Player Matchup

Shiva
Shiva
Masters
LousseEnEsti
Shiva
Masters
Level 160
God Stats
17W - 4L
1,861 SR
Queue Stats
415W - 393L
2,727 MMR
Party 1
Rama
Rama
Diamond I
LoussePasLousse
Rama
Diamond I
Level 156
God Stats
15W - 12L
1,680 SR
Queue Stats
461W - 433L
2,260 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond II
SirLousse
Baron Samedi
Diamond II
Level 38
God Stats
12W - 2L
2,016 SR
Queue Stats
26W - 4L
2,557 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,852 SR
2,515 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,594 SR
2,250 MMR
Ares
Ares
Diamond V
RECDA3
Ares
Diamond V
Level 155
God Stats
39W - 41L
1,598 SR
Queue Stats
178W - 194L
2,070 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Sunnnz
Ne Zha
Diamond III
Level 160
God Stats
0W - 1L
1,552 SR
Queue Stats
79W - 107L
2,414 MMR
Solo
Medusa
Medusa
Masters
oO ShiZZleR Oo
Medusa
Masters
Level 159
God Stats
431W - 304L
1,633 SR
Queue Stats
623W - 470L
2,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 14
14,305
795
21,574
25,113
30,014
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 4 / 6
14,406
800
25,316
20,316
8,613
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SirLousse
Baron Samedi
16
3 / 3 / 12
12,270
682
17,675
15,086
9,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AtlasGuan YuBaba YagaAh Muzen CabOdin

VS

Bans
AphroditeAthenaAchillesScyllaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
RECDA3
Ares
17
1 / 5 / 7
12,604
700
14,227
36,909
35,371
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Sunnnz
Ne Zha
16
1 / 7 / 6
11,525
640
16,136
23,883
26,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 6 / 1
13,145
730
20,728
19,130
9,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
18
Kills
9
9
Deaths
18
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
11
4
6
3.5
L
Ares
RECDA3
Ares
1
5
7
0.9
W
Baron Samedi
SirLousse
Baron Samedi
3
3
12
3
L
Ne Zha
Sunnnz
Ne Zha
1
7
6
0.57
L
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,565
Damage
51,091
60,515
Taken
79,922
48,176
Mitigated
71,238
24,096
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,574
3,479
4,491
6,688
25,113
30,014
632
6,634
18,479
5,647
46,246
W
25,316
18,343
0
3,809
20,316
8,613
2,724
4,310
16,006
90
63,130
L
Ares
RECDA3
Ares
14,227
877
420
12,436
36,909
35,371
39
11,252
25,657
36,261
0
W
Baron Samedi
SirLousse
Baron Samedi
17,675
1,311
3,773
5,335
15,086
9,549
539
3,568
11,518
51,185
0
L
Ne Zha
Sunnnz
Ne Zha
16,136
3,209
0
2,779
23,883
26,007
0
5,767
18,116
0
52,370
L
20,728
6,849
0
1,040
19,130
9,860
368
4,494
14,636
0
73,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
37,274
194
Minions Killed
197
9
Camps Cleared
7
976,073
Distance Traveled
904,063
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,305
795
48
3
2
361,856
2
W
Rama
14,406
800
75
4
6
295,571
1
L
Ares
12,604
700
28
2
1
315,617
5
W
Baron Samedi
12,270
682
71
4
1
318,646
3
L
Ne Zha
11,525
640
61
3
3
278,203
2
L
Medusa
13,145
730
108
6
3
310,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role