Player Matchup

Discordia
Discordia
 
Discordia
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Hatemebabe313
Cupid
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 72L
1,475 Elo+
Party 2
Mercury
Mercury
LexMex27
Mercury
Level 112
God Stats
1W - 3L
1,176 SR
Queue Stats
137W - 155L
1,426 Elo+
Party 2
Jing Wei
Jing Wei
Streetwarrior199
Jing Wei
Level 28
God Stats
0W - 2L
1,255 SR
Queue Stats
27W - 37L
1,416 Elo+
Solo
Freya
Freya
rimtas123
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,555 Elo+
Solo
Team Averages
Level 64
1,386 SR
1,474 Elo+

VS

Team Averages
Level 71
1,567 SR
1,431 Elo+
Baron Samedi
Baron Samedi
Darkiduck
Baron Samedi
Level 93
God Stats
5W - 1L
1,587 SR
Queue Stats
100W - 98L
1,441 Elo+
Party 1
Arachne
Arachne
Lightiduc
Arachne
Level 105
God Stats
2W - 2L
1,309 SR
Queue Stats
73W - 76L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
PhyyGer
Ah Puch
Level 27
God Stats
3W - 1L
1,582 SR
Queue Stats
39W - 43L
1,417 Elo+
Party 1
Bacchus
Bacchus
PolarJay
Bacchus
Level 63
God Stats
5W - 0L
1,901 SR
Queue Stats
147W - 145L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
fabrice_deep
Cabrakan
Level 67
God Stats
2W - 0L
1,457 SR
Queue Stats
274W - 277L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 14 / 10
10,758
598
20,792
24,224
8,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 7 / 13
13,252
736
15,233
21,240
10,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
LexMex27
Mercury
19
3 / 10 / 12
12,519
696
14,581
20,475
9,816
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 8 / 12
12,904
717
30,160
21,112
9,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
rimtas123
Freya
20
8 / 7 / 15
13,421
746
31,019
28,463
14,687
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkiduck
Baron Samedi
20
15 / 6 / 19
14,269
793
29,182
24,523
15,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Lightiduc
Arachne
20
12 / 7 / 16
14,235
791
19,905
29,820
21,016
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
PhyyGer
Ah Puch
20
6 / 4 / 26
14,538
808
25,825
19,805
11,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
PolarJay
Bacchus
20
8 / 5 / 28
13,864
770
13,225
31,818
52,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
fabrice_deep
Cabrakan
20
3 / 6 / 34
12,735
708
10,006
29,905
48,686
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
167
28
Kills
44
46
Deaths
28
62
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
14
10
0.64
W
Baron Samedi
Darkiduck
Baron Samedi
15
6
19
4.08
L
5
7
13
1.64
L
Mercury
LexMex27
Mercury
3
10
12
0.9
W
Arachne
Lightiduc
Arachne
12
7
16
2.86
W
Ah Puch
PhyyGer
Ah Puch
6
4
26
4.75
W
Bacchus
PolarJay
Bacchus
8
5
28
4.4
L
8
8
12
1.75
W
Cabrakan
fabrice_deep
Cabrakan
3
6
34
3.33
L
Freya
rimtas123
Freya
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,785
Damage
98,143
115,514
Taken
135,871
54,270
Mitigated
150,031
33,020
Healing
60,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
20,792
2,939
1,090
1,935
24,224
8,924
317
17,664
6,560
29,794
0
W
Baron Samedi
Darkiduck
Baron Samedi
29,182
1,048
11,987
8,935
24,523
15,859
2,473
9,128
15,395
49,990
0
L
15,233
9,842
4,133
5,378
21,240
10,918
26
15,612
5,628
0
43,938
L
Mercury
LexMex27
Mercury
14,581
4,166
2,150
1,444
20,475
9,816
1,316
12,313
8,162
0
29,934
W
Arachne
Lightiduc
Arachne
19,905
14,676
4,046
12,306
29,820
21,016
2,477
10,743
19,077
0
32,756
W
Ah Puch
PhyyGer
Ah Puch
25,825
1,509
1,875
5,147
19,805
11,498
1,120
7,070
12,735
58,288
0
W
Bacchus
PolarJay
Bacchus
13,225
1,395
2,914
6,520
31,818
52,972
1,483
10,627
21,191
26,299
0
L
30,160
18,497
694
3,179
21,112
9,925
2,611
13,241
7,871
0
55,023
W
Cabrakan
fabrice_deep
Cabrakan
10,006
557
3,030
3,421
29,905
48,686
250
14,243
15,662
18,248
0
L
Freya
rimtas123
Freya
31,019
10,057
1,240
11,777
28,463
14,687
203
19,408
9,055
53,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,854
Gold Earned
69,641
259
Minions Killed
174
0
Camps Cleared
0
1,373,033
Distance Traveled
1,607,340
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,758
598
28
2
0
214,444
0
W
Baron Samedi
14,269
793
36
2
0
314,157
0
L
Cupid
13,252
736
83
5
0
296,426
0
L
Mercury
12,519
696
35
2
0
324,458
1
W
Arachne
14,235
791
38
2
0
363,886
0
W
Ah Puch
14,538
808
67
4
0
271,171
0
W
Bacchus
13,864
770
20
1
0
348,106
0
L
Jing Wei
12,904
717
74
4
0
250,033
0
W
Cabrakan
12,735
708
13
1
0
310,020
0
L
Freya
13,421
746
39
2
0
287,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role