Player Matchup

He Bo
He Bo
DEITY-RULER
He Bo
Level 116
God Stats
11W - 5L
1,685 SR
Queue Stats
634W - 644L
1,433 Elo+
Solo
Danzaburou
Danzaburou
E_sWAYz3_
Danzaburou
Level 129
God Stats
11W - 7L
1,595 SR
Queue Stats
270W - 270L
1,441 Elo+
Solo
Maui
Maui
Hertingen
Maui
Level 139
God Stats
2W - 3L
1,713 SR
Queue Stats
269W - 325L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
TooCold2Touch
Gilgamesh
Level 160
God Stats
3W - 9L
1,308 SR
Queue Stats
721W - 822L
1,351 Elo+
Solo
Agni
Agni
Zanty1512
Agni
Level 105
God Stats
2W - 6L
1,240 SR
Queue Stats
43W - 34L
1,460 Elo+
Solo
Team Averages
Level 130
1,508 SR
1,417 Elo+

VS

Team Averages
Level 98
1,406 SR
1,357 Elo+
Bacchus
Bacchus
APEXVILLAIN2K
Bacchus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 41L
1,429 Elo+
Solo
Skadi
Skadi
Mangax506x
Skadi
Level 122
God Stats
22W - 25L
1,481 SR
Queue Stats
154W - 135L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
WolfBlade_534
Cu Chulainn
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,108 Elo+
Party 1
Discordia
Discordia
l800kilcam
Discordia
Level 123
God Stats
2W - 3L
1,449 SR
Queue Stats
179W - 218L
1,352 Elo+
Party 1
Thanatos
Thanatos
mobgripdamian-
Thanatos
Level 122
God Stats
1W - 4L
1,101 SR
Queue Stats
68W - 86L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,219
644
379
2,225
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
E_sWAYz3_
Danzaburou
3
0 / 2 / 0
2,847
569
2,048
3,562
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
5
0 / 1 / 0
3,177
635
719
3,565
1,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
TooCold2Touch
Gilgamesh
6
1 / 0 / 0
3,345
669
579
2,236
760
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
1
0 / 0 / 0
2,505
501
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
5
0 / 0 / 3
3,653
731
1,985
2,851
1,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
6
2 / 0 / 1
3,494
699
1,908
2,128
392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
WolfBlade_534
Cu Chulainn
6
0 / 1 / 0
3,675
735
800
2,796
1,118
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
l800kilcam
Discordia
7
1 / 0 / 0
3,805
761
820
1,684
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
5
1 / 0 / 1
3,710
742
729
2,581
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
4
4
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
0
3
1.5
L
0
1
0
0
L
Danzaburou
E_sWAYz3_
Danzaburou
0
2
0
0
L
Maui
0
1
0
0
W
Skadi
2
0
1
2.5
L
Gilgamesh
TooCold2Touch
Gilgamesh
1
0
0
1
W
Cu Chulainn
WolfBlade_534
Cu Chulainn
0
1
0
0
L
Agni
0
0
0
0
W
Discordia
l800kilcam
Discordia
1
0
0
1
W
Thanatos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,725
Damage
6,242
11,588
Taken
12,040
3,764
Mitigated
4,664
2,762
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
1,985
568
0
1,316
2,851
1,694
0
231
2,620
8,326
0
L
379
185
0
250
2,225
641
0
820
1,405
12,088
0
L
Danzaburou
E_sWAYz3_
Danzaburou
2,048
903
0
1,239
3,562
816
0
1,022
2,540
0
9,389
L
Maui
719
159
72
692
3,565
1,547
0
963
2,602
11,056
168
W
Skadi
1,908
938
0
744
2,128
392
0
320
1,808
0
12,489
L
Gilgamesh
TooCold2Touch
Gilgamesh
579
93
0
509
2,236
760
0
0
2,236
0
9,606
W
Cu Chulainn
WolfBlade_534
Cu Chulainn
800
240
0
96
2,796
1,118
38
0
2,796
0
13,537
L
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
l800kilcam
Discordia
820
102
0
750
1,684
468
104
379
1,305
19,832
0
W
Thanatos
729
59
0
2,966
2,581
992
0
0
2,581
0
19,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,093
Gold Earned
18,337
74
Minions Killed
143
0
Camps Cleared
0
356,357
Distance Traveled
526,158
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,653
731
14
3
0
106,390
2
L
He Bo
3,219
644
23
5
0
106,434
2
L
Danzaburou
2,847
569
13
3
0
90,170
0
L
Maui
3,177
635
20
4
0
86,283
1
W
Skadi
3,494
699
22
4
0
97,599
1
L
Gilgamesh
3,345
669
18
4
0
73,470
1
W
Cu Chulainn
3,675
735
29
6
0
97,599
0
L
Agni
2,505
501
0
0
0
0
0
W
Discordia
3,805
761
38
8
0
91,683
1
W
Thanatos
3,710
742
40
8
0
132,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role