Player Matchup

Skadi
Skadi
OROZCO GAMER
Skadi
Level 160
God Stats
9W - 8L
1,604 SR
Queue Stats
771W - 821L
1,490 Elo+
Solo
Agni
Agni
Scott Naaasty
Agni
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 181L
1,502 Elo+
Solo
Ishtar
Ishtar
YaBoiDrizzt
Ishtar
Level 160
God Stats
1W - 5L
1,415 SR
Queue Stats
238W - 216L
1,540 Elo+
Solo
Medusa
Medusa
camp-and-run
Medusa
Level 157
God Stats
8W - 4L
1,784 SR
Queue Stats
446W - 459L
1,523 Elo+
Solo
Bastet
Bastet
ragingblast12
Bastet
Level 158
God Stats
0W - 2L
1,758 SR
Queue Stats
101W - 114L
1,617 Elo+
Solo
Team Averages
Level 159
1,612 SR
1,534 Elo+

VS

Team Averages
Level 131
1,501 SR
1,551 Elo+
Ullr
Ullr
BigDMarKeez
Ullr
Level 146
God Stats
3W - 2L
1,600 SR
Queue Stats
227W - 236L
1,616 Elo+
Solo
Cthulhu
Cthulhu
DeMoNiC__KoGa
Cthulhu
Level 146
God Stats
1W - 1L
1,210 SR
Queue Stats
78W - 77L
1,528 Elo+
Party 1
He Bo
He Bo
Knightmare21
He Bo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 39L
1,643 Elo+
Solo
Tyr
Tyr
TwoDayOldPizza
Tyr
Level 125
God Stats
1W - 0L
1,378 SR
Queue Stats
37W - 36L
1,500 Elo+
Party 1
Chaac
Chaac
sk0rva
Chaac
Level 109
God Stats
12W - 3L
1,819 SR
Queue Stats
560W - 548L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
9,518
732
10,399
8,734
4,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 2
8,656
666
7,932
9,942
4,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
16
3 / 6 / 6
9,433
726
8,229
13,994
6,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
13
1 / 3 / 4
8,102
623
2,539
7,805
3,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 5
8,829
679
10,097
10,941
5,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 13
9,184
706
7,950
12,707
6,636
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
17
6 / 3 / 11
10,364
797
12,309
20,106
14,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 1 / 8
10,441
803
10,499
12,646
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 11
9,215
709
6,455
13,739
18,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
sk0rva
Chaac
18
7 / 1 / 10
10,611
816
11,716
17,052
19,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
11
Kills
21
21
Deaths
12
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
W
Cthulhu
6
3
11
3.83
W
6
1
8
10
L
3
2
3
2.25
L
1
6
2
0.33
W
1
4
11
1.63
L
Ishtar
3
6
6
1
L
Medusa
1
3
4
1
L
3
4
5
1.38
W
Chaac
sk0rva
Chaac
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
48,929
51,416
Taken
76,250
25,038
Mitigated
64,941
8,882
Healing
29,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,950
1,172
1,029
736
12,707
6,636
2,155
2,245
10,462
0
21,382
W
Cthulhu
12,309
274
3,941
5,648
20,106
14,758
187
2,224
17,882
28,011
0
W
10,499
0
3,958
4,258
12,646
5,907
892
1,311
11,335
23,868
0
L
10,399
2,921
884
2,159
8,734
4,440
848
4,113
4,621
0
30,136
L
7,932
332
219
397
9,942
4,440
0
4,292
5,650
15,704
0
W
6,455
199
1,975
1,539
13,739
18,548
40
257
13,482
0
8,362
L
Ishtar
8,229
3,221
474
2,177
13,994
6,980
432
5,589
8,405
0
20,010
L
Medusa
2,539
754
471
479
7,805
3,627
540
3,213
4,592
0
10,887
L
10,097
2,589
171
1,451
10,941
5,551
0
5,601
5,340
0
13,326
W
Chaac
sk0rva
Chaac
11,716
613
2,299
3,627
17,052
19,092
476
1,895
15,157
0
30,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
49,815
98
Minions Killed
170
0
Camps Cleared
0
1,034,386
Distance Traveled
1,252,147
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,184
706
35
3
0
227,169
4
W
Cthulhu
10,364
797
44
3
0
261,480
2
W
He Bo
10,441
803
47
4
0
271,147
1
L
Skadi
9,518
732
31
2
0
228,079
3
L
Agni
8,656
666
23
2
0
216,790
0
W
Tyr
9,215
709
18
1
0
205,030
3
L
Ishtar
9,433
726
23
2
0
156,109
0
L
Medusa
8,102
623
16
1
0
172,998
0
L
Bastet
8,829
679
5
0
0
260,410
0
W
Chaac
10,611
816
26
2
0
287,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role