Player Matchup

Tsukuyomi
Tsukuyomi
ChrisB_Nuts
Tsukuyomi
Level 125
God Stats
2W - 1L
1,698 SR
Queue Stats
106W - 62L
1,610 Elo+
Party 1
Bacchus
Bacchus
I_Lu64
Bacchus
Level 123
God Stats
7W - 2L
1,609 SR
Queue Stats
85W - 66L
1,533 Elo+
Party 1
Hercules
Hercules
W01F5_James
Hercules
Level 104
God Stats
7W - 4L
1,546 SR
Queue Stats
56W - 35L
1,606 Elo+
Party 1
Team Averages
Level 117
1,618 SR
1,583 Elo+

VS

Team Averages
Level 54
1,666 SR
1,640 Elo+
Maui
Maui
KingOfHearts1699
Maui
Level 120
God Stats
2W - 2L
1,641 SR
Queue Stats
19W - 11L
1,613 Elo+
Party 2
Neith
Neith
Medscanned
Neith
Level 20
God Stats
0W - 1L
1,819 SR
Queue Stats
3W - 4L
1,620 Elo+
Party 2
Discordia
Discordia
x0PeekABoo0x
Discordia
Level 23
God Stats
0W - 1L
1,539 SR
Queue Stats
6W - 3L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChrisB_Nuts
Tsukuyomi
13
2 / 4 / 8
8,462
705
10,559
12,486
7,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
I_Lu64
Bacchus
15
9 / 2 / 2
9,896
825
8,998
11,046
5,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
W01F5_James
Hercules
11
1 / 2 / 8
7,908
659
6,341
16,218
13,706
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
9,461
788
6,691
13,302
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
12
2 / 5 / 4
7,925
660
8,814
9,396
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
x0PeekABoo0x
Discordia
12
1 / 5 / 6
7,692
641
7,832
7,245
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
8
8
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChrisB_Nuts
Tsukuyomi
2
4
8
1.5
W
Bacchus
I_Lu64
Bacchus
9
2
2
5
L
5
2
3
3.25
L
Neith
2
5
4
0.8
W
Hercules
W01F5_James
Hercules
1
2
8
2.5
L
Discordia
x0PeekABoo0x
Discordia
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,898
Damage
23,337
39,750
Taken
29,943
26,539
Mitigated
20,348
11,158
Healing
2,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChrisB_Nuts
Tsukuyomi
10,559
3,057
0
2,432
12,486
7,180
0
5,537
6,554
0
38,686
W
Bacchus
I_Lu64
Bacchus
8,998
713
0
2,669
11,046
5,653
0
3,391
7,452
21,472
0
L
6,691
2,233
0
1,326
13,302
14,091
0
2,919
10,038
19,386
0
L
Neith
8,814
4,591
0
623
9,396
3,597
0
3,459
5,805
0
23,822
W
Hercules
W01F5_James
Hercules
6,341
1,333
0
6,057
16,218
13,706
25
5,092
10,814
727
14,916
L
Discordia
x0PeekABoo0x
Discordia
7,832
199
0
835
7,245
2,660
0
3,037
4,160
19,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
25,078
111
Minions Killed
99
5
Camps Cleared
5
664,824
Distance Traveled
596,458
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,462
705
50
4
3
232,080
0
W
Bacchus
9,896
825
35
3
1
238,561
3
L
Maui
9,461
788
20
2
1
218,420
3
L
Neith
7,925
660
46
4
1
192,265
0
W
Hercules
7,908
659
26
2
1
194,183
0
L
Discordia
7,692
641
33
3
3
185,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role