Player Matchup

Tiamat
Tiamat
Aidedcross55679
Tiamat
Level 105
God Stats
17W - 23L
1,425 SR
Queue Stats
135W - 221L
1,320 Elo+
Party 1
Jing Wei
Jing Wei
Apidron
Jing Wei
Level 64
God Stats
2W - 3L
1,475 SR
Queue Stats
195W - 203L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
Jotaro_Sekiro_32
Erlang Shen
Level 108
God Stats
3W - 6L
1,421 SR
Queue Stats
293W - 393L
1,350 Elo+
Party 1
Set
Set
Sean__384
Set
Level 104
God Stats
8W - 11L
1,459 SR
Queue Stats
164W - 269L
1,332 Elo+
Party 1
Ymir
Ymir
fxxz1
Ymir
Level 102
God Stats
2W - 4L
1,532 SR
Queue Stats
94W - 72L
1,458 Elo+
Solo
Team Averages
Level 97
1,462 SR
1,377 Elo+

VS

Team Averages
Level 75
1,358 SR
1,366 Elo+
Baron Samedi
Baron Samedi
Nuk3-Hamsterdu54
Baron Samedi
Level 67
God Stats
13W - 15L
1,458 SR
Queue Stats
171W - 226L
1,331 Elo+
Party 2
Maui
Maui
Nuk3-flambeaux54
Maui
Level 84
God Stats
1W - 1L
1,220 SR
Queue Stats
244W - 253L
1,376 Elo+
Party 2
Erlang Shen
Erlang Shen
Nuk3-hoiz54
Erlang Shen
Level 66
God Stats
2W - 2L
1,281 SR
Queue Stats
191W - 223L
1,376 Elo+
Party 2
Kuzenbo
Kuzenbo
Ochoxe
Kuzenbo
Level 70
God Stats
9W - 7L
1,485 SR
Queue Stats
118W - 128L
1,410 Elo+
Solo
Izanami
Izanami
TopTalidan
Izanami
Level 87
God Stats
7W - 12L
1,346 SR
Queue Stats
58W - 71L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,971
465
11,797
7,889
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Apidron
Jing Wei
11
0 / 7 / 0
6,020
401
7,622
14,401
4,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Jotaro_Sekiro_32
Erlang Shen
12
3 / 4 / 0
6,976
465
3,869
12,169
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 4 / 2
6,447
430
4,339
14,215
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
fxxz1
Ymir
11
0 / 3 / 0
6,715
448
6,211
15,519
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nuk3-Hamsterdu54
Baron Samedi
12
2 / 1 / 4
7,696
513
7,989
14,350
7,941
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 6
7,937
529
8,913
10,621
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Nuk3-hoiz54
Erlang Shen
14
6 / 1 / 2
8,392
559
7,646
10,000
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
Ochoxe
Kuzenbo
13
3 / 0 / 4
8,572
571
6,253
9,887
12,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
TopTalidan
Izanami
13
4 / 0 / 3
7,539
503
9,578
8,107
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
17
18
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
Jing Wei
Apidron
Jing Wei
0
7
0
0
L
Erlang Shen
Jotaro_Sekiro_32
Erlang Shen
3
4
0
0.75
W
Baron Samedi
Nuk3-Hamsterdu54
Baron Samedi
2
1
4
4
W
2
2
6
2.5
W
Erlang Shen
Nuk3-hoiz54
Erlang Shen
6
1
2
7
W
Kuzenbo
Ochoxe
Kuzenbo
3
0
4
5
L
1
4
2
0.5
W
Izanami
TopTalidan
Izanami
4
0
3
5.5
L
Ymir
fxxz1
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,838
Damage
40,379
64,193
Taken
52,965
34,246
Mitigated
35,038
20,997
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,797
1,016
452
3,260
7,889
5,506
1,392
3,864
4,025
50,233
0
L
Jing Wei
Apidron
Jing Wei
7,622
5,079
0
2,709
14,401
4,207
0
4,008
10,393
0
43,670
L
Erlang Shen
Jotaro_Sekiro_32
Erlang Shen
3,869
1,759
184
5,008
12,169
6,512
0
4,389
7,780
0
30,735
W
Baron Samedi
Nuk3-Hamsterdu54
Baron Samedi
7,989
1,013
1,769
7,581
14,350
7,941
0
8,747
5,603
51,792
0
W
8,913
2,562
0
2,373
10,621
6,356
606
3,387
7,234
39,380
6,930
W
Erlang Shen
Nuk3-hoiz54
Erlang Shen
7,646
4,997
0
4,436
10,000
5,620
0
2,055
7,945
0
58,776
W
Kuzenbo
Ochoxe
Kuzenbo
6,253
2,741
0
3,925
9,887
12,089
638
1,275
8,612
36,804
0
L
4,339
1,460
248
5,136
14,215
7,519
0
7,024
7,191
0
31,141
W
Izanami
TopTalidan
Izanami
9,578
6,701
0
3,544
8,107
3,032
3,529
2,544
5,563
0
52,855
L
Ymir
fxxz1
Ymir
6,211
236
415
3,585
15,519
10,502
0
2,751
12,768
36,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
40,136
330
Minions Killed
394
0
Camps Cleared
0
1,364,359
Distance Traveled
1,368,292
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,971
465
79
5
0
276,798
3
L
Jing Wei
6,020
401
78
5
0
262,137
0
L
Erlang Shen
6,976
465
57
4
0
283,208
1
W
Baron Samedi
7,696
513
88
6
0
234,511
1
W
Maui
7,937
529
69
5
0
245,439
1
W
Erlang Shen
8,392
559
98
7
0
325,925
1
W
Kuzenbo
8,572
571
48
3
0
322,263
0
L
Set
6,447
430
61
4
0
283,896
4
W
Izanami
7,539
503
91
6
0
240,154
1
L
Ymir
6,715
448
55
4
0
258,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role