Player Matchup

Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KampingTrash
Izanami
Level 78
God Stats
111W - 122L
1,465 SR
Queue Stats
336W - 350L
1,458 Elo+
Party 1
Tiamat
Tiamat
Quez ThaBoy
Tiamat
Level 105
God Stats
1W - 0L
1,868 SR
Queue Stats
10W - 7L
1,509 Elo+
Solo
Ymir
Ymir
SoSwifty7
Ymir
Level 88
God Stats
5W - 2L
1,524 SR
Queue Stats
62W - 67L
1,434 Elo+
Solo
Artemis
Artemis
darnell9669
Artemis
Level 128
God Stats
3W - 0L
1,848 SR
Queue Stats
307W - 313L
1,421 Elo+
Party 1
Team Averages
Level 108
1,641 SR
1,465 Elo+

VS

Team Averages
Level 143
1,499 SR
1,472 Elo+
Shiva
Shiva
BoogymansDream
Shiva
Level 147
God Stats
38W - 45L
1,492 SR
Queue Stats
339W - 379L
1,491 Elo+
Solo
Izanami
Izanami
CptCaveMaan34
Izanami
Level 152
God Stats
9W - 13L
1,444 SR
Queue Stats
251W - 268L
1,481 Elo+
Solo
Maui
Maui
HumaneSnail8508
Maui
Level 111
God Stats
3W - 1L
1,559 SR
Queue Stats
106W - 109L
1,481 Elo+
Solo
Ah Puch
Ah Puch
rob freak
Ah Puch
Level 155
God Stats
226W - 189L
1,436 SR
Queue Stats
1,408W - 1,475L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
sizzleout
Baron Samedi
Level 149
God Stats
234W - 218L
1,563 SR
Queue Stats
298W - 316L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
7 / 3 / 11
11,675
1,168
14,461
15,456
13,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
KampingTrash
Izanami
16
6 / 2 / 7
11,045
1,105
15,125
7,825
4,028
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
16
1 / 1 / 14
10,415
1,042
12,304
12,827
13,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
16
1 / 2 / 12
10,560
1,056
9,219
13,876
15,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
darnell9669
Artemis
16
3 / 1 / 10
10,414
1,041
16,363
9,615
4,637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

262

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,988
899
8,161
11,809
6,724
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
15
2 / 5 / 4
10,026
1,003
14,290
15,128
8,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 3 / 5
10,785
1,079
6,934
23,086
30,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
rob freak
Ah Puch
15
2 / 2 / 5
10,292
1,029
12,417
7,580
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
sizzleout
Baron Samedi
15
4 / 6 / 2
10,459
1,046
8,627
14,391
9,207
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
18
Kills
9
9
Deaths
18
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
3
11
4.17
L
0
2
4
1
L
Izanami
2
5
4
0.8
L
1
3
5
1.17
W
Izanami
KampingTrash
Izanami
6
2
7
4.75
W
Tiamat
1
1
14
8
W
Ymir
1
2
12
3.5
W
Artemis
darnell9669
Artemis
3
1
10
8
L
Ah Puch
rob freak
Ah Puch
2
2
5
2.25
L
Baron Samedi
sizzleout
Baron Samedi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,472
Damage
50,429
59,599
Taken
71,994
50,762
Mitigated
59,331
11,292
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
14,461
6,595
0
2,991
15,456
13,311
0
7,068
8,388
47
26,347
L
8,161
2,441
663
1,835
11,809
6,724
0
3,932
7,649
0
13,487
L
Izanami
14,290
8,852
454
466
15,128
8,499
0
3,841
11,127
0
37,560
L
6,934
1,868
153
3,273
23,086
30,596
0
5,789
16,969
13,275
0
W
Izanami
KampingTrash
Izanami
15,125
8,629
0
620
7,825
4,028
0
3,922
3,903
0
34,243
W
Tiamat
12,304
2,283
0
3,852
12,827
13,638
0
7,069
5,758
28,896
0
W
Ymir
9,219
1,014
979
805
13,876
15,148
0
5,116
8,760
19,020
0
W
Artemis
darnell9669
Artemis
16,363
9,164
0
2,045
9,615
4,637
0
4,803
4,812
0
33,684
L
Ah Puch
rob freak
Ah Puch
12,417
257
1,257
1,866
7,580
4,305
0
2,274
5,226
32,188
0
L
Baron Samedi
sizzleout
Baron Samedi
8,627
1,264
1,383
700
14,391
9,207
0
4,776
9,453
32,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,109
Gold Earned
50,550
201
Minions Killed
191
10
Camps Cleared
6
920,036
Distance Traveled
842,162
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,675
1,168
19
2
2
190,264
2
L
Shiva
8,988
899
14
1
1
178,000
0
L
Izanami
10,026
1,003
56
6
1
161,985
0
L
Maui
10,785
1,079
20
2
1
177,859
1
W
Izanami
11,045
1,105
53
5
1
171,370
0
W
Tiamat
10,415
1,042
63
6
3
191,156
0
W
Ymir
10,560
1,056
24
2
1
172,495
0
W
Artemis
10,414
1,041
42
4
3
194,751
0
L
Ah Puch
10,292
1,029
40
4
3
167,032
3
L
Baron Samedi
10,459
1,046
61
6
0
157,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role