Player Matchup

Athena
Athena
KingOfHearts1699
Athena
Level 120
God Stats
0W - 1L
1,384 SR
Queue Stats
13W - 11L
1,419 Elo+
Party 2
Hades
Hades
Medscanned
Hades
Level 20
God Stats
0W - 1L
1,338 SR
Queue Stats
3W - 3L
1,234 Elo+
Party 2
Agni
Agni
Ripitried
Agni
Level 84
God Stats
3W - 4L
1,543 SR
Queue Stats
208W - 185L
1,448 Elo+
Solo
Nemesis
Nemesis
Uzumakl
Nemesis
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 351L
1,412 Elo+
Solo
Ullr
Ullr
x0PeekABoo0x
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,380 Elo+
Party 2
Team Averages
Level 66
1,453 SR
1,379 Elo+

VS

Team Averages
Level 73
1,480 SR
1,432 Elo+
Agni
Agni
Dr Puggle
Agni
Level 109
God Stats
1W - 1L
1,427 SR
Queue Stats
102W - 102L
1,425 Elo+
Party 3
Fenrir
Fenrir
Ghamer77
Fenrir
Level 69
God Stats
4W - 0L
1,409 SR
Queue Stats
92W - 96L
1,444 Elo+
Party 1
Hachiman
Hachiman
Guigus
Hachiman
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
Moonay86
Gilgamesh
Level 105
God Stats
10W - 9L
1,561 SR
Queue Stats
283W - 310L
1,416 Elo+
Party 3
Bacchus
Bacchus
renacota
Bacchus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 13
12,372
728
15,691
24,632
36,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
17
0 / 6 / 19
10,424
613
15,518
18,555
20,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
20
9 / 4 / 12
12,275
722
20,245
13,416
7,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Uzumakl
Nemesis
16
1 / 5 / 15
11,039
649
10,914
20,583
11,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 3 / 16
12,322
725
12,700
13,660
9,046
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
6 / 3 / 11
12,775
751
24,892
8,425
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Ghamer77
Fenrir
16
3 / 7 / 9
10,998
647
9,643
17,976
9,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Guigus
Hachiman
19
5 / 5 / 13
12,231
719
22,911
20,653
12,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Moonay86
Gilgamesh
18
4 / 5 / 14
11,910
701
10,922
22,129
24,243
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
renacota
Bacchus
19
4 / 3 / 15
12,625
743
11,875
18,366
34,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
84
23
Kills
22
22
Deaths
23
75
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Agni
6
3
11
3.83
W
Fenrir
Ghamer77
Fenrir
3
7
9
1.07
W
Hachiman
Guigus
Hachiman
5
5
13
2.3
L
7
4
13
3.38
L
Hades
0
6
19
1.58
W
Gilgamesh
Moonay86
Gilgamesh
4
5
14
2.2
L
Agni
9
4
12
3.75
L
Nemesis
Uzumakl
Nemesis
1
5
15
1.7
W
Bacchus
renacota
Bacchus
4
3
15
3.83
L
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,068
Damage
80,243
90,846
Taken
87,549
85,190
Mitigated
86,250
30,403
Healing
33,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
24,892
1,663
1,922
992
8,425
4,736
2,369
5,064
3,361
52,126
0
W
Fenrir
Ghamer77
Fenrir
9,643
1,556
2,995
5,571
17,976
9,991
823
11,118
6,858
0
14,504
W
Hachiman
Guigus
Hachiman
22,911
11,752
1,666
6,457
20,653
12,408
3,036
13,527
7,126
0
52,713
L
15,691
3,568
3,403
4,191
24,632
36,558
505
7,025
17,607
22,355
0
L
Hades
15,518
1,473
1,811
3,703
18,555
20,349
1,021
9,791
8,764
24,650
0
W
Gilgamesh
Moonay86
Gilgamesh
10,922
2,114
2,509
4,082
22,129
24,243
830
11,138
10,991
0
25,408
L
Agni
20,245
1,119
3,245
3,186
13,416
7,623
468
5,810
7,606
40,248
0
L
Nemesis
Uzumakl
Nemesis
10,914
3,520
3,128
5,587
20,583
11,614
233
8,602
11,981
36
19,515
W
Bacchus
renacota
Bacchus
11,875
1,077
2,908
4,085
18,366
34,872
767
10,643
7,723
20,807
0
L
12,700
8,127
1,388
761
13,660
9,046
2,042
5,539
8,121
0
37,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,432
Gold Earned
60,539
152
Minions Killed
165
0
Camps Cleared
0
1,468,397
Distance Traveled
1,411,356
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,775
751
63
4
0
276,355
2
W
Fenrir
10,998
647
12
1
0
278,368
1
W
Hachiman
12,231
719
53
3
0
285,854
1
L
Athena
12,372
728
16
1
0
313,548
3
L
Hades
10,424
613
27
2
0
269,709
0
W
Gilgamesh
11,910
701
24
1
0
280,147
0
L
Agni
12,275
722
33
2
0
298,525
1
L
Nemesis
11,039
649
20
1
0
302,355
0
W
Bacchus
12,625
743
13
1
0
290,632
0
L
Ullr
12,322
725
56
3
0
284,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role