Achilles
Achilles
Smitejesračka
Achilles
Level 126
God Stats
10W - 6L
1,604 SR
Queue Stats
125W - 71L
1,642 Elo+
Party 1
Ao Kuang
Ao Kuang
TVRM
Ao Kuang
Level 148
God Stats
1W - 0L
1,745 SR
Queue Stats
57W - 56L
1,616 Elo+
Party 1
Team Averages
Level 145
1,593 SR
1,627 Elo+

VS

Team Averages
Level 68
1,483 SR
1,563 Elo+
Khepri
Khepri
 
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FelixDenStore
Cernunnos
Level 94
God Stats
291W - 266L
1,590 SR
Queue Stats
325W - 327L
1,578 Elo+
Solo
Set
Set
sapopeta100
Set
Level 43
God Stats
0W - 2L
1,361 SR
Queue Stats
60W - 60L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Reqil
Thor
16
8 / 3 / 8
11,216
801
19,970
12,822
5,377
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
16
6 / 0 / 9
10,826
773
12,285
11,499
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
TVRM
Ao Kuang
13
2 / 4 / 12
9,742
696
7,298
11,634
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
3 / 4 / 4
9,924
709
5,145
11,838
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
FelixDenStore
Cernunnos
14
3 / 5 / 4
10,320
737
9,861
16,460
7,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 7 / 4
8,780
627
7,610
14,871
10,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
16
Kills
7
7
Deaths
16
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
4
4
1.25
L
Cernunnos
FelixDenStore
Cernunnos
3
5
4
1
W
Thor
Reqil
Thor
8
3
8
4
W
Achilles
6
0
9
10.5
W
Ao Kuang
TVRM
Ao Kuang
2
4
12
2
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,553
Damage
22,616
35,955
Taken
43,169
20,719
Mitigated
29,577
10,533
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,145
1,177
0
1,989
11,838
11,298
0
2,559
8,882
8,960
0
L
Cernunnos
FelixDenStore
Cernunnos
9,861
3,356
0
2,322
16,460
7,823
0
977
15,328
0
46,452
W
Thor
Reqil
Thor
19,970
3,721
0
1,978
12,822
5,377
838
1,252
11,570
0
62,365
W
Achilles
12,285
3,980
0
4,838
11,499
10,219
1,156
2,561
8,938
0
34,395
W
Ao Kuang
TVRM
Ao Kuang
7,298
2,729
0
3,717
11,634
5,123
1,052
1,784
8,956
22,029
3,272
L
7,610
3,698
1,016
2,057
14,871
10,456
0
2,960
11,502
0
20,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
29,024
137
Minions Killed
110
10
Camps Cleared
2
800,011
Distance Traveled
660,686
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,924
709
5
0
0
229,265
3
L
Cernunnos
10,320
737
81
6
0
217,281
4
W
Thor
11,216
801
61
4
2
261,733
2
W
Achilles
10,826
773
42
3
4
280,713
3
W
Ao Kuang
9,742
696
34
2
4
257,565
6
L
Set
8,780
627
24
2
2
214,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role