Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BluePraetor
Achilles
Level 47
God Stats
19W - 6L
1,753 SR
Queue Stats
255W - 136L
1,640 Elo+
Party 2
Jormungandr
Jormungandr
DamselStorm
Jormungandr
Level 96
God Stats
23W - 21L
1,601 SR
Queue Stats
58W - 54L
1,507 Elo+
Solo
Mercury
Mercury
Tess09
Mercury
Level 68
God Stats
4W - 4L
1,651 SR
Queue Stats
166W - 83L
1,630 Elo+
Party 2
Medusa
Medusa
oldschoolmafioso
Medusa
Level 99
God Stats
62W - 68L
1,479 SR
Queue Stats
96W - 109L
1,411 Elo+
Solo
Team Averages
Level 84
1,597 SR
1,538 Elo+

VS

Team Averages
Level 132
1,572 SR
1,493 Elo+
Mulan
Mulan
CombatArms101
Mulan
Level 108
God Stats
144W - 125L
1,574 SR
Queue Stats
200W - 181L
1,526 Elo+
Party 1
Lancelot
Lancelot
HappyPillz00
Lancelot
Level 139
God Stats
10W - 4L
1,697 SR
Queue Stats
254W - 232L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
HappyPillz365
Guan Yu
Level 156
God Stats
3W - 0L
1,775 SR
Queue Stats
248W - 218L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
Th_Forgotten_one
Zhong Kui
Level 139
God Stats
8W - 4L
1,644 SR
Queue Stats
97W - 84L
1,532 Elo+
Party 1
Bastet
Bastet
ZooTed God
Bastet
Level 119
God Stats
1W - 1L
1,168 SR
Queue Stats
13W - 22L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
0 / 2 / 1
8,052
671
9,261
10,396
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
BluePraetor
Achilles
15
1 / 2 / 1
8,773
731
12,184
14,010
17,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
DamselStorm
Jormungandr
14
1 / 6 / 0
8,079
673
9,903
19,108
18,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Tess09
Mercury
14
1 / 3 / 0
7,897
658
5,757
8,681
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 0
7,520
627
1,402
5,970
2,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 3
9,724
810
8,157
9,578
8,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
HappyPillz00
Lancelot
15
2 / 0 / 7
8,356
696
6,419
11,026
5,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
15
1 / 1 / 12
8,291
691
8,369
14,527
12,445
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
16
1 / 0 / 10
8,632
719
13,523
11,903
10,130
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
ZooTed God
Bastet
14
1 / 1 / 10
7,976
665
6,116
8,154
3,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
16
16
Deaths
3
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
1
0.25
L
Achilles
BluePraetor
Achilles
1
2
1
0.75
W
11
1
3
12.5
L
Jormungandr
DamselStorm
Jormungandr
1
6
0
0.17
W
Lancelot
HappyPillz00
Lancelot
2
0
7
5.5
W
Guan Yu
1
1
12
7
L
Mercury
Tess09
Mercury
1
3
0
0.33
W
Zhong Kui
1
0
10
6
W
Bastet
ZooTed God
Bastet
1
1
10
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,507
Damage
42,584
58,165
Taken
55,188
47,637
Mitigated
40,137
7,803
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,261
612
0
1,824
10,396
4,453
0
2,239
8,157
33,036
0
L
Achilles
BluePraetor
Achilles
12,184
2,887
1,057
3,299
14,010
17,406
203
4,451
9,559
0
24,005
W
8,157
619
0
2,114
9,578
8,492
0
4,127
5,451
0
18,941
L
Jormungandr
DamselStorm
Jormungandr
9,903
1,523
0
405
19,108
18,941
0
2,521
16,587
38,210
0
W
Lancelot
HappyPillz00
Lancelot
6,419
1,355
0
2,759
11,026
5,399
450
5,006
6,020
0
27,045
W
Guan Yu
8,369
1,080
3,577
5,300
14,527
12,445
224
6,633
7,894
0
24,130
L
Mercury
Tess09
Mercury
5,757
1,514
0
258
8,681
4,186
0
2,218
6,463
0
22,715
W
Zhong Kui
13,523
1,995
0
5,940
11,903
10,130
134
2,176
9,727
45,549
0
W
Bastet
ZooTed God
Bastet
6,116
1,614
0
750
8,154
3,671
0
1,222
6,932
0
19,960
L
1,402
724
269
691
5,970
2,651
1,494
2,094
3,876
0
19,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
42,979
230
Minions Killed
212
0
Camps Cleared
0
1,134,195
Distance Traveled
1,319,267
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,052
671
63
5
0
238,048
2
L
Achilles
8,773
731
27
2
0
245,501
2
W
Mulan
9,724
810
26
2
0
251,696
1
L
Jormungandr
8,079
673
55
5
0
221,837
2
W
Lancelot
8,356
696
44
4
0
279,204
0
W
Guan Yu
8,291
691
36
3
0
273,364
4
L
Mercury
7,897
658
47
4
0
265,985
3
W
Zhong Kui
8,632
719
88
7
0
237,914
1
W
Bastet
7,976
665
18
2
0
277,089
1
L
Medusa
7,520
627
38
3
0
162,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role